Blake Posted April 1, 2014 Report Share Posted April 1, 2014 Ever since supply unit, I've felt like this card got stronger, albeit only a little bit. It's not much, but it does give it a leg up on SHArk when you have at least some form of protection, and you're not against something that wants to die. Still defaults to just being something for a quick kill, but I definitely feel a lot better making it when I know the backup for it is 2+ cards drawn instead of just 1. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted April 1, 2014 Report Share Posted April 1, 2014 Oddly enough, I've never really had to use this yet. Sure it's effects are useful in the right situation (i.e. dealing with a high ATK monster with little outs aside from this or pushing for game), but I see myself using other R4 when I have the chance. Aside from what I said, when would you use this? Link to comment Share on other sites More sharing options...
Wildflame Posted April 1, 2014 Report Share Posted April 1, 2014 What are you playing that can make this and also run Supply Unit?, just curious. It's like an alternative 101 that replaces that 1 time protection with a draw. Good enough in my books. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted April 1, 2014 Report Share Posted April 1, 2014 I feel it has been outclassed by 101, but I can afford this so I run it in hunders Link to comment Share on other sites More sharing options...
Blake Posted April 1, 2014 Author Report Share Posted April 1, 2014 What are you playing that can make this and also run Supply Unit?, just curious. It's like an alternative 101 that replaces that 1 time protection with a draw. Good enough in my books. Supply Unit's a good generic card. Like, it just means whatever you summon is safe and won't cost you advantage opt, and when you get multiples it's straight up unfair. Upstart comes first, but if you can fit 3/3 I feel like you should. Link to comment Share on other sites More sharing options...
Ultravires Posted April 1, 2014 Report Share Posted April 1, 2014 Still one of the best R4s in the game. Comparing it to 101 is pointless, they serve different purposes. Before, Starliege served the same purpose 101 does now, but it additionally allows you to go for overflow damage against established field presence. Double 101 > Double Paladynamo now, though, but it's still a solid single slot in Light R4 spam. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted April 1, 2014 Report Share Posted April 1, 2014 I like this card because it just feels.....awesome. Nice, clean, clear cut 2000 LP kill while defeating even the strongest of foes. It's amazing in my book. And then if this proud Warrior should fall in battle(or by card effect), BAM free draw. Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 1, 2014 Report Share Posted April 1, 2014 The advantages of Paradios over 101 are two-fold: -Targeting non-Special Summoned Monsters -Being able to weaken one monster and then attack over another. Being material specific hurts it, but being a LIGHT Warrior means more support than an AQUA. Link to comment Share on other sites More sharing options...
Slinky Posted April 1, 2014 Report Share Posted April 1, 2014 Needs reprint. 10 bucks per copy is out of my price range. Especially when I need 3 of them. |: Link to comment Share on other sites More sharing options...
Toffee. Posted April 1, 2014 Report Share Posted April 1, 2014 I literally cannot look at this card, without thinking hes just holding a giant D-Gazer. Link to comment Share on other sites More sharing options...
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