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TCG Exclusives


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[center][spoiler=To name a few...][/center]
[center]Allure of Darkness[/center]
[center]Charge of the Light Brigade[/center]
[center]Dark Grepher[/center]
[center]Evolzar Dolkka[/center]
[center]Gateway of the Six[/center]
[center]Gravekeeper's Recruiter[/center]
[center]Infernity Barrier[/center]
[center]Lonefire Blossom[/center]
[center]Maxx "C"[/center]
[center]Reborn Tengu[/center]
[center]Tour Guide from the Underworld[/center]
[center]Wind-up Rabbit[/center]
[center]Wind-up Shark[/center]
[center]Wind-up Zenmaines[/center]
[center]XX-Sabers[/center]
[center][/spoiler][/center]

[center]Only listed the ones that gave a middle finger to the game in a sense, or just had a big impact, though there were others like Hardened Arm Dragon or Volcanic Rocket.[/center]

[center]Discuss the idea of a separate TCG and OCG as if ruling differences weren't enough and the impact said exclusives have had on the game.[/center]

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[quote name='Yuzuru Otonashi' timestamp='1333170189' post='5895751']
[center]Allure of Darkness[/center]
[center]Charge of the Light Brigade[/center]
[center]Evolzar Dolkka[/center]
[center]Gateway of the Six[/center]
[center]Reborn Tengu[/center]
[center]Tour Guide from the Underworld[/center]
[center]XX-Saber Darksoul[/center][/quote]

TBH I think these are the only ones that are actually bad for the game. D. Grepher, GK Recruiter, Lonefire, Barrier, Maxx "C", Rabbit, Shark, Zenmaines, and XX-Sabers except Darksoul are good card design. At least, I think.

Recruiter, Lonefire, Barrier, and XX-Sabers made their own decks from good to amazing. D. Grepher powered DARK Grave Control in general, while Maxx "C" acts as an overall nice anti-meta option. Wind-Up Rabbit and Shark aren't the problem - it's just Hunter and Zenmaighty. Yes, Zenmaines is terrible card design and I wouldn't admit that, but it actually slows down the game, which is, at least IMO, a good thing.

On the others:
Allure and CotLB at 3 was stupid. At 1 they pose no threat, though, and don't deserve 0.
Gateway is so utterly overpowered it's on the verge of getting the banhammer, but Six Sams aren't Tier 1 so I still suppose it's okay. A necesarry evil if you ask me.
The utter existances of Dolkka and Tour Guide are stupid and whoever made them deserve to rot in hell.
Tengu is utter crap at 2.

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[quote name='Yuzuru Otonashi' timestamp='1333170189' post='5895751']
[center]XX-Sabers[/center]
[/quote]

Not all of those were TCG Exclusives. Gottoms, anyone?

In my personal opinion, however, TCG Exclusives need to stop, and OCG Exclusives need their own special mega pack to eliminate their exclusivity (there are enough decent ones like Slifer to merit people buying it).

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It is like we play two different games. The top decks aren't the same due to 1-2 cards, the game speed changes, and those TCG-only cards have thgeir own rulings not created by the Japanese Konami.

I still fail to understand why we don't have 2 separate ban lists. The two sides of the game wouldn't get more smiliar, but at least TCG wouldn't tip off the balance.

Speaking of balance, most of the "broken" TCG exclusives make a huge hole on everyone's wallet. I could be playing IRL if cards weren't as expensive as my Personal Computer.

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I disagree that we should stop having TCG exclusives. Sure, they've made some broken-ass s***. But OCG made Inzektors and the Wind-Up loop, so really you can't completely use that as an argument. Really, TCG exclusives are cool because it actually allows us to have cards before Japan does, kinda trying to even it out since it sometimes takes so long to get OCG exclusives.

And look at Black's list. Let's face it, that's not that many cards, even less if you agree with Darkplant. There are 10 TCG exclusives every set. If you think that we should stop ALL TCG exclusives just because we have 10-15 that were broken (since a lot of them are fine w/ banlist changes) then I'd have to say that you're dillusional.

That being said we DO need a separate TCG banlist. Doing what they did to Agents, Plants, and T.G. was just unreasonable while TGU Is still @3. If Konami needs to do anything, they need to eliminate ignition priority and make a TCG only banlist. (after all, they ban/limit OCG only cards already, why not TCG?)

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Yes a large collection of TCG exclusives broke the game but their were some that were fun to play around and help sort deck builds.

For myself like how we got Rose warrior as a level 4 Warrior type Tuner monster that can be searched by rota and allows for Level 8 Synchros easily with another level 4 warrior and can bring out an instant Nuke with Black Rose Dragon if summoned through Marauding captain.

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[quote name='kingdom Neos' timestamp='1333206336' post='5896047']
Yes a large collection of TCG exclusives broke the game but their were some that were fun to play around and help sort deck builds.

For myself like how we got Rose warrior as a level 4 Warrior type Tuner monster that can be searched by rota and allows for Level 8 Synchros easily with another level 4 warrior and can bring out an instant Nuke with Black Rose Dragon if summoned through Marauding captain.
[/quote]

Based on this post, can we call kingdom Neos a...

Tardy Orc?

OT: Cards like Deepsea Macrotrema were good designs, though, sadly the rest of the deck was broke.

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[quote name='TheKaitoKid' timestamp='1333214833' post='5896188']
Yeah I don't think that we should eliminate TCG exclusives altogether, we just need smarter card designs. Out of curiosity though, what is the OCG meta like?
[/quote]

Lavals and dragunities are better and they have hieratics already iirc.

And TCG exclusives are fine, the designers just make a mistake with the design sometimes. Just as long as the banlist actually does a good job of eliminating what needs to be eliminated...

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[quote name='Armadilloz' timestamp='1333227490' post='5896445']
TCG exclusives always tend to wreck the meta in some way.
Oh, and Test Tiger should be added to the OP.
[/quote]Yes. Chaos Hunter really wrecked the meta, didn't it?

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[quote name='Armadilloz' timestamp='1333229435' post='5896480']

I said they "tend" to.
Not implying that they [i]always[/i] do.
[/quote]If I compared the amount of gamebreaming cards to non-breaking cards, I'd find at least twice as many cards that are not game breaking. So you can't even say that they all "tend" any more than you can say that they all "do."

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[quote name='Aggro' timestamp='1333231196' post='5896516']
If I compared the amount of gamebreaming cards to non-breaking cards, I'd find at least twice as many cards that are not game breaking. So you can't even say that they all "tend" any more than you can say that they all "do."
[/quote]

There still is a large number that do, regardless of how literally you take his point.

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[quote name='Chris' timestamp='1333231508' post='5896522']
There still is a large number that do, regardless of how literally you take his point.
[/quote]Just like there are a large number of them made by the OCG, as well as complete sh*t made by both.

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[quote name='Darkplant - VENOM' timestamp='1333174127' post='5895798'] At least, I think. Recruiter, [b]Lonefire[/b], Barrier, and XX-Sabers made their own decks from good to amazing.[/quote]
Lonefire is a horrible design. It essentially lets you normal summon any plant. Also at 500 ATK it is stupidly easy to recur. Yea...

[quote name='~Spike~' timestamp='1333205673' post='5896036'] TCG exclusives should keep going, as long as Konami makes smart [b]design choice.[/b][/quote]
Fixed.

Yea, while it has been pointed out that the scale tips towards the fair card in terms of TCG exculives too often a few busted ones break the meta. Naturally these get remembered and have given TCG exclusives a bad name.

Out of curiosity, how is the OCG meta been? Just curious to see if it has gottten as busted as the TCG has been in the past.

Also, as said, TCG exclusive makes the sharing of a ban list just stupid.

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