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V-jump December 2014


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Junk Warrior and Quickdraw Synchron reprinted. Junk Warrior has apparently been errata'd.

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SD28-JP040
Stardust Warrior
Level 10 Wind Warrior-Type Synchro Effect Monster
ATK 3000
DEF 2500
1 Synchro Tuner Monster + 1 or more non-tuner Synchro Monsters
(1) If your opponent would Special Summon a monster: You can Tribute this card; negate that Special Summon, and if you do, destroy it.
(2) During the End Phase, if this card's (1) effect was activated during this turn (and was not negated): Special Summon this card from your Graveyard.
(3) If this face-up card is destroyed by battle or your opponent's card effect and sent to the Graveyard: You can Special Summon 1 "Warrior" Synchro Monster from your Extra Deck (this Special Summon is treated as a Synchro Summon).

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SD28-JP042
Accel Synchron
Level 5 DARK Machine-Type Synchro Tuner Effect Monster
ATK 500
DEF 2100
1 Tuner + 1 or more non-Tuner monsters
You can ony Synchro Summon 1 "Accel Synchron" per turn.
(1) Once per turn: You can send 1 "Synchron" monster from your Deck to the Graveyard; activate of the following effects.
• This card gains Levels equal to the Level of the monster sent by this effect.
• This card loses Levels equal to the Level of the monster sent by this effect.
(2) During your opponent's Main Phase: You can; immediately after this effect resolves, Synchro Summon using this face-up card you control as a Synchro Material Monster.
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Pretty sure that we already knew that about Junk Warrior, or maybe that was another Synchro, I dunno. Both are nice though, finally a generic Level 5 Synchro Tuner, and it has Level modification as well, not a fan of the floating on Stardust Warrior, but at least it needs Synchro Tuners and non-Tuner Synchros to be Summoned.

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Pretty sure that we already knew that about Junk Warrior, or maybe that was another Synchro, I dunno. Both are nice though, finally a generic Level 5 Synchro Tuner, and it has Level modification as well, not a fan of the floating on Stardust Warrior, but at least it needs Synchro Tuners and non-Tuner Synchros to be Summoned.

It (and Debris) were shown online by Konami months and months ago... Like March or some shit.

It was never official, but now Junk Warrior is.
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so we need to negate warrior before we kill it, do I have that right?

otherwise my 2 of for this guy becomes a 3 of.

Quasar might not be played anymore just on extra deck space needs, who needs a 1 a turn effect stopper, that brings out shooting star when it's beaten, when you can have a dude that stops summons, and floats himself from the extra deck as a legal summon.

 

running both might be reasonable, but this new guy really should be end goal, not the quasar.

 

course. don't we have that one spell that can change out a synchro for a synchro in the extra deck, so we throw shooting star back in to get stardust warrior?

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