Toffee. Posted December 18, 2012 Report Share Posted December 18, 2012 [center][img]http://images4.wikia.nocookie.net/__cb20121217135349/yugioh/images/c/cc/HopeBuster-PP15-JP-OP.png[/img] [quote][center]If you control a "Utopia" monster: Destroy your opponent's monster with the lowest ATK, and if you do, inflict damage to your opponent equal to its ATK. (If it's a tie, you get to choose.)[/center][/quote][/center] Considering its idiotically easy it is to control a 'Utopia' monster... Hell, you could even destroy their weaker monster in the Battle Phase, then Buster whatever strong monster they had left. Regardless, this seems hilarious. Discuss. Link to comment Share on other sites More sharing options...
White Void Posted December 18, 2012 Report Share Posted December 18, 2012 And there's no once per turn clause so dropping two of these would be hilarious. Seems like really solid support for Hope/Utopia.dek Link to comment Share on other sites More sharing options...
ihop Posted December 18, 2012 Report Share Posted December 18, 2012 Does it make stuff miss timing as well? Link to comment Share on other sites More sharing options...
Legendary Dragon Posted December 18, 2012 Report Share Posted December 18, 2012 What all the times you draw this and can't make Utopia or don't want to. Link to comment Share on other sites More sharing options...
Toffee. Posted December 18, 2012 Author Report Share Posted December 18, 2012 [quote name='Kettleblack' timestamp='1355859863' post='6097081'] Does it make stuff miss timing as well? [/quote] If they have an effect like that, then yes. Link to comment Share on other sites More sharing options...
Northern Sage Posted December 18, 2012 Report Share Posted December 18, 2012 Better Fissure. I love it. Link to comment Share on other sites More sharing options...
Agro Posted December 18, 2012 Report Share Posted December 18, 2012 [quote name='Kettleblack' timestamp='1355859863' post='6097081'] Does it make stuff miss timing as well? [/quote]No, it does not. Link to comment Share on other sites More sharing options...
Sleepy Posted December 18, 2012 Report Share Posted December 18, 2012 Destroy + Burn are simultaneous from it's text. It shouldn't make stuff miss the timing. Link to comment Share on other sites More sharing options...
ihop Posted December 18, 2012 Report Share Posted December 18, 2012 Thought so, it's the same ruling as Gemini Spark I believe. Link to comment Share on other sites More sharing options...
Shradow Posted December 18, 2012 Report Share Posted December 18, 2012 So in YGO, you bust hope with rocket launchers. Link to comment Share on other sites More sharing options...
Sora1499 Posted December 18, 2012 Report Share Posted December 18, 2012 I'd rather run soul taker. Link to comment Share on other sites More sharing options...
TheKaitoKid Posted December 18, 2012 Report Share Posted December 18, 2012 [quote name='Archlord Sora' timestamp='1355863108' post='6097183'] I'd rather run soul taker. [/quote] This doesn't target though, which makes it slightly better in my opnion. Link to comment Share on other sites More sharing options...
Sora1499 Posted December 18, 2012 Report Share Posted December 18, 2012 [quote name='TheKaitoKid' timestamp='1355864141' post='6097190'] This doesn't target though, which makes it slightly better in my opnion. [/quote] Under that logic, fissure is better than soul taker. It's not. Besides, compulse can do this card's job better because a. It's never ever inconsistent. b. You can choose what to bounce. Link to comment Share on other sites More sharing options...
Toffee. Posted December 18, 2012 Author Report Share Posted December 18, 2012 [quote name='Archlord Sora' timestamp='1355865206' post='6097219'] a. It's never ever inconsistent.[/quote] Utopia is idiotically easy to play(I mentioned this in the OP), so this card would hardly ever be a dead draw. Link to comment Share on other sites More sharing options...
Sora1499 Posted December 18, 2012 Report Share Posted December 18, 2012 [quote name='Armadilloz' timestamp='1355865897' post='6097233'] Utopia is idiotically easy to play(I mentioned this in the OP), so this card would hardly ever be a dead draw. [/quote] In order for this card to be any useful, I'd HAVE to make Utopia. This limits my options and prevents me from making better a xyz for the situation. Furthermore, if you have an empty field, this card is probably the worst topdeck since MST. Again, I'd rather run soul taker because it doesn't restrict my plays, I can choose what dies, and it is NEVER inconsistent. This card can be inconsistent [i]by definition.[/i] Link to comment Share on other sites More sharing options...
evilfusion Posted December 18, 2012 Report Share Posted December 18, 2012 Only use it in a Zexal Weapon Deck. Why? Because all the Zexal Weapons require either Number C39 or Utopia, including Lion Arms. That means the very basis of your Deck relies on bringing out and reusing the Utopia Xyz already, so the burn is cool. The burn actually IS really good, considering it can be used even if your opponent only has 1 monster, and the only restriction is controlling a Utopia monster, without restrictions on whether you can attack or not. Other than that, the necessity to use Utopia makes it inconsistent, even in Rank 4 spam decks. Link to comment Share on other sites More sharing options...
FreelancerRaiko Posted December 19, 2012 Report Share Posted December 19, 2012 [quote name='White Void' timestamp='1355859769' post='6097079'] And there's no once per turn clause so dropping two of these would be hilarious. Seems like really solid support for Hope/Utopia.dek [/quote] I could totally see N 39 dual weilding rockets shouting "THE NAME'S NOT UTOPIA!!!" Link to comment Share on other sites More sharing options...
Alpakha Posted December 19, 2012 Report Share Posted December 19, 2012 Ironic because Utopia's ocg name is hope... hope buster... busting utopia. Alright, all lame jokes aside this card is pretty lulzy. Like a one way ring of destruction merged with fissure. Also, I love that art so much. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted December 19, 2012 Report Share Posted December 19, 2012 [quote name='TheKaitoKid' timestamp='1355864141' post='6097190'] This doesn't target though, which makes it slightly better in my opnion. [/quote] meaning that stuff as power as God Cards can be taken down by a Rocket Launcer. XD OT: Seems fairly decent for Utopia decks where it allows for the extra offensive push with both destruction and damage only downside to it, is that if your opponent see's into your Utopia deck with this, they could just bring out scape goat (not the actual card) like monsters just so they can prevent you from taking out your main threat if possible due to the lowest ATK clause. Link to comment Share on other sites More sharing options...
Shradow Posted December 19, 2012 Report Share Posted December 19, 2012 [quote name='Archlord Sora' timestamp='1355865206' post='6097219'] Under that logic, fissure is better than soul taker. It's not. Besides, compulse can do this card's job better because a. It's never ever inconsistent. b. You can choose what to bounce. [/quote] [img]http://sharkrobot.com/images/shirt_ninjabot_blueteam.jpg[/img] Link to comment Share on other sites More sharing options...
Toffee. Posted December 19, 2012 Author Report Share Posted December 19, 2012 With regards to Shradow's post~ [quote name='kingdom Neos' timestamp='1355916606' post='6098004'] meaning that stuff as power as God Cards can be taken down by a Rocket Launcer. XD[/quote] [img]http://wiki.teamfortress.com/w/images/thumb/b/bd/Soldier_flair.png/452px-Soldier_flair.png[/img] [size=6][color=#B22222][b][i]"Welcome to Card Fortress , maggot"[/i][/b][/color][/size] Link to comment Share on other sites More sharing options...
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