Sunshine Jesse Posted September 14, 2012 Report Share Posted September 14, 2012 I could actually see this being thrown in a few decks solely on the virtue of being rather difficult to get rid of. 500 ATK isn't exactly negligible, so any decent monster (i.e. Rai-Oh, Rush Rhino, etc) suddenly becomes a lot harder to run over, and getting rid of it might be considered a priority as a result. Given this takes at least 2 cards (with some exceptions I.E. Caius, Solemn or another Field Spell) to get rid of, I could see this being really good in a lot of decks that are particularly weak to the abundant S/T removal this game has (or the aforementioned Caius, but those are a lot rarer) Probably just grasping for straws here but w/e It just sucks in every good deck this format, but I wouldn't be surprised if it boosts a few of the worse ones up a tier. Link to comment Share on other sites More sharing options...
Zowayix Posted September 14, 2012 Report Share Posted September 14, 2012 [quote name='Nightmare Zarkus' timestamp='1347656422' post='6025172']It just sucks in every good deck this format, but I wouldn't be surprised if it boosts a few of the worse ones up a tier.[/quote] And I'm pretty sure that's exactly what Konami was going for. [quote]We also didn’t want to take Decks that were ALREADY winning, and make The Seal a “win more” card. (“Win more” cards are cards that, in theory, could help anybody, but in practice just help the people who are already winning.) If The Seal was able to give additional strength to the Xyz-heavy, Synchro-heavy, and Special-Summon-spam Decks that are all the rage these days, it would just drive independent Decks further underground. But what if, instead, we could use The Seal to give a boost to those independent Decks, instead?[/quote] Link to comment Share on other sites More sharing options...
-Berserker- Posted September 14, 2012 Report Share Posted September 14, 2012 I think I can find some uses for this. Horn beatdown and token deck can find this enjoyable. Link to comment Share on other sites More sharing options...
Sleepy Posted September 14, 2012 Report Share Posted September 14, 2012 If the extra monsters effect had been like in the anime, I would have enjoyed attacking with 10 Kubiboh Tokens of 800 ATK for game... Link to comment Share on other sites More sharing options...
Just Crouton Posted September 15, 2012 Report Share Posted September 15, 2012 Everybody on DN will run this. Link to comment Share on other sites More sharing options...
Toffee. Posted September 15, 2012 Report Share Posted September 15, 2012 [quote name='God Machismo!!!!!' timestamp='1347667737' post='6025259'] Everybody on DN will run this. [/quote] LETS START PLACING BETS! =D Link to comment Share on other sites More sharing options...
Ranma 1/2 Posted September 15, 2012 Report Share Posted September 15, 2012 Oh, come on. At least add the "soul surrendering" part of the effect if you're going to make the Seal of Orichalcos horribad, Konami. Hey, I just realized that LK might make fun of this in one of his episodes. Link to comment Share on other sites More sharing options...
Wildflame Posted September 15, 2012 Report Share Posted September 15, 2012 Good for anti-metaish stuff with Rai-Oh, Pachy, Doomkal and the Koa'ki Meirus. Cool but with enough restrictions to make it balanced and not crazily splashable. Good card design, props on Konami. Link to comment Share on other sites More sharing options...
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