Master Hyperion Posted November 14, 2013 Report Share Posted November 14, 2013 When a card or effect is activated, if both "Necrovalley" and a "Gravekeeper's" monster are on the field: Negate the activation, and if you do, destroy that card. You can only activate 1 "Royal Tomb of Necrovalley" per turn. Oh look, a Divine Punishment involving a Field Spell Card that is really easy to search and actually does something. Discuss Link to comment Share on other sites More sharing options...
evilfusion Posted November 14, 2013 Report Share Posted November 14, 2013 Ridiculous card. Gravekeepers are already control-based, and it lets you negate ANY effect's activation, whether it be a Monster Effect, a Spell Card, a Trap Card, OR an already face-up S/T's effect being activated. The only cost is you need to control a Gravekeeper and the Field Spell that partially makes up their win condition anyway. Great support for Gravekeepers, but the same sentiment could be said for Infernity Barrier, and we all know how many people love Barrier. Link to comment Share on other sites More sharing options...
Azuh Posted November 14, 2013 Report Share Posted November 14, 2013 Not only that but this card is also searchable/reusable by Ambusher since it states "Necrovalley" card Eeep Link to comment Share on other sites More sharing options...
Lonk Posted November 14, 2013 Report Share Posted November 14, 2013 Whoever thought that this card was a good idea in Konami, fornicate them towards Tartarus. I hope that their anal cavities are filled with scorching torture for all eternity. Yes, that seems waaaaay too much like butthurt, but can you blame me? Gravekeepers don't need this card at all. This is like giving Dragon Rulers a Divine Punishment with the bonus of recycling banished monsters into the Graveyard. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted November 14, 2013 Report Share Posted November 14, 2013 Is Konami trying to make Gravekeepers into Infernities? At least it's condition is harder to keep around than the Infernity one. Link to comment Share on other sites More sharing options...
VictorSempra Posted November 14, 2013 Report Share Posted November 14, 2013 Whoever thought that this card was a good idea in Konami, fornicate them towards Tartarus. I hope that their anal cavities are filled with scorching torture for all eternity. Yes, that seems waaaaay too much like butthurt, but can you blame me? Gravekeepers don't need this card at all. This is like giving Dragon Rulers a Divine Punishment with the bonus of recycling banished monsters into the Graveyard. "Fornicate them towards Tartarus" Err....not sure how that would work, seeing has fornicate means sexual intercourse. And I don't know how you can have sex towards something. Link to comment Share on other sites More sharing options...
Blake Posted November 14, 2013 Report Share Posted November 14, 2013 "Fornicate them towards Tartarus" Err....not sure how that would work, seeing has fornicate means sexual intercourse. And I don't know how you can have sex towards something. He was saying fuck them to hell, but trying to be nice about it. It's pretty obvious. Link to comment Share on other sites More sharing options...
VictorSempra Posted November 14, 2013 Report Share Posted November 14, 2013 About the card itself....Err, yeah. I thought GK's were bad enough as-is, and new LVAL has a group of new support for them, including this, which is just...nope.avi. Link to comment Share on other sites More sharing options...
evilfusion Posted November 14, 2013 Report Share Posted November 14, 2013 Konami: Just because GKs aren't meta anymore doesn't mean you need to strive to make them so. I'm not familiar with the other new GK support yet, so my thoughts on this is based solely on current GK cardpool + this. Link to comment Share on other sites More sharing options...
Lonk Posted November 14, 2013 Report Share Posted November 14, 2013 Konami: Just because GKs aren't meta anymore doesn't mean you need to strive to make them so. I'm not familiar with the other new GK support yet, so my thoughts on this is based solely on current GK cardpool + this. Allow me to show you [url=http://yugioh.wikia.com/wiki/Shrine_of_Necrovalley]their Vanity's Emptiness[/url]. They have their own [url=http://yugioh.wikia.com/wiki/Gravekeeper%27s_Shaman]Field Barrier[/url], [url=http://yugioh.wikia.com/wiki/Gravekeeper%27s_Apostle]another Giant Rait to search out your Giant, so that you can Giant Rat while you GIant Rat[/url], and finally, [url=http://yugioh.wikia.com/wiki/Gravekeeper%27s_Ambusher]Their Retiari and Equeste all in one card[/url]. Now you can make your judgment. Link to comment Share on other sites More sharing options...
VictorSempra Posted November 14, 2013 Report Share Posted November 14, 2013 Allow me to show you their Vanity's Emptiness. They have their own Field Barrier, another Giant Rait to search out your Giant, so that you can Giant Rat while you GIant Rat, and finally, Their Retiari and Equeste all in one card. Now you can make your judgment. HA. AHAHAHA. AHHAHHAAHA. HAHA...no. Bad Konami. Link to comment Share on other sites More sharing options...
Toffee. Posted November 14, 2013 Report Share Posted November 14, 2013 Allow me to show you their Vanity's Emptiness. They have their own Field Barrier, another Giant Rait to search out your Giant, so that you can Giant Rat while you GIant Rat, and finally, Their Retiari and Equeste all in one card. Now you can make your judgment.Why don't we just give them an E-Tele while were at it? I mean, it makes as much sense as the rest of these anyway. Link to comment Share on other sites More sharing options...
evilfusion Posted November 14, 2013 Report Share Posted November 14, 2013 ...WTH, Konami? So much awesome support...seriously, LVAL is one of the best sets ever. So many cards in it that are really good or interesting. Link to comment Share on other sites More sharing options...
Lonk Posted November 14, 2013 Report Share Posted November 14, 2013 LVAL is one of the best sets nowithstanding, but GKs will be stupider now. Link to comment Share on other sites More sharing options...
evilfusion Posted November 14, 2013 Report Share Posted November 14, 2013 Now, with so many cards that need Necrovalley out...does Priestess even do anything? Link to comment Share on other sites More sharing options...
Azuh Posted November 14, 2013 Report Share Posted November 14, 2013 Now, with so many cards that need Necrovalley out...does Priestess even do anything? Priestess was always bad though Link to comment Share on other sites More sharing options...
evilfusion Posted November 14, 2013 Report Share Posted November 14, 2013 It is, but I'm just wondering whether Priestess has a use. It by itself seems like it should fulfill this card's condition. Link to comment Share on other sites More sharing options...
The Warden Posted November 14, 2013 Report Share Posted November 14, 2013 It could, but lets be honest shall we? Even though she can, it still doesn't make her worth running. I'd rather just use my Commandants to search out the real Necrovalley. It can at least do something Link to comment Share on other sites More sharing options...
Jord200 Posted November 14, 2013 Report Share Posted November 14, 2013 http://www.youtube.com/watch?v=a6ucZsJQxbQ DAMMIT KONAMI! This is not happening……. Why……. Evil card is evil. Link to comment Share on other sites More sharing options...
Azuh Posted November 14, 2013 Report Share Posted November 14, 2013 It is, but I'm just wondering whether Priestess has a use. It by itself seems like it should fulfill this card's condition. The problem is that Priestess is a dead card under necrovalley, plus it doesn't provide the overall lock of Necrovalley. While this Priestess will fulfill the conditions easier, its much more easier to use Commandant cause it can at least be a 2000 ATK beater at will or search for another Necrovalley if needed Link to comment Share on other sites More sharing options...
Lonk Posted November 15, 2013 Report Share Posted November 15, 2013 Overall, this card is very disgusting. Who cares about talking about Priestess? She's bad anyways. This card has very stupid interactions and it shouldn't have ever went through the conception stage. Why didn't Konami abort the idea? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 15, 2013 Report Share Posted November 15, 2013 But, but, Divine Judgment is a bad card!/sarcasm. Ig uess the same reason why they give Infernity their barrier. Link to comment Share on other sites More sharing options...
evilfusion Posted November 15, 2013 Report Share Posted November 15, 2013 Infernity Barrier at least has a window of time where it can't be used (when you draw for your turn), and it's reliant on you controlling an Infernity in ATK position. It also fits the theme of Infernity where you gave up the resources of your hand for incredibly powerful effects. This card, however...not so much. And it's more flexible than Barrier because it can negate the activation of card EFFECTS, not just the activation of cards. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 15, 2013 Report Share Posted November 15, 2013 This card really is just a better reason to run Royal Decree. And I agree, the concept sucks. They limit a deck I have trouble fighting (not really limited, but it was a limit still) and then they release 3+ cards for the deck, with at least one sucking so terribly. I mean, come on. Next thing you know, its a LIGHT and DARK Dragon Ruler. Link to comment Share on other sites More sharing options...
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