Tinkerer Posted May 31, 2015 Report Share Posted May 31, 2015 Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck. Anyways, I'm not the first person to make a topic about this card and I doubt I'll be the last. It is, quite simply, a crazy plus machine that still doesn't have much to make it useful. In any case, discuss! Link to comment Share on other sites More sharing options...
Spinny Posted May 31, 2015 Report Share Posted May 31, 2015 Activating this in worms at the end of your main phase is ridic. Link to comment Share on other sites More sharing options...
ihop Posted May 31, 2015 Report Share Posted May 31, 2015 Try doing [/img] at the end rather than [img] Ridiculous card, so many pluses if you successfully get it off with a couple of worms. Shame you have to play Worms to get use out of it, but definitely the redeeming factor of that deck if nothing else. Link to comment Share on other sites More sharing options...
Sleepy Posted May 31, 2015 Report Share Posted May 31, 2015 How strange to see a discussion on this card now, because I was looking at my ABCs just yesterday thinking about trying to create some variant that'd put them up to date. Too bad the members were limited by the alphabet so there can't be more monsters, and they did waste a few slots on filler. I'd love to see a Miracle Fusion for Reptiles someday to make use of Zero. =( This card and Ghostrick Scare are nice gestures for flip effects in general, even though they work better in their respective archetypes, and Scare better because it won't make your opponent's potential flip effects to go off. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted June 9, 2015 Report Share Posted June 9, 2015 Wow, all those pluses for turning monsters face-down. The almighty Exodia is pleased with this. Though, I can't think of any Light Reptiles. Link to comment Share on other sites More sharing options...
Expelsword Posted June 9, 2015 Report Share Posted June 9, 2015 http://yugioh.wikia.com/wiki/Worm Link to comment Share on other sites More sharing options...
Jord200 Posted June 9, 2015 Report Share Posted June 9, 2015 http://yugioh.wikia.com/wiki/Worm The archetype is was made for. OT: Funny to think this is how the DT Storyline began. Link to comment Share on other sites More sharing options...
玄魔の王 Posted June 9, 2015 Report Share Posted June 9, 2015 So this is what Spellbook of Judgment looks like when tied to a rubbish deck. Got it. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted June 9, 2015 Report Share Posted June 9, 2015 REMEMBER THE WORMS REMEMBER RAGING EARTH AND WORM XEX Link to comment Share on other sites More sharing options...
Tinkerer Posted June 9, 2015 Author Report Share Posted June 9, 2015 I like using this in a worm/alien mix deck as some of the useful aliens (Kid, Dog, Grey, and Ammonite) are LIGHT reptiles and Grey is even a flip monster. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 9, 2015 Report Share Posted June 9, 2015 Interesting, and Cosmic Horror Gangi'el is Level 7. :3 Link to comment Share on other sites More sharing options...
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