(GigaDrillBreaker) Posted June 13, 2015 Report Share Posted June 13, 2015 If you think about it, this card is insane. It can negate activated effect, without costing any life or card advantage. If this card can be reliably summoned repeatedly, say with pendulums, it can be a super powerful stun card. 2700 isn't something to scoff at, either. Link to comment Share on other sites More sharing options...
Airride Posted June 13, 2015 Report Share Posted June 13, 2015 It works well with its baby form.Other than that, there's no synergy in Mist valley. Everything relies on Thunderbird. Thunderbird is literally the only thing that you can return with this that doesn't mean you used up your Normal Summon for a Pseudo-SJ. Link to comment Share on other sites More sharing options...
Wildflame Posted June 13, 2015 Report Share Posted June 13, 2015 I love this big dumb bird, it's ridiculous with Transformation + Pendulums. Link to comment Share on other sites More sharing options...
- Minimania - Posted June 14, 2015 Report Share Posted June 14, 2015 I love using it, but I hate going against it. Some decks can't really get past this very well. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted June 14, 2015 Report Share Posted June 14, 2015 Once we get an actually good scale 8 pendulum engine, this'll be scary, yo. So probably Magicians if it can be turned into an engine. Link to comment Share on other sites More sharing options...
Toffee. Posted June 14, 2015 Report Share Posted June 14, 2015 I remember, like, ages ago, someone was rambling on how they ran 3 of these in a Deck that ran Astro/Chrono Magicians, and was claiming it to be some unstoppable move......Guy's Deck was inconsistent as funk, and only got the "combo" in like 1 of the 5 games he played.Nope. Didn't use anything to fuel This card to get it to the field/hand, or anything. Left it all up to pure chance. Was funny as hell, when he lost his mind over the fact that someone beat him with ghetto Shaddolls. Link to comment Share on other sites More sharing options...
SANDAA BORUTO Posted June 14, 2015 Report Share Posted June 14, 2015 Ah, the good old days where I thought this card needed to be banned because of the lock with Thunderbird, which was absolute bonkers back then. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted June 15, 2015 Author Report Share Posted June 15, 2015 Also, it can be used to reset Divine Wind. Link to comment Share on other sites More sharing options...
The Warden Posted June 15, 2015 Report Share Posted June 15, 2015 I will never forget that glorious moment where I flipped Solemn Warning on a Pendulum Summon of 2 of these, an Odd-Eyes, and a Dark Simorgh. Pendulum Magicians can still run this card, pity space is a thing. Link to comment Share on other sites More sharing options...
Mugendramon Posted June 15, 2015 Report Share Posted June 15, 2015 Mist Valley D/D Ninjas are a thing tho Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted June 15, 2015 Author Report Share Posted June 15, 2015 Mist Valley D/D Ninjas are a thing tho Are they a thing..? I don't think they are... Link to comment Share on other sites More sharing options...
Mugendramon Posted June 15, 2015 Report Share Posted June 15, 2015 Go ask Dae, sheet is cash. Run 2 of each scale, ogre and leonidas I think?, 3 Hellgate covenants, 3 Kepler. Mist Valley Falcon can bounce useless Keplers and covenants if needed be. Link to comment Share on other sites More sharing options...
ÆƵ– Posted June 15, 2015 Report Share Posted June 15, 2015 Really though, what mugendra said. Ninja Pend Apex is super nuts. They recycle-bounce everything while negating and consistently get out Apex thanks to Art of Transformation. It's real tough to deal with. Link to comment Share on other sites More sharing options...
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