Blake Posted March 15, 2014 Report Share Posted March 15, 2014 You can only activate 1 “Shadoll Fusion” per turn. Fusion Summon 1 “Shadoll” Fusion Monster using monsters from your hand or your side of the field as Fusion Materials, and if you do, if the opponent controls a monster that was Special Summoned from the Extra Deck, you can use monsters from your Deck as Fusion Materials instead. ... WELL THEN Link to comment Share on other sites More sharing options...
CommanderVolt Posted March 15, 2014 Report Share Posted March 15, 2014 Damn you, I wanted to post this T-T OT: ... =o Sexy. I wonder what the main Deck Shadoll monsters will be like, and what other stuff they will want to run. Gems in the artwork is intresting though. Link to comment Share on other sites More sharing options...
Blake Posted March 15, 2014 Author Report Share Posted March 15, 2014 Effect fixed You can only activate 1 “Shadoll Fusion” per turn. Fusion Summon 1 “Shadoll” Fusion Monster using monsters from your hand or your side of the field as Fusion Materials, and if you do, if the opponent controls a monster that was Special Summoned from the Extra Deck, you can Fusion Summon 1 Monster using monsters from your Deck as Fusion Materials. Link to comment Share on other sites More sharing options...
Jord200 Posted March 15, 2014 Report Share Posted March 15, 2014 We were right. Shadoll cards are like a combination of Gimmick Puppets and Verz, only with Duel Terminal cards. This is clearly meant to be Gem Knight Fusion. Link to comment Share on other sites More sharing options...
CommanderVolt Posted March 15, 2014 Report Share Posted March 15, 2014 ...wat so if the opponent controls an Extra Deck monster you get a double fusion summon with the 2nd coming from monsters out of your deck!? !@#$%!?! Cant wait to see more of their fusion monsters then... Link to comment Share on other sites More sharing options...
Toffee. Posted March 15, 2014 Report Share Posted March 15, 2014 So... If the opponent has a monster that was Summoned from the Extra Deck, you can, literally, Fusion Summon any monster, and use Materials in your Deck!? Guys. Be pro and run a bunch of Dragons with Shadolls, and Fusion Summon FGD out of nowhere. To which, you know, will instantly set up other goofy plays with Rulers n' junk. Link to comment Share on other sites More sharing options...
Alastar Rainford Posted March 15, 2014 Report Share Posted March 15, 2014 Shadoll D HERO Destiny End Dragoon + Shadoll >.> Link to comment Share on other sites More sharing options...
CommanderVolt Posted March 15, 2014 Report Share Posted March 15, 2014 Lolwiki says, if the opponent controls one special summoned from the extra deck, you can fusion materials from your deck INSTEAD.. :( Any truth to this..? Link to comment Share on other sites More sharing options...
Blake Posted March 15, 2014 Author Report Share Posted March 15, 2014 Yeah, YGOrg updated. Again. You can only activate 1 “Shadoll Fusion” per turn. Fusion Summon 1 “Shadoll” Fusion Monster using monsters from your hand or your side of the field as Fusion Materials, and if you do, if the opponent controls a monster that was Special Summoned from the Extra Deck, you can use monsters from your Deck as Fusion Materials instead. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 15, 2014 Report Share Posted March 15, 2014 Dangit we were this close to having a cool Polymerization. Link to comment Share on other sites More sharing options...
Blake Posted March 15, 2014 Author Report Share Posted March 15, 2014 Dangit we were this close to having a cool Polymerization. ... >Foolish Burial x2-3 Fusion >Not cool ... Link to comment Share on other sites More sharing options...
Toffee. Posted March 15, 2014 Report Share Posted March 15, 2014 Ok, so it's not ridiculous.Regardless, though, Fusion Summoning with monsters from the Deck is awesome. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 15, 2014 Report Share Posted March 15, 2014 ... >Foolish Burial x2-3 Fusion >Not cool ... Ok not an amazing one.....cool wasn't the best word. I mean it doesn't do insane-sy stuff. Link to comment Share on other sites More sharing options...
mido9 Posted March 15, 2014 Report Share Posted March 15, 2014 This wont end well: The movie: The game. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted March 15, 2014 Report Share Posted March 15, 2014 I hope it doesn't go too overpowered, it really depends on how far they go with the fusions themselves. Link to comment Share on other sites More sharing options...
heraldry_lord Posted March 15, 2014 Report Share Posted March 15, 2014 Dangit we were this close to having a cool Polymerization. By "cool", you mean "broken"? Link to comment Share on other sites More sharing options...
Loyalist Posted March 15, 2014 Report Share Posted March 15, 2014 I was already looking for good DARK and fusion support cards at locals when I saw the first shadoll fusion monster. This card can make a fusion as a +0 (Since you will hopefully be using your deck) and fill your graveyard at the same time (Instant DAD?). Basicly an instant future fusion for shadolls if your opponent controls an ED monster. I just hope that the main deck monsters aren't disappointing. Also looking back at the fusion monster this means you can send D Hero malicious for it's summon. If we get a level 6 fusion we can 1 card rank 6s.... Assuming it doesn't have the same effect as midrage where you can only summon 1 monster a turn. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 15, 2014 Report Share Posted March 15, 2014 By "cool", you mean "broken"? I meant something along the lines of "it does something crazy that hasn't been done before" Now that it does this....it's less crazy but still cool. I wanted a crazy card. I mean summoning any fusion from the deck in addition to the normal fusion was a bit much...but something like another Shadoll fusion being summoned, I think may have been more fair. Link to comment Share on other sites More sharing options...
Darj Posted March 15, 2014 Report Share Posted March 15, 2014 Hell yes, a +0 Fusion Spell for Shadolls. I was hoping for their own version of Miracle Fusion but this is way better. And it goes with the suspected Anti-Meta playstyle of Shadolls by indirectly punishing the opponent for playing Extra Deck monsters. Since the artwork depicts a DARK version of Gem-Knight Fusion, I wonder if Caingorgorm is related to Shadolls somehow. Link to comment Share on other sites More sharing options...
Wildflame Posted March 15, 2014 Report Share Posted March 15, 2014 I like the anti-metaish feel it has. Hope the archetype turns out to be decent. Link to comment Share on other sites More sharing options...
Toffee. Posted March 15, 2014 Report Share Posted March 15, 2014 Aside from the fact Shadolls have a LIGHT Fusion....The DARK Shadoll Fusion gives this card a bit of Anti-meta shenanigans with it(As already stated), but it goes even further with the fact you can use monsters from your Deck if the opponent plays a monster from his/her Extra Deck. Add to it, said monster will then recover This card if it's ever destroyed.So really, Shadoll Fusion has some interesting potential going for it, if you think about it. Link to comment Share on other sites More sharing options...
Sleepy Posted March 16, 2014 Report Share Posted March 16, 2014 This sounds pretty sweet right now, but might get stupid depending on what the archetype ends up looking like. For now. [spoiler=An anti meta approach uh? Let's see how it turns out] Well it does limit Special Summons and dumps any DARK monster so far..... let's see what that other Fusion does. [/spoiler] Link to comment Share on other sites More sharing options...
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