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D. D. Door - The One Sided Macro Cosmos..... For You?


VampireofDarkness

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When this card is activated, banish up to 3 monsters in your Graveyard, and if you do, you can banish 1 card in your hand . "D. D.", "Dimensional", and "Different Dimension" monsters you control gain 300 ATK. Any card sent to your Graveyard is banished instead.

As much as we all loved the Decks Macro Cosmos generated, we all had to admit it was a pretty unfair card for the opponent who needed a Graveyard. As a result, the card got limited and such Decks died. Although not nearly as good, this should help make said Decks playable. The random boost is more of a flavor than anything, but it works well with cards like Dimensional Alchemist and D. D. Assailant becoming effective beatsticks

As always, CnC is appreciated
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I think this is clever. With something like this banish decks such as D.D.s and perhaps Macro Monarchs would be able to work better without relying that heavily on 2 cards that were Limited because of their disruptive effects on the opponent. The only issue is the on-activation mass grave banishment, as it can set off several stuff at once such as Necroface, D.D. Scout, etc. and generate multiple pluses in the process. I would limit to banishing up 2 to cards or something among those lines.

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I think this is clever. With something like this banish decks such as D.D.s and perhaps Macro Monarchs would be able to work better without relying that heavily on 2 cards that were Limited because of their disruptive effects on the opponent. The only issue is the on-activation mass grave banishment, as it can set off several stuff at once such as Necroface, D.D. Scout, etc. and generate multiple pluses in the process. I would limit to banishing up 2 to cards or something among those lines.


Seeing how most of said cards would miss the timing by nature of most of them being in the past, maybe there can be some sort of additional effect that would cause cards like Necroface to miss timing? I wouldn't mind something like Scout Plane, that's more trolley then it is good, but Necroface sounds like a huge issue. However, it is a "When" effect, so maybe if I can figure out something nifty to happen afterward, that would solve that.
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Actually, I really like this. As voltex points out, it can set off things like necroface, but I really like it that way. It could net tons of value in a Dragon Ruler deck. The attack boost feels a little tacked on, but whatever.

Still, this card is very powerful. Perhaps require discarding a card for activation?

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Actually, I really like this. As voltex points out, it can set off things like necroface, but I really like it that way. It could net tons of value in a Dragon Ruler deck. The attack boost feels a little tacked on, but whatever.

Still, this card is very powerful. Perhaps require discarding a card for activation?


Maybe after the Graveyard banishing, banishing 1 card from your hand? That would solve the problems with Necroface and all, and give it a fair cost
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Maybe after the Graveyard banishing, banishing 1 card from your hand? That would solve the problems with Necroface and all, and give it a fair cost


"As an additional cost to activate ~, discard 1 card from you hand." Slap that on the front of the card effect, and the discarded card will still be bamished. Furthermore, if the opponent 'counters' it with MST (keep in mind, this is continuous, so MST stops it the same way it does tenki) you will have discarded a card, AND your cards aren't banished.
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>Place the 4 Rulers in grave somehow

>Banish them with this

>Search for 4 dragons

 

Yeah, things like this is what I meant with the mass grave banishment effect.

Attempting to balance, or rather, "patch up" the powerful effect with a cost doesn't look like the right path. Balancing the effect itself instead would be a safer and healthier option in my opinion.

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Seeing how most of said cards would miss the timing by nature of most of them being in the past, maybe there can be some sort of additional effect that would cause cards like Necroface to miss timing? I wouldn't mind something like Scout Plane, that's more trolley then it is good, but Necroface sounds like a huge issue. However, it is a "When" effect, so maybe if I can figure out something nifty to happen afterward, that would solve that.

 

Being "When" doesn't matter when Necroface is full-blown mandatory

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>Place the 4 Rulers in grave somehow
>Banish them with this
>Search for 4 dragons

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banishing 4 cards really isn't an overpowered effect. As a matter of fact, on is probably better off banishing two of them to summon one ruler, then banishing the searched card to summon a second, in that given situation.
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>Place the 4 Rulers in grave somehow
>Banish them with this
>Search for 4 dragons

Yeah, things like this is what I meant with the mass grave banishment effect.
Attempting to balance, or rather, "patch up" the powerful effect with a cost doesn't look like the right path. Balancing the effect itself instead would be a better and healthier option in my opinion.

The idea more was that in a Macro Deck, it sucks when your Graveyard is filled with monsters after your Macro or Fissur got MST'd and you draw your next banishing tool too late. However, I can see where this is coming from, unfortunately. But just out of curiosity, with the E Drags all at 1, what in the hell will you be searching with all 4 Dragons?
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Yeah, running Dragons of different attributes just to search them through the Rulers is impractical, in addition to setting the latter 4 in the grave and wait for drawing this, or Soul Release for that matter (which I admit didn't think about). I mentioned the Rulers as example of what the card is capable of doing.

Also, Soul Release banishes up to 5, this banishes the entire grave, so it's on a different level.

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I just enjoy the fact that you could use this and then have a triple pot of greed by using "chaos greed".

I also like how easily this card enables lightray sorcerer and guardian eatos to be used rather easily as well.

That becomes another benefit of this. I played Eatos Control a few times, and this would make it easier to maintain steady control of what you have, and maybe benefit yourself instead of stunning your opponent out
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Yeah, running Dragons of different attributes just to search them through the Rulers is impractical, in addition to setting the latter 4 in the grave and wait for drawing this, or Soul Release for that matter (which I admit didn't think about). I mentioned the Rulers as example of what the card is capable of doing.
Also, Soul Release banishes up to 5, this banishes the entire grave, so it's on a different level.

But most of the comboes you are suggesting only require you to banish 2-4 cards. Necroface? It's at 2, so banishing 2 can trigger 2 Necroface. Banish 4? The D Rulers. Also, I think D Ruler Decks like to have a Graveyard, am I wrong? I might have to do some testing on YGOPro and DP to see how this works out and find a decent medium. I don't think it'll be as chaotic as you think it will be, as the Decks that would want to use it would want this early rather than wait til you have said condition
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As a mass banish player that is still calling for Macro and D-fissure to come up to 2, this is a godsend, but a little TOO strong with the Grave banish. How about... "...banish up to 3 monsters from your Graveyard..."? Limits the pool to monster only for Chaos Zone, and restricts it to 3 so you can't make the aforementioned Drooler bullshit.

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As a mass banish player that is still calling for Macro and D-fissure to come up to 2, this is a godsend, but a little TOO strong with the Grave banish. How about... "...banish up to 3 monsters from your Graveyard..."? Limits the pool to monster only for Chaos Zone, and restricts it to 3 so you can't make the aforementioned Drooler bullshit.


Revised for now, I'll see how this does. This may just mean I actually have to play Soul Release, which although not a bad card isn't a good one compared to other cards
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But most of the comboes you are suggesting only require you to banish 2-4 cards. Necroface? It's at 2, so banishing 2 can trigger 2 Necroface. Banish 4? The D Rulers. Also, I think D Ruler Decks like to have a Graveyard, am I wrong? I might have to do some testing on YGOPro and DP to see how this works out and find a decent medium. I don't think it'll be as chaotic as you think it will be, as the Decks that would want to use it would want this early rather than wait til you have said condition

 

I thought it was obvious but I better clear it up now: I wasn't serious with the DRuler combo. Indeed, Rulers and banishment don't mix, running a poly-attribute Dragon deck and placing the 4 Rulers in the grave and then wait to draw a card like this for a x4 search at the cost of your resource engines (the DRulers themselves) is impractical and not worth it.

 

But still, the card could be abused by, let's say, milling multiple D.D. Scouts, Necrofaces and I don't know what else and then banishing them at once for a +4 or something. But to be fair, summoning x3 Scouts wouldn't be that of a big deal since they revive at End Phase and in ATK Position, leaving you vulnerable to attacks, and it is possible to make similar plays with Soul Release anyways. However, by banishing the entire grave you leave the card open to abuse, like the aforementioned Chaos Greed plays.

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I thought it was obvious but I better clear it up now: I wasn't serious with the DRuler combo. Indeed, Rulers and banishment don't mix, running a poly-attribute Dragon deck and placing the 4 Rulers in the grave and then wait to draw a card like this for a x4 search at the cost of your resource engines (the DRulers themselves) is impractical and not worth it.

But still, the card could be abused by, let's say, milling multiple D.D. Scouts, Necrofaces and I don't know what else and then banishing them at once for a +4 or something. But to be fair, summoning x3 Scouts wouldn't be that of a big deal since they revive at End Phase and in ATK Position, leaving you vulnerable to attacks, and it is possible to make similar plays with Soul Release anyways. However, by banishing the entire grave you leave the card open to abuse, like the aforementioned Chaos Greed plays.

Humor fail? Idk, but maybe I'll make it a 1 sided Soul Release then POSSIBLY, otherwise I'm gonna test to see further results.
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