(Aromaiden) Posted November 22, 2015 Report Share Posted November 22, 2015 Performapal Pendulum SorcerorEarth/Spellcaster/Pendulum/EffectLevel 4Scale: 2[1500 ATK/800 DEF]Pendulum Effect If a "Performapal" monster(s) is Pendulum Summoned to your side of the field: All "Performapal" monsters you control gain 1000 ATK until the end of this turn.Monster Effect If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, equal to the number of cards destroyed, except "Performapal Pendulum Sorcerer". You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.An amazing card, and arguably the heart and soul of Performapals. Discuss. Link to comment Share on other sites More sharing options...
ihop Posted November 22, 2015 Report Share Posted November 22, 2015 Not sure what's arguable about it. It's the thing making Pepe the force it is in OCG and until it gets confirmed for TCG release I refuse to acknowledge OCG Pepe as a threat. Link to comment Share on other sites More sharing options...
(Aromaiden) Posted November 22, 2015 Author Report Share Posted November 22, 2015 Tbh, I said 'arguably' mostly just for the sake of saying it and also because Performapals also have some other pretty powerful cards. I'll fix it though. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 22, 2015 Report Share Posted November 22, 2015 Not sure what's arguable about it. It's the thing making Pepe the force it is in OCG and until it gets confirmed for TCG release I refuse to acknowledge OCG Pepe as a threat.Ehh, still saying it's the combination between Mascot and Wizard more than just one or the other Link to comment Share on other sites More sharing options...
Kaiji Posted November 22, 2015 Report Share Posted November 22, 2015 It's Slayer, Juggler and Joker that are the main engine pierces. It's just a lack of understanding of the deck to say that it requires Sorceror to be a threat Pepe already appears to be dominating in TCG Link to comment Share on other sites More sharing options...
ihop Posted November 22, 2015 Report Share Posted November 22, 2015 Pepe already appears to be dominating in TCG They're taking a couple of top 8 spots at regionals, they're not even close to dominating. They're a viable meta deck but they're really not setting the world alight as such. Link to comment Share on other sites More sharing options...
Tinkerer Posted November 22, 2015 Report Share Posted November 22, 2015 Speak to me as though I know nothing about Performapals: what does this card add to Pepe? Link to comment Share on other sites More sharing options...
ihop Posted November 22, 2015 Report Share Posted November 22, 2015 Speak to me as though I know nothing about Performapals: what does this card add to Pepe? The pendulum scales go to the extra so it's almost 2 free searches/2 free extra deck materials, it has a good pendulum effect which sets up OTKs itself, it trigger Plushfire for crazy advantage. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 22, 2015 Report Share Posted November 22, 2015 It's Slayer, Juggler and Joker that are the main engine pierces. It's just a lack of understanding of the deck to say that it requires Sorceror to be a threat Pepe already appears to be dominating in TCGWell the problem is you can't really distinguish between Monkey and Crobat. Hitting sorc puts the deck down faster than hitting both Link to comment Share on other sites More sharing options...
Tinkerer Posted November 22, 2015 Report Share Posted November 22, 2015 Ah, ok. What would it normally search? Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 22, 2015 Report Share Posted November 22, 2015 Limiting Slayer and Wizard would basically kill the Clash Build. Ideally you limit Mascot too to put the deck down. What's ignorant is people thinking that Shock and Chain are the problems with the deck Link to comment Share on other sites More sharing options...
Blake Posted November 22, 2015 Report Share Posted November 22, 2015 Limiting Slayer and Wizard would basically kill the Clash Build. Ideally you limit Mascot too to put the deck down. What's ignorant is people thinking that Shock and Chain are the problems with the deckwhile not defending any of the three, Chain is definitely an issue. The lack of Chain makes the Mage half much less consistent. Sure, it's powerful as funk, but power without consistency can be conquered. Does it make the listed fair? Nah, but it does make it less dominant. Ah, ok. What would it normally search?Depends. Deck has a lot of good targets, and builds change things. Performapal Skullcrobat Joker/Performapal MonkeyboardPerformapal Guiturtle/Performapal LizardrawPerformapal Silver ClawPerformapal FriendonkeyPerformapal SecondonkeyPerformapal Partnaga/Performapal DrummerillaPerformapal HelprincessPerformapal Stamp Turtle (truly not a bad card, though edged out a bit with the advent of good Rank 3s) It gets less relevant and/or more build dependent as you go down, but the idea remains. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 22, 2015 Report Share Posted November 22, 2015 while not defending any of the three, Chain is definitely an issue. The lack of Chain makes the Mage half much less consistent. Sure, it's powerful as f***, but power without consistency can be conquered. Does it make the listed fair? Nah, but it does make it less dominant. Don't wanna get too into this cause sheet always seems to get ugly when we discuss that particular R4nk.but, would that imply you agree with my statement that Shock isn't a problem :3 Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 22, 2015 Report Share Posted November 22, 2015 Drat, I come into the thread expecting it to be confirmed for BOSH. Oh well... Link to comment Share on other sites More sharing options...
Blake Posted November 22, 2015 Report Share Posted November 22, 2015 Don't wanna get too into this cause sheet always seems to get ugly when we discuss that particular R4nk.but, would that imply you agree with my statement that Shock isn't a problem :3out of these 5 mentioned? Hell no. I wouldn't agree that Shock's objectively not a problem, but in these cases, The three main deck and Chain are by far the more problematic parts. Link to comment Share on other sites More sharing options...
mido9 Posted November 22, 2015 Report Share Posted November 22, 2015 Limiting Slayer and Wizard would basically kill the Clash Build. Ideally you limit Mascot too to put the deck down. What's ignorant is people thinking that Shock and Chain are the problems with the deck can you not Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 22, 2015 Report Share Posted November 22, 2015 Drat, I come into the thread expecting it to be confirmed for BOSH. Oh well...Stop Clowning around Nai, you know Tewart want's to keep suspense can you notI wasn't planning to. How many times does Trishula come up tho? Link to comment Share on other sites More sharing options...
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