EmpoleMew Posted September 29, 2012 Report Share Posted September 29, 2012 [center][img]http://images2.wikia.nocookie.net/__cb20070331193509/yugioh/images/3/37/WorldSuppressionPSV-EN-C-UE.jpg[/img][/center] [quote]You can only [url="http://yugioh.wikia.com/wiki/Activate"]activate[/url] this card when a [url="http://yugioh.wikia.com/wiki/Field_Spell_Card"]Field Spell Card[/url] is activated. [url="http://yugioh.wikia.com/wiki/Negate"]Negate[/url] the Field Spell Card during the [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url] this card is activated.[/quote] I find weird things watching duels on DN sometimes. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted September 29, 2012 Report Share Posted September 29, 2012 [img]http://images4.wikia.nocookie.net/__cb20100225101049/pokemon/images/e/e8/Rayquaza.jpg[/img] OT: There aren't enough Deck Types to warrant even using this, and even then, this only delays the effect for one turn. Unless it negates any effect that the Field Spell has when sent to the Graveyard as well, I don't see what else there is to discuss. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 29, 2012 Report Share Posted September 29, 2012 <Weird. <DN. Enough said. OT: Garbage. I really don't know what else to say without it turning into a spam topic. I mean, MST can be chained to the activation, and does it ten times better. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted September 29, 2012 Report Share Posted September 29, 2012 It doesn't do a good job at suppressing [url=http://yugioh.wikia.com/wiki/Card_Trivia:Arcana_Force_XXI_-_The_World]the world.[/url] Also, that name is better than the rest of the card at least 10 times. Too bad that this only activates when the Field is activated, or else it [i]could[/i] have been able to provide lulzy Battle Phase shenanigans when your opponent attacks with a monster that is only stronger because of the field boost. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 29, 2012 Report Share Posted September 29, 2012 I remember thinking each and everyone of these cards were bad, even when I was new to the game and only had the Yugi starter deck and some other cards. Also, A Background Character, the image flip makes it look like Piccolo using Special Beam Cannon. Link to comment Share on other sites More sharing options...
Agro Posted September 29, 2012 Report Share Posted September 29, 2012 1. Take out Seal of Orichalcos 2. MST Orichalcos 3. ????? 4. Profit? Link to comment Share on other sites More sharing options...
Wildflame Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='Agro' timestamp='1348891099' post='6034332'] 1. Take out Seal of Orichalcos 2. MST Orichalcos 3. ????? 4. Profit? [/quote] 5. Realize that you could have done the same thing running Dust Tornado/more MSTs Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='Wildflame' timestamp='1348891488' post='6034335'] 5. Realize that you could have done the same thing running Dust Tornado/more MSTs [/quote] 6. Realize also that a card effect [s]like Brionac[/s] that simply forces a card to leave the field without being destroyed can also deal with the Seal without wasting at least two of your S/T Hate cards. ... just saying. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='Russell Taurus Oxford' timestamp='1348891912' post='6034337'] 6. Realize also that a card effect [s]like Brionac[/s] that simply forces a card to leave the field without being destroyed can also deal with the Seal without wasting at least two of your S/T Hate cards. ... just saying. [/quote] [img]http://images1.wikia.nocookie.net/__cb20061121051907/yugioh/images/thumb/9/94/SpiritualismLON-EN-R.jpg/300px-SpiritualismLON-EN-R.jpg[/img] Troll Seal decks. Link to comment Share on other sites More sharing options...
Agro Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='slayer_supreme' timestamp='1348892467' post='6034341'] [img]http://images1.wikia.nocookie.net/__cb20061121051907/yugioh/images/thumb/9/94/SpiritualismLON-EN-R.jpg/300px-SpiritualismLON-EN-R.jpg[/img] Troll Seal decks. [/quote]If I ever don't know what to put in the last spot in my Side Deck for locals, I'm F*CKIN PUTTING THIS IN. Link to comment Share on other sites More sharing options...
Sleepy Posted September 29, 2012 Report Share Posted September 29, 2012 I don't know what they were thinking back then. Dust Tornado was in the same exact TCG pack, and by the time we got that, Heavy Storm and MST were already around, and who knows if even Harpie's Feather Duster was still legal back then. That sort of issue can be seen for other cards too. How Sparks, Inotama, and Final Flame were in the same pack, outclassing each other upon release. So assuming you don't want to negate your own card, you have to expect your opponent to run Field Spell Cards, which only a handful of Decks actually use. and the reward is half assedly negating it for a single turn? I get that the original idea was probably to have monster crash when thinking the Field Spell made it stronger than what it's currently battling, but it's uberly situational and silly. Link to comment Share on other sites More sharing options...
DL Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='Sleepy' timestamp='1348898453' post='6034377'] I don't know what they were thinking back then. Dust Tornado was in the same exact TCG pack, and by the time we got that, Heavy Storm and MST were already around, and who knows if even Harpie's Feather Duster was still legal back then. That sort of issue can be seen for other cards too. How Sparks, Inotama, and Final Flame were in the same pack, outclassing each other upon release. So assuming you don't want to negate your own card, you have to expect your opponent to run Field Spell Cards, which only a handful of Decks actually use. and the reward is half assedly negating it for a single turn? I get that the original idea was probably to have monster crash when thinking the Field Spell made it stronger than what it's currently battling, but it's uberly situational and silly. [/quote] Just think of the possibilities You can run a field spell you don't really like or need Wait for your opponent to play Necrovalley Use your...idk, Wasteland or Umi or whatever Use this card Get rid of Necrovalley without changing anything, for an entire turn~ This card is obviously amaz- Yeah, in all seriousness, Dust Tornado and MST outclass it WAY too much :I If it was, negating it completely, then it'd be viable, but even then, it only works on Field Spells, which is really, really limited. Link to comment Share on other sites More sharing options...
-Griffin Posted September 29, 2012 Report Share Posted September 29, 2012 Guys, guys. It doesn't mention your opponent. 1) Activate Oricalcos 2) Activate this 3) Don't lose Special Summoned Monsters This combo is strong enough to shatter the meta-game and redefine Yugioh. Calling it now, World Suppression format is coming up. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='-Griffin' timestamp='1348923702' post='6034479'] Guys, guys. It doesn't mention your opponent. 1) Activate Oricalcos 2) Activate this 3) Don't lose Special Summoned Monsters-- [/quote] 4) Opponent MSTs your Seal since its protection has been negated. Link to comment Share on other sites More sharing options...
Toffee. Posted September 29, 2012 Report Share Posted September 29, 2012 Activate Orichalcos Chain this You don't lose your Special Summoned monsters, and can Summon from the Extra Deck, for this turn. After, your bunch-of-Synchro/Xyz monsters gain 500 ????????? Profit Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='-Griffin' timestamp='1348923702' post='6034479'] Guys, guys. It doesn't mention your opponent. 1) Activate Oricalcos 2) Activate this 3) Don't lose Special Summoned Monsters This combo is strong enough to shatter the meta-game and redefine Yugioh. Calling it now, World Suppression format is coming up. [/quote] Hmm, I didn't realize that. But by that ruling, isn't a Field Spell Card, or any other Continuous card for that matter, sent to the Graveyard because it's activation failed? Link to comment Share on other sites More sharing options...
Sleepy Posted September 29, 2012 Report Share Posted September 29, 2012 That's clever. If Orichalcos wasn't once per Duel, I actually might have tried it xD Link to comment Share on other sites More sharing options...
Toffee. Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='みゆきサン' timestamp='1348935350' post='6034558'] Hmm, I didn't realize that. But by that ruling, isn't a Field Spell Card, or any other Continuous card for that matter, sent to the Graveyard because it's activation failed? [/quote] Suppression is basically Skill Drain, for Fields. It only negates it's effect for that turn, then said Field goes back to working on the following turn. Link to comment Share on other sites More sharing options...
EmpoleMew Posted September 29, 2012 Author Report Share Posted September 29, 2012 Orichalcos is actually what I saw this being used with. Seems like a pretty decent use. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted September 29, 2012 Report Share Posted September 29, 2012 Completely random combos are random. Link to comment Share on other sites More sharing options...
Toffee. Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='TheTurtleOnceCalledGod' timestamp='1348945993' post='6034692'] Completely random combos are random. [/quote] But you don't lose your Special Summoned monsters, and can still Summon from the extra Deck for that turn O,o Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 29, 2012 Report Share Posted September 29, 2012 [quote name='Armadilloz' timestamp='1348949200' post='6034720'] But you don't lose your Special Summoned monsters, and can still Summon from the extra Deck for that turn O,o [/quote] It's still a 2-card combo that only gives your monsters 500 ATK, so in the end, it's pointless. Link to comment Share on other sites More sharing options...
Sleepy Posted September 29, 2012 Report Share Posted September 29, 2012 or I'm guessing you could activate the Seal's effect with a Stardust on the field, sinse the seal won't really be destroyed that one time with Stardust's effect. Link to comment Share on other sites More sharing options...
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