Maeriberii Haan Posted May 5, 2014 Report Share Posted May 5, 2014 How about we just skip all this bullshit and just make the following? Bujinvasion Quick-Play Spell Card Activate only while you control a Beast-Warrior-type "Bujin" Xyz monster. Destroy all cards your opponent controls (min. 1), and if you do, Banish all cards in your opponent's hand, Deck, and Graveyard, and deal 16000 damage to your opponent's Life Points for every card banished by this effect. This card's activation and effect cannot be negated. Need a "You can only activate 1 'Bujinvasion' per turn' clause, to make it balanced. Also, really konmai? Link to comment Share on other sites More sharing options...
Ultravires Posted May 5, 2014 Report Share Posted May 5, 2014 I'm getting the impression that you guys think Bujins are actually good. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 5, 2014 Report Share Posted May 5, 2014 I'm getting the impression that you guys think Bujins are actually good. No, I'm just pissed that the new support doesn't cover its weaknesses, and only an unnecessary upgrade. Tell me when Bujin doesn't get killed by the sideboard anymore. Link to comment Share on other sites More sharing options...
Greiga Posted May 5, 2014 Report Share Posted May 5, 2014 I'm getting the impression that you guys think Bujins are actually good. I'm bad so I need to know what kills Bujins and what they're missing. Link to comment Share on other sites More sharing options...
The Warden Posted May 5, 2014 Report Share Posted May 5, 2014 No Masao, see, it's just that, pretty much everyone is sick of Bujin; possibly even the people who play it. It's an overblown archtype with almost HERO level amounts of support saturation. We just want them to go into a corner and die. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted May 5, 2014 Report Share Posted May 5, 2014 Ah, bujingi... Making me more and more glad that 104 is a thing. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted May 5, 2014 Report Share Posted May 5, 2014 I'm getting the impression that you guys think Bujins are actually good. It doesn't matter if they are good or not. Because that's not the issue with this support. It's the fact that this support was entirely superflous and gives one deck 6 archetype specific Honests. A deck that's not even got that as its' core mechanic. It's so pointlessly idiotic that it deserves the reaction it's getting. Link to comment Share on other sites More sharing options...
Βyakuya Posted May 5, 2014 Report Share Posted May 5, 2014 7 Honests is of course, ridiculously stupid, but when it comes to deck construction and what's safer, people would decide between Crane and Sinyou and would decide alternatives or trying to manage both. But of course Sinyou much more predictable and much more susceptible to things like Necrovalley and Macro Cosmos. In truth, many wouldn't consider this at all except keeping at least 1 but generally TCG Konami could have done a more creative or different effect to derive away from the pace original Bujins were going. Crane outclasses this by quite a lot. Link to comment Share on other sites More sharing options...
OnSlaUghT Posted May 5, 2014 Report Share Posted May 5, 2014 >Play anything with a Tuner >Opponent has 3 Sinyous in Grave, 1 Honest and 3 Cranes in Hand >Summon Catastor >Ram it into Yamato >??? >Profit OR >Activate Light Imprisoning Mirror >??? >Profit Link to comment Share on other sites More sharing options...
Dementuo Posted May 5, 2014 Report Share Posted May 5, 2014 >Play anything with a Tuner >Opponent has 3 Sinyous in Grave, 1 Honest and 3 Cranes in Hand >Summon Catastor >Ram it into Yamato >??? >Profit OR >Activate Light Imprisoning Mirror >??? >Profit hare/mst if they go for 3 sinyou instead of hare-turtle-sinyou then they're probably bad and should lose anyways Link to comment Share on other sites More sharing options...
OnSlaUghT Posted May 5, 2014 Report Share Posted May 5, 2014 hare/mst if they go for 3 sinyou instead of hare-turtle-sinyou then they're probably bad and should lose anyways It was just an exaggeration to show that even if they have their 7 Honests a simple Catastor can ruin a Bujin Player's day Link to comment Share on other sites More sharing options...
Blake Posted May 5, 2014 Report Share Posted May 5, 2014 IDK why you're making catastor over Armades anyways. Link to comment Share on other sites More sharing options...
Neutrality Man Posted May 6, 2014 Report Share Posted May 6, 2014 IDK why you're making catastor over Armades anyways. Because Catastor can wreck the Xyz monsters with triple Tenki boost as well. Link to comment Share on other sites More sharing options...
the_engineer Posted May 6, 2014 Report Share Posted May 6, 2014 Catastor will see much more play, since Bujins now have 7 honests Link to comment Share on other sites More sharing options...
Dementuo Posted May 6, 2014 Report Share Posted May 6, 2014 Catastor will see much more play, since Bujins now have 7 honests Except Armades stops Bujins too. Link to comment Share on other sites More sharing options...
Ultravires Posted May 6, 2014 Report Share Posted May 6, 2014 Armades > Catastor. A good Bujin player will sit on Yamato. Link to comment Share on other sites More sharing options...
Delibirb Posted May 6, 2014 Report Share Posted May 6, 2014 Except Armades stops Bujins too.But not a triple tenki'd xyz. Or just susan in general without assistance. Though I don't think either is inferior in the case of bujin killing. They just exploit different weaknesses. Link to comment Share on other sites More sharing options...
Blake Posted May 6, 2014 Report Share Posted May 6, 2014 When is there going to be a triple Tenki'd Xyz logically Armades is the better call against them. Catastor dies to negation, and if you haven't noticed, that is to be run in spades post DUEA/PRIO. Link to comment Share on other sites More sharing options...
Wildflame Posted May 6, 2014 Report Share Posted May 6, 2014 They can use Bunny before the BP to stop Armades though. Link to comment Share on other sites More sharing options...
Blake Posted May 6, 2014 Report Share Posted May 6, 2014 They can use Bunny before the BP to stop Armades though. And? Then you outplay the bunny because you no longer have to worry about it. They can Breakthrough you pre-BP, too. It forces them to react pre-emptively, which is good for you. Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 7, 2014 Report Share Posted May 7, 2014 When is there going to be a triple Tenki'd Xyz logically When you're already dead.Armades is the better call against them. Catastor dies to negation, and if you haven't noticed, that is to be run in spades post DUEA/PRIO. Gee, I wonder why... But anyway, on Sinyou itself... I'll try it as a one-of, but its sheer predicability hurts it. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted May 8, 2014 Report Share Posted May 8, 2014 I'm not sure Bujins have room for it...they sure as hell don't need it. As a 1 of or something maybe, you could change numbers of cranes to make way for this I guess. edit: nevermind, mis-read card effect. Link to comment Share on other sites More sharing options...
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