-Noel- Posted February 22, 2014 Report Share Posted February 22, 2014 [spoiler='I will enter with this :)'] 1 Tuner + 1 or more non-Tuner monsters You can pay 1000 Life Points to target 1 card on the field; destroy that target. When this card is destroyed and sent to the Graveyard: You can Special Summon this card in face-up Attack Position and gains 600 Life Points. You can only use each effect of "Eternity Crusader" once per turn. [/spoiler] Edit: [spoiler='the reason for this card'] Well I just saw this a several minutes ago, and I like to see something like this, so I go through my entire cards and pick some cards I think their effects are balanced, realistic and legit. This card in 2010 would be kinda broken, but for gamestate right now I think it's ok, also I think the pool of Lv6 Synchro is pretty small, so at that time (don't remember it clearly, but maybe b4 I know about Inzektron) I'm also accepted some 1on1 challenge that involving a Synchro Monster, so I think I should masked some great Lv.6 that can did it job better than Vulcan or HTS, so I decided that it should be simply pop with some cost, then that revival effect to make it interesting appeared in my mind, and that's how this card is fit this place imo, both balance, easy to use and interesting are things that this card has, well it's probably can't be in here for any reason, but even that I still thx for any review I will get :) [/spoiler] Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 22, 2014 Report Share Posted February 22, 2014 Guys, note that you can nominate other people's card too. Also Aqua, please state your reasoning on why do you think the card deserved to be in the Hall of Fame. Link to comment Share on other sites More sharing options...
Aix Posted February 22, 2014 Author Report Share Posted February 22, 2014 Because we're just getting a bunch of cards for the sake of getting reviews and without reasoning. I'm going to start saying an outright "No" to stuff.[spoiler="I will enter with this :)"]1 Tuner + 1 or more non-Tuner monstersYou can pay 1000 Life Points to target 1 card on the field; destroy that target. When this card is destroyed and sent to the Graveyard: You can Special Summon this card in face-up Attack Position and gains 600 Life Points. You can only use each effect of "Eternity Crusader" once per turn.[/spoiler]Level 6 Synchro Life Points DAD is not okay. kthxbai Link to comment Share on other sites More sharing options...
-Noel- Posted February 22, 2014 Report Share Posted February 22, 2014 I don't sure you noticed this or not, but it's pop effect can only be used OPT due to the condition at last sentence, but well if you still think it's OP then it's fine for me Link to comment Share on other sites More sharing options...
Aix Posted February 22, 2014 Author Report Share Posted February 22, 2014 A better choice would be "You can only use 1 effect of Eternity Crusader per turn and only once that turn." and make you decide. Link to comment Share on other sites More sharing options...
Sora1499 Posted February 22, 2014 Report Share Posted February 22, 2014 I've gotta get at least one of my cards in here: Â [spoiler='Lore']2 Level 1 monsters Once per turn: You can detach 2 Xyz Material from this card to target 1 Xyz monster your opponent controls; Xyz Summon 1 "Curse of the Lamp" from your Extra Deck to your opponent's side of the field in Defense Position using that target as the Xyz Material (Xyz Materials attached to that monster also become Xyz Materials on the new card).[/spoiler] [spoiler='Reasons']I won a 1v1 with this card, so I believe it to be competent design. It's a rank 1 that does something that no other rank 1, nor any Xyz, really does: induces a pretty weird and interactive gamestate. I think it's a neat card, and I've received compliments saying the same, so I think it deserves to be looked over.[/spoiler] Link to comment Share on other sites More sharing options...
Darj Posted February 22, 2014 Report Share Posted February 22, 2014 In my defense, I doubt you will truly run gimmicky Geminis like Ancient Gear Knight just for copying its effect with Supervice; Dark Valkyria is a legit choice though, because it is a DARK Gemini that can be used as either Fusion Material. But I agree: in retrospect, even if it cannot be searched like other bosses and requires an specific deck plus a bit of grave setup, a beater that will usually generate a +2 while setting Supervise up is indeed too much. While there are way more faster +2 monsters out there like Chidori, Cardinal. Tiaramisu and Oreia, I understand they are not exactly considered as good design, plus, with the exception of the latter and Tiaramisu under Chateau, they are not beaters.   Anyways, I would like to try again, if you are fine with that, with the following card: Gambanteinn, Illusionist of the Ice Barrier WATER | Rank 4 [Spellcaster/Xyz/Effect] 2 Level 4 "Ice Barrier" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to activate 1 of these effects, depending on the number of "Ice Barrier" monsters you control. • 1 or more: Target 1 card on the field; return that target to the hand, and this card's original ATK becomes 2300. • 2 or more: Target 1 card your opponent controls; destroy that target, and this card's original ATK becomes 2500. • 3 or more: Banish 1 card from your opponent's field, hand or Graveyard, and this card's original ATK becomes 2700. You can only activate the effect of "Gambanteinn, Illusionist of the Ice Barrier" once per turn. ATK/ 1100 DEF/ 2100  Reason why card is in the Hall of Fame. The monster is suggested as an Xyz Boss for Ice Barriers. By itself, it is basically a weaker Pleiades. But unlike Pleaides, it specifically requires Ice Barriers as materials, so it cannot be splashed on other decks. On the other hand, the effects get better the more Ice Barrier monsters you control, the best effect being a dangerous non-targeting banishing effect + a decent 2700 ATK, but controlling this and 2 additional Ice Barriers won't be an easy task. Then, being able to pick any of the 3 effects every time is a great bonus that makes the card versatile. For instance, with the first effect you can bounce a card you control to the safety of your hand, or remove a card while getting around protection against destruction (Stardust, etc.) and you don't control 3 Ice Barriers yet to banish it; or if Imperial Iron Wall is active, you can still remove cards with the 1st or 2nd effects so this card wouldn't be entirely stopped by the Trap. Something that goes against this card is that Ice Barriers are not known for dropping Rank 4s, so you would have to design a deck with more Level 4 Ice Barriers than usual for access to this card.  The effects are based on each Ice Barrier Dragon, which apparently affects the card's originality at first glance, but in reality, these effects plus the ATK-changing effects were given mostly for flavor: basically the illusionist turns the familiar-like dragon seen in the artwork into a way-too-real illusion of any of the 3 big dragons, reproducing watered down versions of their effects plus their original ATK values. To further strengthen the card's flavor: like the dragons, the card was named after a mythological object, in this case a wand because the monster is an Spellcaster. Then, for those who had not noticed it, there is a difference of 200 ATK and 300 DEF between each dragon, and if you reverse this card's stats... it will have 200 less ATK and 300 less DEF than Brionac; in a way, the Illusionist is following this silly trend. The stats are be reversed is because this is an Xyz rather than a Synchro, plus giving it 2100 ATK would be meaningless when it can get 2300+ through its own effect. Link to comment Share on other sites More sharing options...
Althemia Posted February 22, 2014 Report Share Posted February 22, 2014 Can I be an adjudicator for this as well? I'm sure you guys know what I'm capable of, so I'll just leave it up to you p: Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted February 22, 2014 Report Share Posted February 22, 2014 The amount of people trying to nominate themselves for the Hall of Fame disturbs me. The Hall of Fame is meant for people to be nominated by their peers who believe that their card deserves to be in the Hall of Fame. A lot of bias exists when a person tries to nominate themselves, and the Hall of Fame shouldn't consist of cards that were nominated by their creators. I mean, the people so far have been nominating cards that the Adjudicators keep on rejecting. I think the only way to get some quality control is to prohibit people from nominating their own cards. That or have someone else vouch for them before the card is even considered. Link to comment Share on other sites More sharing options...
Mugendramon Posted February 22, 2014 Report Share Posted February 22, 2014 Can I be an adjudicator for this as well? I'm sure you guys know what I'm capable of, so I'll just leave it up to you p: Â I'd tell you yo add yourself to the OP but you can't =3 Link to comment Share on other sites More sharing options...
Aix Posted February 22, 2014 Author Report Share Posted February 22, 2014 Have someone else vouch for them before the card is even considered. That's a good idea. Going to make some nomination rules now. Link to comment Share on other sites More sharing options...
Darj Posted February 22, 2014 Report Share Posted February 22, 2014 The amount of people trying to nominate themselves for the Hall of Fame disturbs me. The Hall of Fame is meant for people to be nominated by their peers who believe that their card deserves to be in the Hall of Fame. A lot of bias exists when a person tries to nominate themselves, and the Hall of Fame shouldn't consist of cards that were nominated by their creators. I mean, the people so far have been nominating cards that the Adjudicators keep on rejecting. I think the only way to get some quality control is to prohibit people from nominating their own cards. That or have someone else vouch for them before the card is even considered. Â I agree with this. But the problem is that if people barely bother with reviewing RC Cards, then we can't expect them go as far as to nominate cards from others. As for quality control, I suggested on an thread on Suggestions Section that the users in charge of the Hall of Fame, in this case the Adjudicators, could pick RC cards that receive 3+ positive reviews made by users who have proven to know about the game and the competitive environment. Link to comment Share on other sites More sharing options...
Aix Posted February 22, 2014 Author Report Share Posted February 22, 2014 Requirement now for is simply to get someone else to give you a Yes for posting it here.  Sora's card is currently under consideration.  Gambanteinn, Illusionist of the Ice Barrier WATER | Rank 4 [Spellcaster/Xyz/Effect] 2 Level 4 "Ice Barrier" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to activate 1 of these effects, depending on the number of "Ice Barrier" monsters you control. • 1 or more: Target 1 card on the field; return that target to the hand, and this card's original ATK becomes 2300. • 2 or more: Target 1 card your opponent controls; destroy that target, and this card's original ATK becomes 2500. • 3 or more: Banish 1 card from your opponent's field, hand or Graveyard, and this card's original ATK becomes 2700. You can only activate the effect of "Gambanteinn, Illusionist of the Ice Barrier" once per turn. ATK/ 1100 DEF/ 2100 Venoshock's card is a no. It heavily promotes a slippery slope and generic or not, it is still a freaking Pleiades/Spellbook of Fate. Gambateinn is a no. Despite IBs are weak and all, giving them ridiculous power card like this is not the way to go. It does too much for a single card, and even alone, it's a Compulse/Pleiades.  This limits card design for future IB cards just like Tiaramisu to Madolche. And honestly, a quick-play Trishula effect is always a bad idea.  So yeah, no. Link to comment Share on other sites More sharing options...
Toffee. Posted February 22, 2014 Report Share Posted February 22, 2014 Did anyone else realize that, among like 90% of custom card topics on YCM, this one has lead to the most feedback of card design? Link to comment Share on other sites More sharing options...
Darj Posted February 22, 2014 Report Share Posted February 22, 2014 Huh? You Adjudicators can't be pleased at all. Comparing Illusionist with Tiaramisu? really? She is a non-targeting +2 while this is a +0~1 who, with the exception of the last effect, still targets, albeit being a quick effect. And even if IBs gain the ability of swarming in the future, the effect is still locked with the last OPT clause. The last effect is OPed, but it's more of the reward for playing IBs. Otherwise you might as well stick with Constellars and their Pleiades, instead of bothering with a gimmicky Rank 4 IB Deck. Â Thanks for your verdict, anyways. At least now I know that you find stuff like Pleiades as broken, so I can now lower my standards on how a card worth the Hall of Fame should be. Link to comment Share on other sites More sharing options...
Aix Posted February 22, 2014 Author Report Share Posted February 22, 2014 Did anyone else realize that, among like 90% of custom card topics on YCM, this one has lead to the most feedback of card design? Which is good and all, but tiresome for us Adjudicators. Â Huh? You Adjudicators can't be pleased at all. Comparing Illusionist with Tiaramisu? really? She is a non-targeting +2 while this is a +0~1 who, with the exception of the last effect, still targets, albeit being a quick effect. And even if IBs gain the ability of swarming in the future, the effect is still locked with the last OPT clause. The last effect is OPed, but it's more of the reward for playing IBs. Otherwise you might as well stick with Constellars and their Pleiades, instead of bothering with a gimmicky Rank 4 IB Deck. Â Thanks for your verdict, anyways. At least now I know that you find stuff like Pleiades as broken, so I can now lower my standards on how a card worth the Hall of Fame should be. Tiaramisu isn't Spell Speed 2. What we are saying isn't the card advantage, cuz Tiaramisu is actually a +4, but it restricts the creation of any possible new Ice Barriers. Pleiades has always been broken. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 22, 2014 Report Share Posted February 22, 2014 It was less comparing it to Tiaramisu and more on the effect it has on future support for the deck. Madolche was never able to summon Tiaramisu without going through hoops, and the moment they can, the deck became stupid. While not as powerful, this card would mean that Konami can't design some new Ice Barrier(however unlikely it is) without risking to make this card to be overwhelming. Also, giving too many great options on a common rank monster is also the other main problem with this, not the pleiades/trishula effect all alone(to be fair, Pleiades is somewhat badly designed as it is). Link to comment Share on other sites More sharing options...
Darj Posted February 22, 2014 Report Share Posted February 22, 2014 Pleiades has always been broken. Â Well, with all the ridiculous things going currently in the TCG and Constellars/Pleiades being unable to claim the top yet, I was under the impression that said Xyz, as disruptive as it is, was actually fair. Now I realize I have been wrong all this time. Link to comment Share on other sites More sharing options...
Toffee. Posted February 22, 2014 Report Share Posted February 22, 2014 Alright, you know what? I'm going to attempt an entry, with something rather silly:[spoiler=Gruesom Ghost, Globjaw]Born of pure insanity, this wandering phantom lives to be nothing more then an enigmatic being consisting of twisted ideals and backwards thoughts. It has no true form, due to it's unorthodox nature and shape-shifting abilities.Reasons:It's nothing really special on it's own, since it's just a beater that doubles as a Tuner; Think of it like Vorce Raider if you could Synchro with it.The whole 'gimmick' to this card is the fact it's deliberately made to have an interaction with an over-abundance of stuff, which can result in it having it's own weird little engine going for it. So part of it's design is it's dependency on other cards, and not so much what it can do by itself.[/spoiler] Link to comment Share on other sites More sharing options...
Darj Posted February 22, 2014 Report Share Posted February 22, 2014 Anyways, to contribute to the thread in a different way (after failing at getting any if my cards in the Hall), I want to nominate a card that is one of the few I have actually given a rep here in RC and was not made by a current Adjudicator. It seems the creator is no longer active, but whatever. Â Wielder of the Bamboo Swords LIGHT | Rank 4 [Warrior/Xyz/Effect] 2 Level 4 Warrior-Type monsters Unless this monster is equipped with a "Bamboo Sword" Equip Spell Card, its ATK and DEF are 0. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Bamboo Sword" Spell Card from your deck to your hand. ATK/ 2600 DEF/ 2500 Thread: http://forum.yugiohcardmaker.net/topic/309211-magikarp-wielder-of-the-bamboo-swords/ Â Reason for nominating the card (it seems this is not necessary but I already wrote it before I noticed it is not a nomination requirement so I will leave it here anyways): It creatively makes use of the Bamboo sword engine and in my opinion, the searching effect complements the engine almost perfectly by being able to fetch either a Pot of Greed, or card that can potentially lock the opponent from drawing, or the original bamboo sword to fix its own stats and making the other Bamboo cards you may have in your hand live. Searching for a Pot of Greed is quite the power play, but keep in mind that it has the drawback of requiring the virtually useless Bamboo Sword. The materials may be type-specific, but with support from Photon Thrasher and Goblindbergh it shouldn't be that difficult to drop it in decks whose 2~3 members are Level 4 Warriors, and Warrior Decks (HEROes, Boxers, Noble Knights, etc.) would already have access to this card, where the engine could become a nice option for deck thinning. Link to comment Share on other sites More sharing options...
BatMed Posted February 22, 2014 Report Share Posted February 22, 2014  Well.. here is my card  Champion of the Sun  [spoiler='Champion of the Sun']  If you control no monsters except this card, you can activate the following effect: *If this card would be destroyed by battle or card effects, you can discard 1 card from your hand instead, then reveal the top 3 cards of your Deck: Special Summon any Level 3 or lower LIGHT monsters in face-up Attack Position; If you do, you can roll a six-sided die, this card's Level becomes equal to the result until the End Phase. You can only activate this effect of "Champion of the Sun" once per Duel.    Reason why I choose this card ?? Well first.. Because It's a card that I really wish to be real. Cause If you're Lucky enough or have a Good deck.. It can saves you from losing the Duel. It's not OP.. (As I and many other members see) and It have Kayle Picture (I like Her xD) [/spoiler]   I add "reason why I choose this card" Link to comment Share on other sites More sharing options...
Aix Posted February 22, 2014 Author Report Share Posted February 22, 2014 I add "reason why I choose this card"Â We already told you why it's rejected. Link to comment Share on other sites More sharing options...
Mugendramon Posted February 23, 2014 Report Share Posted February 23, 2014 Addendum: Please people, consider making cards and actually getting feedback on them from other sources rather than making them and instantly giving the product to us.  We're here to address the best cards, not every card. Huh? You Adjudicators can't be pleased at all. Comparing Illusionist with Tiaramisu? really? She is a non-targeting +2 while this is a +0~1 who, with the exception of the last effect, still targets, albeit being a quick effect. And even if IBs gain the ability of swarming in the future, the effect is still locked with the last OPT clause. The last effect is OPed, but it's more of the reward for playing IBs. Otherwise you might as well stick with Constellars and their Pleiades, instead of bothering with a gimmicky Rank 4 IB Deck.  Thanks for your verdict, anyways. At least now I know that you find stuff like Pleiades as broken, so I can now lower my standards on how a card worth the Hall of Fame should be.  Boo hoo, Voltanis is destroying all my cards. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 23, 2014 Report Share Posted February 23, 2014 Addendum: Please people, consider making cards and actually getting feedback on them from other sources rather than making them and instantly giving the product to us.  We're here to address the best cards, not every card. While I can understand where you are all coming from, getting decent comments and making a decent card are pretty dang hard requirements to meet. I know the latter of the two won't be changing anytime soon either. Maybe just have 1-2 of the Adjudicators make initial judgements and limit attempts? I slashed out the part that I didn't because I can't find a good way to word it.... And also, the whole "good cards don't get feedback" thing comes to mind. Link to comment Share on other sites More sharing options...
Toffee. Posted February 23, 2014 Report Share Posted February 23, 2014 Addendum: Please people, consider making cards and actually getting feedback on them from other sources rather than making them and instantly giving the product to us.I had a feeling this sort of clause would come into effect.The fact I submitted a card from a little while ago is irrelevant Link to comment Share on other sites More sharing options...
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