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Eccentric Archfiend (905)


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Eccentric Archfiend
Attribute: LIGHT
Level: *** (3)
Type: Fiend/Pendulum/Effect
Pendulum Scale: 7/7
ATK: 800
DEF: 1000
Text: Pendulum Effect: You can only use the Pendulum Effect of “Eccentric Archfiend” once per turn. (1) You can target 1 other Spell/Trap card on the field; destroy both this card and that card.
Monster Effect: You can only use the Monster Effect of “Eccentric Archfiend” once per turn. (1) You can Tribute this card, then target 1 monster on the field; destroy it.

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And that just increases the 'generic' goodstuffs arma gets.
 
Farfa (technically calcab?), Shaddolls Dragon and Beast, Zephyros, Heiress, etc.
 
And it's technically stronger in-theme.

I'd argue Alich is a pretty good deal as well if it goes for Arma Knight.

It also ditches Djinn in any kind of Ritual deck you might want.
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If it said "Destroy both targets", would Key Beetle prevent it from working? I thought "both targets" only made the effect fizzle if a target left the field.

 

Also, if someone made this card in Created Cards, I would bash it as overpowered. It is a pile of utility with the potential to work as an engine, doesn't need your Normal Summon, and has no drawbacks other than "you can't loop it with Archfiend's Roar". It is a good Effect Monster plus a good Spell. Has the game really powercreeped so hard that there's a Deck this isn't useful against?

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