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Beelzeus the Diabolic Dragons


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300px-BeelzeusoftheDiabolicDragons-YF08-

Dragon-Type/DARK
Level 10

1 DARK Tuner + 2 or more non-Tuner monsters

Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.

4000/4000

 

TCG version revealed. I have not really played a Deck where I can Summon this guy in, but it's a pretty powerful card if you can pull it off.

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Still has the problem that OG Beelze had which was the weakness to non-destruction removal. Castel is pretty damn easy to make.

Castel removes pretty much anything, those cards will always be a problem for cards like this. If it's a problem for you, use Breakthrough Skill.

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GIMME!

 

I've found it to be rather (theoretically) playable in Synchro Zombies. Unizombie + Z-Master can make Beelze. Goblin Zombie + Z-Master + Plague = this.

 

I just find it to be an awesome, awesome card that I really want. 4000 ATK, can't die by battle or card effects, can turn a monster's ATK to 0 and increase your LP in exchange for halving damage that turn. It also looks like you can just this effect in Main Phase 2 to bypass the damage halving?


Anyone find it strange how the card text states that it lets you target any 1 monster your opponent controls, but is literally implying that it needs a face-up monster?

 

It is strange. But a facedown monster's ATK can't be determined, so it won't have any effect other than you'll halve damage for the turn. Maybe it's so you can halve damage for the sake of halving damage?

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It is strange. But a facedown monster's ATK can't be determined, so it won't have any effect other than you'll halve damage for the turn. Maybe it's so you can halve damage for the sake of halving damage?

That's what Im getting at. It's just weird how how it's worded like that.
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That's what Im getting at. It's just weird how how it's worded like that.

 

Looked it up. Yes, Beelzeus can use its effect after attacking already. Any further Battle Damage it does that turn will be halved (obviously this won't realistically happen).

 

Also confirmed that you CAN target facedown monsters, but you won't gain any LP, and damage will be halved, as I said before.

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Still has the problem that OG Beelze had which was the weakness to non-destruction removal. Castel is pretty damn easy to make.

This + Chaofang is genuinely hideous to have to face against in YZ and is atleast worth 1 copy in the extra deck for them since Jiatou= This card.

Card is crazy, can be considered winmoar though, since when it shines is when you are already winning and they cant automatically get an out towards it. So you have to be skillful to know when to seal the deal with this card.

This is from what ive seen, anyway.

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This + Chaofang is genuinely hideous to have to face against in YZ and is atleast worth 1 copy in the extra deck for them since Jiatou= This card.

Card is crazy, can be considered winmoar though, since when it shines is when you are already winning and they cant automatically get an out towards it. So you have to be skillful to know when to seal the deal with this card.

This is from what ive seen, anyway.

How?

 

2+4+4 doesn't work

2+3+5 doesn't work

2+2+6 doesn't work

2+1+7 clearly doesn't work

 

Jiaotu has to get 1 0 DEF and 1 0 ATK, so while you can make Beelze like this, you can't make Beelzeus like that.

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How?

 

2+4+4 doesn't work

2+3+5 doesn't work

2+2+6 doesn't work

2+1+7 clearly doesn't work

 

Jiaotu has to get 1 0 DEF and 1 0 ATK, so while you can make Beelze like this, you can't make Beelzeus like that.

Ahhh. Forgot that bian was 1600 ATk and 0 DEF like Toatie is. MB.

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the implication of jiaotu is normally that you can do it with 0 buildup

LEvel Eater's fine in the deck, it's just not instant.


Oh, that's true. I just felt like pointing out it is doable off Jiaotu, just not T1, but then T1 Jiaotu plays can be suicide depending on the matchup.
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i'd rather just run dragocytus for a 40 that wins the game

Stop being silly banish Constuct+Charon for Beelzeus. No bottomless or Torrential. You're fucked if Compuls either way. The diff is one can be synchro'ed properly in your deck, the other can't

 

Now I'm gonna go cry about not having construct in a corner *runs out weeping*

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Stop being silly banish Constuct+Charon for Beelzeus. No bottomless or Torrential. You're fucked if Compuls either way. The diff is one can be synchro'ed properly in your deck, the other can't
 
Now I'm gonna go cry about not having construct in a corner *runs out weeping*

I mean, TT is poor, BTH is limited, ring of destruction sucks, and I'd rather not run a mediocre card like this just for a 40 boss that locks me into one attack per turn.
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I mean, TT is poor, BTH is limited, ring of destruction sucks, and I'd rather not run a mediocre card like this just for a 40 boss that locks me into one attack per turn.


It's kinda funny, but this ard and Cytos share a relationship much like Quasar and Sifr, in that one has extra attacks while the other has more protection. The difference being that Cytos and zeus have opposed summoning methods.
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