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Chronomancy Magician (Pendulum monster!)


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Tokiyomi no Majutsushi (Chronomancy Magician)
Dark Spellcaster / Pendulum / Effect
Blue Scale 8 / Red Scale 8
Level 3 DARK Spellcaster-Type Pendulum Effect Monster
ATK 1200
DEF 600
Spell Effect: If you control no monsters you can activate this card. If your Pendulum Monster battles, your opponent cannot activate Trap Card until the end of the Damage Step. If you have a "Majutsushi" card or an "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Monster Effect: While this card is in your Monster Card Zone, once per turn cards in your Pendulum Zone cannot be destroyed by your opponent's card effects.

 

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I believe that that scale changing is something big, maybe its counterpart has 8 scale, that's mean u can spam anything with 5 to 7 scale, as for monster, yea a protection that protagonist's monster should have, well have no other thing to say until we see at least 3 other Pendulum monsters to compare

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I AM VERY CONFUSED.
WHAT AM I LOOKING AT?

From what I gather, the Pendulum Zones are besides the field.

You place him on one of them as if he was a Continuous Spell Card, where it seems if you have a Pendulum Monster, it has Mirage Dragon's effect build in.

The scales are a new system to have Pendulum Cards become treated as Pendulum Monsters and gain that "Monster Effect" it talks about.

Though the exact way the scale system works, IDK.

It can't be too specific though, considering it's a very small monster.

 

Also, he is a Stardust for Pendulums Once per turn if he is a monster at that time.

 

That's about it.

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From what I gather, the Pendulum Zones are besides the field.

You place him on one of them as if he was a Continuous Spell Card, where it seems if you have a Pendulum Monster, it has Mirage Dragon's effect build in.

The scales are a new system to have Pendulum Cards become treated as Pendulum Monsters and gain that "Monster Effect" it talks about.

Though the exact way the scale system works, IDK.

It can't be too specific though, considering it's a very small monster.

 

Also, he is a Stardust for Pendulums Once per turn if he is a monster at that time.

 

That's about it.

this is confusing and mildly interesting. so if they are in penulum postion, can I attack them?

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this is confusing and mildly interesting. so if they are in penulum postion, can I attack them?

I have no idea xD

I just realized the part that says "if you control no monsters, your pendulum monster...." I'll guess it activates with an empty field and then the Pendulum Summon happens.

 

and I'm guessing you can't attack them until they are officially Pendulum Summoned and treated as monsters..... if the ones on the sides even get to do that, rather than just being tools for the Summons in the hand.

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I have no idea xD

I just realized the part that says "if you control no monsters, your pendulum monster...." I'll guess it activates with an empty field and then the Pendulum Summon happens.

 

and I'm guessing you can't attack them until they are officially Pendulum Summoned and treated as monsters..... if the ones on the sides even get to do that, rather than just being tools for the Summons in the hand.

then comes the other obvious question. can I play over them like a field spell?

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then comes the other obvious question. can I play over them like a field spell?

Actually, the rules will change so that each player can keep their Field Spell without disturbing other people's, at least in the OCG, as soon as the Pendulum generation starts. So you won't even be able to play over Field Spells either xD

I'm guessing a good Black Rose Dragon still nukes the side pendulums though, so in that sense, probably even an MST will help you... since it has a "Spell Effect". 

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Actually, the rules will change so that each player can keep their Field Spell without disturbing other people's, at least in the OCG, as soon as the Pendulum generation starts. So you won't even be able to play over Field Spells either xD

I'm guessing a good Black Rose Dragon still nukes the side pendulums though, so in that sense, probably even an MST will help you... since it has a "Spell Effect". 

this is just getting too confusing. it's like they looked at planeswalkers and said" how can we fuck this up into more monster spam?"

becausethe only thing I understand so far is that once you get a high and a low on the field, you an infintely recur all your P monsters.

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this is just getting too confusing. it's like they looked at planeswalkers and said" how can we f*** this up into more monster spam?"

becausethe only thing I understand so far is that once you get a high and a low on the field, you an infintely recur all your P monsters.

Really there are no real specifics to them yet.

Most of it is just me trying to reason out what it's like, so you can (and most likely should) disregard me as pure speculation.

 

I agree, it's kinda confusing.

I think it might become easy once the explanation comes in more detailed.

Otherwise it wouldn't be a very marketable idea, and would hardly be different of many of the uberly complex mechanics fans of the game customize around the internet for their own made-up characters.

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After reading the spell effect, I just realized how you can activate pendulum monsters from hand to the scale zone when this said if you have no monsters you can activate it. o.o.

 

It seem scale zone is like S/T zone only specific to Pendulum monsters which it carry the most of the same vulnerability as S/T zone have to card effects.

 

once you have this and the other magician in the Scale zone, the spell effects stack up as your opponent can neither activate spell or trap when pendulum monsters attacks.

 

now this bring to the question whether Yuya's ace is a pendulum monster or a regular effect monster o3o 

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And I want to run this... Why?

Would you stop acting like an ignorant prick for 5 minutes?

 

Like holy shit, you're acting like one of those dumbasses that said Xyz would never be viable, or at least not as much as Synchros.

 

This and the other one are shit. They are, there's no denying.

 

But just because the first 2 Pendulum Monsters aren't good doesn't mean that all of them won't be good.

 

The concept allows you to drop your hand on the field and potentially otk while also having used some spell effects prior. This isn't fully developed yet, but it will be in time. Whining about how you think the new mechanic's not worth anything when we know literally 2 monsters for it is just stupid.

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And I want to run this... Why?

 

*sigh* 

 

it is not bad if not great, it is not really suggested to be use as a monster but for Pendulum scale range I mean you have to be really stupid to use it as monster though. Of course there will be monsters with better pendulum scale. I had said this in pendulum summon thread that some Pendulum monsters would be better as monster than Pendulum scale and vice versa. 

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Okay so I think I have a good grasp on Pendulum Summoning, but I could be wrong. They can be played as Spell Cards(First) in the Pendulum Zone OR as regular Monsters(From Extra Deck). Once per turn, you can special summon as many monsters from your hand OR Pendulum monsters from your extra deck as long as they are between the scales of the Pendulum Monsters in the Zones.

 

My Question is: Based on this one's spell effect, Is their a certain requrement to activate them as spells or....?

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Okay so I think I have a good grasp on Pendulum Summoning, but I could be wrong. They can be played as Spell Cards(First) in the Pendulum Zone OR as regular Monsters(From Extra Deck). Once per turn, you can special summon as many monsters from your hand OR Pendulum monsters from your extra deck as long as they are between the scales of the Pendulum Monsters in the Zones.

 

My Question is: Based on this one's spell effect, Is their a certain requrement to activate them as spells or....?

Yes actually. This card for example, specifies that you have to control no monsters in order to "activate" it on the Scale Zone.

Other than that, Pendulum Monsters don't seem to have an inherent general restriction about it. You could even complete your Pendulum circuit from turn 1 if you draw into the right cards.

 

Also, as far as I've seen, there's nothing stopping you from Normal Summoning this card as a regular Effect Monster in the Monster Card Zones if you ever need it to do so. So it's not like the Monster Effect is something magical that has to be unlocked. The benefit of Pendulum Summoning it though, is that most likely you'll do it when this card can just comfortably do so from the Extra Deck, netting some nice pluses. Using it for anything that's not an Xyz Summon will also return it to the Extra Deck (face-up) where you can spam it next turn again.

 

 

 

 

Here's my question for this thread:
When this gets more members, how many Pendulum Cards like this will the average be good at for them to not be unconveniently situational to top-deck?

I'd think mostly 8 could be enough on average (I know, decks have different needs so it's not an accurate answer)

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Also, as far as I've seen, there's nothing stopping you from Normal Summoning this card as a regular Effect Monster in the Monster Card Zones if you ever need it to do so. So it's not like the Monster Effect is something magical that has to be unlocked.

 

Here's my question for this thread:
When this gets more members, how many Pendulum Cards like this will the average be good at for them to not be unconveniently situational to top-deck?

I'd think mostly 8 could be enough on average (I know, decks have different needs so it's not an accurate answer)

 I could be wrong, since i'm just skimming through Yu-Gi-Oh news sites and wiki, but I was under the impression that they must be first used as Spell Cards.

 

By the time their Booster/Starter is released, I'm expecting atleast 8-10+ members, but I think 7 or 8 sounds like a good amount to me, can't say since I don't 100% understand the mechanic.

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