Wildflame Posted May 16, 2014 Report Share Posted May 16, 2014 Quick-Play Spell Card You can only activate 1 “Mask Change Second” per turn. (1) Discard 1 card, then target 1 face-up monster you control; send that monster to the Graveyard, and if you do Special Summon from your Extra Deck 1 “Masked HERO” monster with the same Attribute but a higher Level than the sent monster. (This counts as a Special Summoned by “Mask Change”. So, Masked HEROs are now (kind of) splashable. Interesting. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 16, 2014 Report Share Posted May 16, 2014 Mantatory Shaddoll mention. But fucking extra deck slot is fucking limited. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted May 16, 2014 Report Share Posted May 16, 2014 This card makes me wanna try Shadollfacts...........which I find pretty funny. Link to comment Share on other sites More sharing options...
Blake Posted May 16, 2014 Report Share Posted May 16, 2014 Midrash into Dark Law seems so fun Link to comment Share on other sites More sharing options...
Lunar Origins Posted May 16, 2014 Report Share Posted May 16, 2014 at least it can't trigger shadoll effects. thank god. Link to comment Share on other sites More sharing options...
Greiga Posted May 16, 2014 Report Share Posted May 16, 2014 at least it can't trigger shadoll effects. thank god. From the hand anyway. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted May 16, 2014 Report Share Posted May 16, 2014 Anything is a HERO now. Which also means any DARK Deck has access to Dark Law. Ho boy, this will be a doozy. Link to comment Share on other sites More sharing options...
evilfusion Posted May 16, 2014 Report Share Posted May 16, 2014 Interesting. Giving the power to Mask Change to non-HEROs of the same Attribute. Virtually any WATER monster can claim Acid's Feather Duster. I like it, though I'm not sure it's a good idea. Link to comment Share on other sites More sharing options...
Super Chaos Sonic Posted May 16, 2014 Report Share Posted May 16, 2014 Even more Mask Change cards! Wasn't truly expecting cards like this when the deck was announced, but now this makes me want to use them even more now!! Link to comment Share on other sites More sharing options...
Alastar Rainford Posted May 16, 2014 Report Share Posted May 16, 2014 Acid Mermails Shadoll Dark Law TellaKoga??? Link to comment Share on other sites More sharing options...
Toffee. Posted May 16, 2014 Report Share Posted May 16, 2014 Anything is a HERO now. Link to comment Share on other sites More sharing options...
Sleepy Posted May 18, 2014 Report Share Posted May 18, 2014 Even if that new Fusion is a one-sided Macro that now is somewhat splashable and perfectly accessible, I think I'm still more ok with that than actual Macro. It DOES have the plus of battle affecting them. As for Acid... somehow I think that nowadays the "nuke opponent's" cards can actually be more acceptable than the "nuke everyone's " cards, since more often than not the "everyone's " will still nuke the opponent's cards while potentially starting off combos with your own stuff, and even if not it's not too hard to have the right field to have your opponent lose more than you there. We'll see how that turns out. I'm as iffy as I was with Dark Hole when it getting unbanned sounded like a horrible idea.... Link to comment Share on other sites More sharing options...
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