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Terra the Earth Dragon


RustHealer18

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This card can only be summoned with the effect of "Call of the Earth Dragon".

This card cannot be destroyed by battle while in defense mode. If this card is targeted by an attack you may switch this card into defense mode. If you do then you lose 500 life points.

 

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Send 2 or more monsters to your graveyard from your hand or field whose lvls equal 8 or more. Summon 1 "Terra the Earth Dragon" from your hand in defense mode.

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It is a Ritual Spell vanilla that forces the Ritual Monster to be Ritual Summoned in Defense Position and requires at least 2 monsters.

Then the Ritual Monster is just a beater with humongous DEF stats that can switch to Defense Position at a cost...

 

To be honest here, you can afford to bump it up overall.

You can make the position changing effect costless and you could even make it a Quick Effect.

Also, the "cannot be destroyed by battle while in Defense Position" part is kind of redundant. With such big stats you'll rarely have battle be the cause of it going away, and it'll change itself to Defense Position anyways so it'd have to crash against an Honest to really ever die by battle. You could just say "cannot be destroyed" and leave it at that (which counts both battle and even effects) and it'd still pass in my humble opinion.

So yeah, it could use a little boost there. The Ritual Spell also could afford to have an extra perk to it.

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