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ZW - Leo Arms


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One of the most complicated plot device cards in the anime since Yugi and the Legendary Knights vs Divine Serpent.

 

It couldn't be negated, so Coat of Arms couldnt stop it. It gave you a second Battle Phase, so the fact Tron had ended the Battle Phase no longer mattered, and it could negate the activation of a Montser effect and halve that monster's ATK, so Coat of Arm's other (broken) effect was stopped and lowered its ATK enough for Yuma to win with that one attack and therefore not lose during the End Phase. It was ridiculous, but demonstrates nicely how the Zexal Weapons pretty much exist to get you out of any horrendously inbalanced situation, no matter what the opponent can do about it.

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I just played a ZW deck. was fun and surprisingly didnt suck. The fact that it's rank 5 and utopia is 4 made me think that there might be a lack of synergy or something, but Star Drawings (or w\e it's named now) kinda solves the problem. as for leo arms itself, it's kinda crazy because it lets you get to very high ATK using itself and what you just searched.

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Wouldn't work.
Opponent would forfeit the minute you dropped the first Shark.

But you would have the satisfaction of knowing, at the very least, that you weren't going to do the same exact move everyone else does.

 

With 1000 or less Life Points, Leo, Utopia Ray, and Phoenix Bow, you can do a maximum of 15200 damage to the opponent, granted they had 2 monsters with a total of 3000 ATK or less between them.

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