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YCM's Set Design Club!


shelds9

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I actually haven't made sets in a while, but one of my older ones, and I suppose my favorite, would be http://forum.yugiohcardmaker.net/topic/226362-kirby-spectrum-knights-26/

Although, I'm not really sure if I ever specified a "Boss Card..." I guess you'll have to pick one for yourself... ;P

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Just need your ace card from your best set.

[quote name='shelds9' timestamp='1311811231' post='5393330']
EDIT: I know what you are doing. You need another one? I have a link to a Set. It's not my best, but the best that I posted. And it died quickly...
[/quote]
Just your ace from what you think is your best set, if you think it is, bring it.

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[spoiler=Here is mine:]
[IMG]http://i25.photobucket.com/albums/c78/wolfberserker/WhiteArmedDragon.png[/IMG]
[/spoiler]

@SOUL: We are just doing a Set based on ourselves. You make a Member card of yourself, then 4 support cards, 2 Monsters, 2 S/T

You want the card also?

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Well here's some written cards

Trinity Soul
DARK
Rank 4
(Fairy/Xyz/Effect)
3 Level 4 Fairy-Type Monsters
When this card is Xyz Summoned: Detach up to 3 Xyz Material Monsters on this card; This card gains 1000 ATK for each Xyz Material Monsters that was detached from this card. During the End Phase; Return this card you control to the Extra Deck; Special Summon the detached Xyz Material Monsters from your Graveyard.
ATK/1000 DEF/1000

Shadow Archlord
DARK
Level 4
(Fairy/Effect)
When this card is Normal Summoned: Special Summon 1 Level 4 "Archlord" monster from your hand. Destroy it during the End Phase.
ATK/1600 DEF/1100

Justice Archlord
LIGHT
Level 4
(Fairy/Effect)
When this card is Special Summoned by the effect of a "Archlord" card: Add 1 Equip Spell Card from your Deck to your hand.
ATK/1600 DEF/1100

Metric Axe
Equip Spell Card
Equip only to a "Archlord" monster. Once per turn: return 1 face-down card you control to your hand; Destroy 1 monster whose ATK is lower than the ATK of the equipped monster.

Archlord Summoning
Normal Trap Card
Activate only during your opponent's turn. Tribute 1 monster you control; Special Summon 1 "Archlord" monster from your Graveyard.

I have the pic for the two Archlords and Archlord Summoning.

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[spoiler=Here is mine (again):]
[img]http://img828.imageshack.us/img828/1294/235906s.jpg[/img]
Cannot be Normal Summoned or Set. Can only be Special Summoned by Banishing 1 "Starshot Dragon" and 2 LIGHT monsters you control, by paying 600 Life Points, and by Banishing 1 card in your hand, and Banishing the top card of your Deck. This card is unaffected by the effects of "Starshot Palace". This card is unaffected of cards that would make this card leave the Field other than Banishing. You can activate each of these effects once per turn. • If your opponent Summons a monster; Your opponent takes damage equal to its Level x 200. • If your opponent activates a Spell card; Special Summon 1 Banished LIGHT monster. • If your opponent activates a Trap card; Draw a card. • If you control "Starshot Palace"; This card gains ATK equal to half the total combined ATK of each face-up Attack Position monster(s) your opponent controls. • If this card attacks a monster: You can place a Starshot Counter on the target monster. A monster with a Starshot Counter on it cannot atttack, change it's battle position, be Tributed or used as a Synchro Material Monster.
[/spoiler]

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I'm going to have to go with My Tera Void Set. The Ace being "Tera Void King" While Tera Void Dragon" is more powerful. "Tera Void King" allows for better locks.

Link to to latest thread with my Tera Voids
[url="http://forum.yugiohcardmaker.net/topic/248716-tera-void-to-leave-and-become-a-deserter-26-updated-4new-cards/"]http://forum.yugiohcardmaker.net/topic/248716-tera-void-to-leave-and-become-a-deserter-26-updated-4new-cards/[/url]

[spoiler=Tera Void King]
[img]http://img220.imageshack.us/img220/5059/101278a.jpg[/img]
[spoiler=Lore]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned when it is banished and there are 2 monster with different names banished (excluding this card). Once per turn while you control this face-up card select 1 card that has been banished and add it to its owners hand, Until the End Phase of this turn, this card gains the selected cards name and effect.
[/spoiler]
[spoiler= Image][img]http://i825.photobucket.com/albums/zz178/JazinKay/Demons/vdbsnufgbfyhsa.jpg[/img][/spoiler][/spoiler]

[Spoiler=Tera Void Dragon][img]http://img109.imageshack.us/img109/613/101278.jpg[/img]
[spoiler=Lore]This monsters attribute is also treated as LIGHT, FIRE, EARTH, WIND, and WATER. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by its effect. When this card is banished and you have 6 or more monsters with different names (excluding this card) removed from play Special Summon it. Once during each of your Standby Phases while you control this face-up card place 1 VOID Counter on this card (MAX 10) for each face-down card you control. During each End Phase both players must banish the top cards from there Deck equal to the amount of "VOID" Counters on this card. During each of your Main Phase 1 you can remove "VOID" Counter's from this card to banish cards on the field equal to the amount of VOID Counters removed, if this effect was activated you cannot conduct your Battle Phase this turn.
[/spoiler]
[spoiler=Image][img]http://i825.photobucket.com/albums/zz178/JazinKay/EX03.jpg[/img][/spoiler][/spoiler]

I'm going to let you decide on which 1 to use.

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OCG FIX:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned when it [b]was[/b] banished and there [b]were[/b] 2 [b]other[/b] [b]banished [/b]monster[b]s[/b] with different names. Once per turn[b]: [/b][b]Target[/b] 1 card that has been banished[b]; [/b]Add it to its owner's hand. Until the End Phase of this turn[b]: [/b]This card gains the [b]targeted[/b] card[b]'[/b]s name and effect[b]s[/b].

XD

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I found some pics in JazinKay's image archive. [s]Metric Axe[/s]->[b]Metric Wrench[/b]

[spoiler=Trinity Soul][img]http://img42.imageshack.us/img42/3787/317901.jpg[/img]
Lore:
3 Level 4 Fairy-Type Monsters
When this card is Xyz Summoned: Detach up to 3 Xyz Material Monsters on this card; This card gains 1000 ATK for each Xyz Material Monsters that was detached from this card. During the End Phase; Return this card you control to the Extra Deck; Special Summon the detached Xyz Material Monsters from your Graveyard.[/spoiler]
[spoiler=Shadow Archlord][img]http://img851.imageshack.us/img851/3787/317901.jpg[/img]
Lore:
When this card is Normal Summoned: Special Summon 1 Level 4 "Archlord" monster from your hand. Destroy it during the End Phase.[/spoiler]
[spoiler=Justice Archlord][img]http://img10.imageshack.us/img10/3787/317901.jpg[/img]
Lore:
When this card is Special Summoned by the effect of a "Archlord" card: Add 1 Equip Spell Card from your Deck to your hand.[/spoiler]
[spoiler=Metric Wrench][img]http://img577.imageshack.us/img577/8185/317901c.jpg[/img]
Lore:
Equip only to a "Archlord" monster. Once per turn: return 1 face-down card you control to your hand; Destroy 1 monster whose ATK is lower than the ATK of the equipped monster.[/spoiler]
[spoiler=Archlord Summoning][img]http://img59.imageshack.us/img59/3787/317901.jpg[/img]
Lore:
Activate only during your opponent's turn. Tribute 1 monster you control; Special Summon 1 "Archlord" monster from your Graveyard.[/spoiler]

Also I'm thinking that we should try our own Extra Deck Cards!!

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@Flame Dragon:
[quote name='shelds9' timestamp='1311738622' post='5390552']
[center][spoiler=Sets in the Making]

[spoiler=The Boss Set - The YCMembers and YCMinions]
Here, each person makes 5 cards. 1 YCMember which are the Boss cards of the Set, 2 YCMinion, the monster support, and 2 YCMunition, the Spell/Trap Support!
[/spoiler][/spoiler][/center]
[/quote]

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[quote name='Daemon' timestamp='1311807343' post='5393145']
Okay, can you guys give me the links to your best set you have ever made or the image of the ace card of the set?
[/quote]
Is it bad if I've never made a successful set? :3

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