Maeriberii Haan Posted February 11, 2015 Report Share Posted February 11, 2015 Akuma no Nageki / Grieving FiendNormal Trap Card(1) Target 1 monster in your opponent’s Graveyard; shuffle it into the Deck. Then, you can send 1 Fiend-Type monster from your Deck to the Graveyard. Link to comment Share on other sites More sharing options...
Blake Posted February 11, 2015 Report Share Posted February 11, 2015 And here I thought this was finally fabled legacy support ;~; Instead it's just a stupid rock bombardment that ducks with the opp for fiends. Yaaaaay BA, potentially. Link to comment Share on other sites More sharing options...
evil cucumber Posted February 11, 2015 Report Share Posted February 11, 2015 Sinistrr shadow games for ba's...I can see them siding 3 of this against nekroz God, how i hate any card that suppprts fiends bc of ba.. Link to comment Share on other sites More sharing options...
Expelsword Posted February 11, 2015 Report Share Posted February 11, 2015 This is what Void Launch should have been. Link to comment Share on other sites More sharing options...
Tinkerer Posted February 11, 2015 Report Share Posted February 11, 2015 More dumping for sabres? Link to comment Share on other sites More sharing options...
newhat Posted February 12, 2015 Report Share Posted February 12, 2015 More dumping for Infernoids. Not worth it for just one though. Link to comment Share on other sites More sharing options...
Expelsword Posted February 12, 2015 Report Share Posted February 12, 2015 More dumping for Infernoids. Not worth it for just one though. Unfortunately this is also true. Since you can only use it once, it's not going to give you enough to make a huge difference. If there's something you didn't wanna banish, but still needed gone, maybe... This card would be RIDICULOUSLY better if it was "Return 1 banished Fiend to your Graveyard, then send 1 Fiend from your deck to the Graveyard" Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 12, 2015 Author Report Share Posted February 12, 2015 Unfortunately this is also true. Since you can only use it once, it's not going to give you enough to make a huge difference. If there's something you didn't wanna banish, but still needed gone, maybe... This card would be RIDICULOUSLY better if it was "Return 1 banished Fiend to your Graveyard, then send 1 Fiend from your deck to the Graveyard" not all fiend decks are infernoids Link to comment Share on other sites More sharing options...
Expelsword Posted February 12, 2015 Report Share Posted February 12, 2015 not all fiend decks are infernoids True but... Burning Abyss doesn't need this, and I don't think this really does that much for Fabled or Dark World. Link to comment Share on other sites More sharing options...
The Warden Posted February 13, 2015 Report Share Posted February 13, 2015 Hmm, this card actually makes it a hell of a lot easier to dump Yubel cards, now that I think about it. And I believe Archfiend Heiress will also trigger off this effect, though I might be wrong. Hmm, this could be an exceptional playmaker for my Yubel Archfiends, Link to comment Share on other sites More sharing options...
Slinky Posted February 13, 2015 Report Share Posted February 13, 2015 This thing actually can help Infernoids. It allows you to dump specific ones Level 5+ so you have less chances to mill the ones you actually want in your hand. Less chance as in, its severely controlled, and also screws with your opponent at the same time. You people are underestimating the cards potential. Link to comment Share on other sites More sharing options...
Expelsword Posted February 13, 2015 Report Share Posted February 13, 2015 What are you replacing in the deck, though? I don't think this is more valuable than stuff Infernoid is already playing. Link to comment Share on other sites More sharing options...
Toffee. Posted February 13, 2015 Report Share Posted February 13, 2015 Mill Grapha -> Revive it later Mill Fabled Kushano(Kushano right?) -> Discard stuff to recover him Mill Infernoids -> ????????? Mill Burning Abyss -> ???? Mill Ritual Djins -> Set up a Ritual Summon Stuff like that? I mean, this card isn't that bad, but it's not that really that good either. Artwork is cute, though. Link to comment Share on other sites More sharing options...
Blake Posted February 13, 2015 Report Share Posted February 13, 2015 Mill Grapha -> Revive it later Mill Fabled Kushano(Kushano right?) -> Discard stuff to recover him Mill Infernoids -> ????????? Mill Burning Abyss -> ???? Mill Ritual Djins -> Set up a Ritual Summon Stuff like that? I mean, this card isn't that bad, but it's not that really that good either. Artwork is cute, though. I'd rather play Fiendish Rhino guy because I can mill on synchro summon or detach and the neo!new!fableds i drafted play like 14 traps already granted they're all draw cards and trap stuns but Link to comment Share on other sites More sharing options...
ihop Posted February 14, 2015 Report Share Posted February 14, 2015 It's even better than Shadow Games because it has a really nice second effect in returning a card from grave to deck, and it's chainable too so it can make all sorts of stuff fizzle. Looks really really good in BA to the point that I'd consider leaving out Math or Foolish. Link to comment Share on other sites More sharing options...
Miror B Posted February 15, 2015 Report Share Posted February 15, 2015 It's even better than Shadow Games because it has a really nice second effect in returning a card from grave to deck, and it's chainable too so it can make all sorts of stuff fizzle. Looks really really good in BA to the point that I'd consider leaving out Math or Foolish. It'd be better than Shadow Games, if the decks that could run this actually cared for it. Link to comment Share on other sites More sharing options...
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