Lunar Origins Posted April 8, 2014 Report Share Posted April 8, 2014 Imagine a format with this effect constantly in play at all times. Cards in either player's Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place. How would it play out? What would be good, and what would be bad? Link to comment Share on other sites More sharing options...
Toothless the Night Fury Posted April 8, 2014 Report Share Posted April 8, 2014 ... Burn? EDIT: Hehe... A world without Dark Worlds and Inzectors... Then my Junk Doppel Quasar can finally dominate. :3 Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted April 8, 2014 Report Share Posted April 8, 2014 Madolches would be amazing. Link to comment Share on other sites More sharing options...
Rodrigo Posted April 8, 2014 Report Share Posted April 8, 2014 Machinas! Link to comment Share on other sites More sharing options...
Wildflame Posted April 8, 2014 Report Share Posted April 8, 2014 I see Fire Fists still being popular, even without Wolfbark. Mermails would be dead, so will Prophecy. The Geargianos become useless. Chronomaly is hardly affected, sans CotH and Nebra's second effect. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted April 8, 2014 Report Share Posted April 8, 2014 Artifacts for Tier 0 Failnaught Leaves in shame Call of the Haunted dies So actually nevermind They'd grow stronger and weaker at the same time. Almost....fair... *shot* Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted April 8, 2014 Report Share Posted April 8, 2014 RIP forever Zombies. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 8, 2014 Report Share Posted April 8, 2014 ... Burn? EDIT: Hehe... A world without Dark Worlds and Inzectors... Then my Junk Doppel Quasar can finally dominate. :3 You wouldn't be able to use Junk Synchron nor Doppel Warrior's effects. Well, Doppel Warrior could be used like 5% of the time. Link to comment Share on other sites More sharing options...
Toffee. Posted April 8, 2014 Report Share Posted April 8, 2014 TC, lets go one step further: Cards in the Graveyard loose their name =D Link to comment Share on other sites More sharing options...
Trebuchet MS Posted April 22, 2014 Report Share Posted April 22, 2014 So dead things stay dead unless they crawl out themselves, and the Graveyard is no longer a second hand. I approve of this. Link to comment Share on other sites More sharing options...
werewolfjedi Posted May 20, 2014 Report Share Posted May 20, 2014 so basicly a weak necrovalley effect? I would make an amendment to this. any cards that banish as costs to play can still do so from the grave, but they also only pay their costs from the top most cards. this would allow their play, but nerf possible combo outs from payment, like the eclipse wvyern tactic in sworn rulers. Link to comment Share on other sites More sharing options...
Neutrality Man Posted May 22, 2014 Report Share Posted May 22, 2014 My shitty Synchro Pendulum deck would be a beast. Exodius's return-to-deck is a cost for Summoning, not an effect, so this Permanent Necrovalley Format doesn't touch him and he reclaims my Tuners.The non-tuners are all Pendulum cards, so they don't even go to the Graveyard in the first place. It also doesn't stop Plaguespreader from self-reviving. Link to comment Share on other sites More sharing options...
Draconus297 Posted June 17, 2014 Report Share Posted June 17, 2014 No touching the Graveyard? Welp, there goes my Direct Damage/Healing Deck's major gimmick. Hint: Fire Princess/Magician of Faith/Tsukuyomi/Spell Absorption/Dark Room of Nightmare/Dian Keto the Cure Master/ Dark Snake Syndrome. Link to comment Share on other sites More sharing options...
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