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Official Gatecrash Spoilers [114/249]


Flame Dragon

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Two more.

[img]http://i.imgur.com/ADlZa.jpg[/img][img]http://i.imgur.com/Jisr9.png[/img]


Lore on the second:

[b]Orzhov Charm[/b] [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Instant [img]http://mtgsalvation.com/images/spoiler/gatecrash-uncommon.gif[/img]
Choose one - Return target creature you control and all auras you control attached to it to the hand of its respective owners; or destroy target creature and you lose life equal to that creature's toughness; or return target creature with converted mana cost 1 or less from your graveyard to the battlefield.

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[img]http://media.wizards.com/images/magic/tcg/products/gtc/6jl9gl8hs8_en.jpg[/img][img]http://media.wizards.com/images/magic/tcg/products/gtc/tm143aipok_en.jpg[/img][img]http://media.wizards.com/images/magic/tcg/products/gtc/is276nnn03_en.jpg[/img]

[img]http://i.imgur.com/94dyg.jpg[/img][img]http://i.imgur.com/UHvVr.jpg[/img]

Lore for the two non-English cards.

[b]Ætherize[/b] [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Instant [img]http://mtgsalvation.com/images/spoiler/gatecrash-uncommon.gif[/img]
Return all attacking creatures to their owners' hands.
[i][color="red"](flavortext untranslated)[/color][/i]

[b]Molten Primordial[/b] [img]http://forums.mtgsalvation.com/images/smilies/mana5.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
[u]Creature - Avatar[/u] [img]http://mtgsalvation.com/images/spoiler/gatecrash-rare.gif[/img]
Haste
When Molten Primordial enters the battlefield, for each opponent, take control of up to one target creature that player controls until end of turn. Untap those creatures. They have haste until end of turn.
6/4

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Thespian's Stage looks amazing. Probably less use in Standard (although I'm sure someone will come up with something), but that does mean we have 16-post decks in Legacy now.

Also, loving the Elizabethan flavour of the land. Obviously, Orzhov Charm is just awesome. Chris has been brainstorming BW Zombies lately.

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I absolutely love Orzhov Charm. Merciless Eviction seems too costy for a choose one. It would rather have it cost 5CMC. If it has choose two, it would be worth more. The only thing I seem it worth is the Exile all Planeswalkers.
Artifacts are 4 Mana
Enchantments are 2 mana
Creatures are 5 mana for instant speed
Planeswalks is something new.

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Yeah, it probably would have been well-costed at 5 mana. 6 mana is still reasonable for control decks, where you can completely blow out their planeswalkers. I see it possibly as a one-of in Esper Control.

Note that the exile is pretty good stuff. Stopping graveyard triggers and basically being irretrievable is better than the library spin, in my opinion.

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[quote name='.Rai' timestamp='1358355167' post='6122759']
Thespian's Stage looks amazing. Probably less use in Standard (although I'm sure someone will come up with something), but that does mean we have 16-post decks in Legacy now.

Also, loving the Elizabethan flavour of the land. Obviously, Orzhov Charm is just awesome. Chris has been brainstorming BW Zombies lately.
[/quote]
Well it could just let you run 8 of a Shockland but not sure if that's all that useful.
I think it's Gatecrash's version of Transguild Promenade, basically meant for mana control.

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[quote name='Miror~' timestamp='1358365603' post='6122936']
Well it could just let you run 8 of a Shockland but not sure if that's all that useful.
I think it's Gatecrash's version of Transguild Promenade, basically meant for mana control.
[/quote]

I'm unsure whether I'd waste 3 mana on just essentially letting a land produce two types of mana you already have. It's generally not that useful in Standard. In Limited, it's fine, but it's rare and might not show up.

Not every card is casually made for Standard. Made for earlier formats. Note that it also can copy your opponent's lands, so you can kill legendary lands like Gaea's Cradle. Its real use is quite literally just for making 16-post possible though.

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It allows for 8 of Vesuva.
The 8 of the shocklands are Innistrad and M10 lands. Even if they aren't searchable, they are a free land once you have a shockland out.
This would be a lot worse as a copy when you can copy things like Valakut.

It allows for 8 of Vesuva.
The 8 of the shocklands are Innistrad and M10 lands. Even if they aren't searchable, they are a free land once you have a shockland out.
This would be a lot worse as a copy when you can copy things like Valakut.

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From MaRo's tumblr:

[img]http://25.media.tumblr.com/441b70a6a860d86f285c8df89f653781/tumblr_mgs83ix7r11qjqvxao1_400.jpg[/img]

Also: Master Biomancer's wording looks weird, but it's definitely correct. A heads up.

[b]Master Biomancer[/b] [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
[b]Creature - Elf Wizard[/b] {M}
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
[b][2/4][/b]

[b]Sylvan Primordial[/b] [img]http://forums.mtgsalvation.com/images/smilies/mana5.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
[b]Creature - Avatar[/b] {R}
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
[b][6/8][/b]

[b]Realmwright[/b] [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
[b]Creature- Vedalken Wizard[/b] {R}
As Realmwright enters the battlefield, choose a basic land type.
Lands you control are the chosen type in addition to their other types.
[b][1/1][/b]

[IMG]http://i45.tinypic.com/mlnrf4.jpg[/IMG]

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It would make the land tap for what ever color of mana that basic land could tap for. So if it becomes an island it taps for U.
 
Odd to see the rare green creature in a cycle get reach. 90% of them end up with trample. Anyway, the Primordials are some of the coolest cards for commander. Very happy they all work amazingly in the Anima EDH deck I'm finally putting work into.

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