Blake Posted April 10, 2014 Report Share Posted April 10, 2014 Magic Hand DARK Lv 4 Spellcaster/Effect When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You can send that card(s) to the Graveyard, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card is face-up on the field. 800/1600 Prominence Hand FIRE Lv 4 Pyro/Effect If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you can Special Summon this card from your hand. 600/2000 Effects added son, though they can be read. Link to comment Share on other sites More sharing options...
Dog King Posted April 10, 2014 Report Share Posted April 10, 2014 cant read lol also where did you find dis Link to comment Share on other sites More sharing options...
Blake Posted April 10, 2014 Author Report Share Posted April 10, 2014 cant read lol also where did you find dis https://yugiohblog.konami.com/articles/?p=6075 You could certainly read it considering I read them and then wrote out their effects manually in the op. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted April 10, 2014 Report Share Posted April 10, 2014 Magic hand seems like it could be a good tech against Geargiakuri, hitting Augur, Box, and Gigant. It also can be used as material with Summoner Monk to make Downerd, I guess. Prominence Hand probably has the word "hand" in its card text more than anything else ever, and is useful for swarming and stuff, to Xyz summon yet another hand. Link to comment Share on other sites More sharing options...
Toffee. Posted April 10, 2014 Report Share Posted April 10, 2014 Magic hand is silly. Prominence more or less stayed the same; K. Makes sense. Oh, and Firestorm Prominence could [i]MAYBE[/i] be played here, since Fire and Prominence Hands are both Pyro. And now.... I wait for Hand Power to become a card. Link to comment Share on other sites More sharing options...
Canadian Posted April 10, 2014 Report Share Posted April 10, 2014 Bad Link to comment Share on other sites More sharing options...
Delibirb Posted April 10, 2014 Report Share Posted April 10, 2014 Well I'm glad they are printing them, but these two are vastly inferior to Fire and Ice hands. Link to comment Share on other sites More sharing options...
Βyakuya Posted April 10, 2014 Report Share Posted April 10, 2014 Magic Hand is inconsistent as a strategic thing with its other hands, but it's a decent side-deck option. If both of them had swapped their DEF then I would be more happier but for now it's a meh. Prominence hand is cool; but I wish it would have been a different Attribute and/or type to have that perfect Duplicity formula. And pretty much it looks like this is the last of the Hand archetype. Not bad, not bad. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted April 10, 2014 Report Share Posted April 10, 2014 I love Prominence Hand. That def tho*shot* I seriously might build a hand deck for lolz OR OR OR FIRE FIST HANDS OR BURNING FIRE KNUCKLING HAND FISTS YOU CAN NEVER HAVE ENOUGH HANDS Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted April 10, 2014 Report Share Posted April 10, 2014 I love Prominence Hand. That def tho*shot* I seriously might build a hand deck for lolz OR OR OR FIRE FIST HANDS OR BURNING FIRE KNUCKLING HAND FISTS YOU CAN NEVER HAVE ENOUGH HANDS The deck's only weakness: Handcuff Dragon. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted April 10, 2014 Report Share Posted April 10, 2014 mfw gdi koko Link to comment Share on other sites More sharing options...
White Void Posted April 10, 2014 Report Share Posted April 10, 2014 I love Prominence Hand. That def tho*shot* I seriously might build a hand deck for lolz OR OR OR FIRE FIST HANDS OR BURNING FIRE KNUCKLING HAND FISTS YOU CAN NEVER HAVE ENOUGH HANDS Play generic fire support and RUM for Giant Red Hand as a boss. BurningFinger.dek is a thing. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted April 10, 2014 Report Share Posted April 10, 2014 We just need him and the deck is complete among others Link to comment Share on other sites More sharing options...
Toffee. Posted April 10, 2014 Report Share Posted April 10, 2014 Summon Fire HandSpecial Summon Prominence HandMake Giant HandPlay a Rank-Up card of some kindMake Giant Hand RedAside from that, I find it silly how Prominence can't Summon itself if you control another copy. I mean, it makes sense, given the move Gilarg did, but still... Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 10, 2014 Report Share Posted April 10, 2014 I almost feel like these are kind of superfluous, to be honest. I mean, glad Girag finally got some love, but why does he get 1/3 of the new ZeXal content? Link to comment Share on other sites More sharing options...
White Void Posted April 10, 2014 Report Share Posted April 10, 2014 In all seriousness, I like what they did with Fire Hand and Ice Hand but I really don't feel like these two flow all that well with those two. I would have made Magic Hand a hand trap and remove the part about being able to hit more than one added card. As is, Magic Hand is an interesting idea but it seems pathetically simple to play around. Would have preferred Prominence Hand as more of a Wolfberk than a Gagaga Clerk, honestly. Link to comment Share on other sites More sharing options...
Lonk Posted April 10, 2014 Report Share Posted April 10, 2014 Now we need a middle finger and all is good. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 10, 2014 Report Share Posted April 10, 2014 So, 1 or 2 Prominence for the Hand engine? Link to comment Share on other sites More sharing options...
Neochu-H Posted April 10, 2014 Report Share Posted April 10, 2014 good! they are printing the other hands now i will make hand deck :D Link to comment Share on other sites More sharing options...
Ultravires Posted April 10, 2014 Report Share Posted April 10, 2014 Archetype sucks. Magic is garbage, Prominence lets you make R4 plays but that's counterintuitive given the purpose of Fire and Ice unless you got at least one pop off of them and thin beforehand, but then you can't make the 4 til M2. Fire and Ice should have been "sent to the graveyard" effects that could trigger off detach or something. Or at least make Prominence a cantrip when detached or overlaid. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 10, 2014 Report Share Posted April 10, 2014 Aside from that, I find it silly how Prominence can't Summon itself if you control another copy. I mean, it makes sense, given the move Gilarg did, but still... Why would you have two of the same hand, man? That just doesn't make sense. Link to comment Share on other sites More sharing options...
Lunar Origins Posted April 10, 2014 Report Share Posted April 10, 2014 Gives a new meaning to the phrase "drop your hand". Link to comment Share on other sites More sharing options...
Trebuchet MS Posted April 11, 2014 Report Share Posted April 11, 2014 Suddenly, Hundred Handed One. No, I don't care if he's from the wrong card game. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted April 11, 2014 Report Share Posted April 11, 2014 Prominence Hand has been working really well for my new deck on DN. Link to comment Share on other sites More sharing options...
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