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Denkou - Sekka


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Light/Thunder/4/1700/1000
Cannot be Special Summoned. (1) If you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards, or activate Set Spell/Trap Cards that are on the field.

 

Lol

 

Do Hunders need this? Will they use it anyway?

 

Putting this and Rai-Oh down and sitting back in a deck that doesn't need traps sounds legit hilarious, too bad the entire extra deck can get rid of it.

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I was going to ask about whether this is a guy or a girl, but I don't want a repeat of Dark Law's thread back then so yeah. OT: Not sold on 1700(too big to be searchable/tutorable, too small to hold the field without lances, etc), but it's still a card that can technically be used in a lot of ways. Pseudo Trap Stun, pseudo Ancient gear clause, etc. Just, the fact that it's hard to protect makes it manageable.

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I read somewhere else that the names were feminine, but that might not mean much.

 

It's name is structured like that of an Archetype card in the vein of Six Samurai, or Fire Fists which is strange since it's after Rescue Rat and in the range of single cards. Could be like Dustons where they get more support later on, and this is the "House Duston" that starts the archetype out since House Duston was in the non-archetype area too. Though this is only a theory at best.

 

Seems like a strange design overall. It's thunder but not searchable through Thunder Sea Horse. It lets you, and your opponent use Spells as long as you don't set them. I like it though. This might be my love of Six Samurai hoping over to this because it's art is a Samurai, and also has the whole stop your opponents backrow style going on.

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