Thomas★Zero Posted November 29, 2015 Report Share Posted November 29, 2015 Machine/Tuner/Effect If you have less than 1000 LP: You can banish this card from your Graveyard, then target 1 Tuner monster in your Graveyard; Special Summon it. Speedroid Puzzle lv 4 Wind Machine/Synchro/Effect Once per turn, if this card battles an opponent's Special Summoned monster, during damage calculation: This card's ATK become double its current ATK, during damage calculation only. ATK/1300 DEF/Unknown Re-Dice Trap Choose 1 Synchro Monster in your Extra Deck; roll a six-sided die and Special Summon 1 "Dice" Tuner monster from your Graveyard, but its effects are negated, also its Level becomes the same as the result. Then, immediately after this effect resolves, Synchro Summon the chosen Synchro Monster, using Materials including the Special Summoned "Dice" Tuner monster. If you cannot Synchro Summon the chosen Synchro Monster, destroy all monsters you control. Link to comment Share on other sites More sharing options...
goodfusion Posted November 29, 2015 Report Share Posted November 29, 2015 Lightning Archduke will hopefully have that LP restriction removed or be changed but be restricted to Speedroid Tuners when it comes to the OCG/TCG. If it gets something like that, it looks actually pretty good. But otherwise that restriction kills its usefulness. Puzzle... is kinda rubbish. If you want a 2600 ATK beater in Speedroids, you can just as easily get out Yazi, and that has the added benefit of being untargetable and having the destruction effect, as well as not needing to battle Special Summoned monster. Being a Speedroid monster doesn't really make up for that. I expect it will get buffed, but IDK how. Re-Dice is bad. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted November 29, 2015 Report Share Posted November 29, 2015 Well, Konami just lost another 50% of my trust...these things are BAD. Can they stop making junk like this and make good Speedroids like Terrortop again? Link to comment Share on other sites More sharing options...
Blake Posted November 29, 2015 Report Share Posted November 29, 2015 Well, Konami just lost another 50% of my trust...these things are BAD. Can they stop making junk like this and make good Speedroids like Terrortop again?these are anime cards in the anime, Hagoita, Terrortop, Taketomborg, and others were much less useful than IRL. Hell, Konami doesn't even make the anime cards as they are, they only make the RL ones. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted November 29, 2015 Report Share Posted November 29, 2015 Well, they released stuff like Tri-Eyed Dice, Menko, and Razorang, which I believe were taken straight out of the anime with no changes in effects. Not to mention stuff like Dice Roll Battle. Link to comment Share on other sites More sharing options...
Blake Posted November 29, 2015 Report Share Posted November 29, 2015 Well, they released stuff like Tri-Eyed Dice, Menko, and Razorang, which I believe were taken straight out of the anime with no changes in effects. Not to mention stuff like Dice Roll Battle.... Tri-Eyed is good, so what's the complaint Menko was slightly changed, Razorang was unchanged, Speed Rebirth was buffed, Hidden Shot is either the same or buffed, and DRB is a flashy gimmick that was used against Goyo in the first Synchro Dimension duel, so it got a release. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted November 29, 2015 Report Share Posted November 29, 2015 Well, Menko still sucks, Razorang sucks, Tri-Eyed could've been better. Speedroids could've been such a fun deck if they didn't botch 25% of the monsters for defensive purposes. Link to comment Share on other sites More sharing options...
Lonk Posted November 29, 2015 Report Share Posted November 29, 2015 Remove the LP clause on Archduke and it is amazing. Unfortunately, I have a feeling that Konami will just slap on a WIND-only Summon condition on its effect. Link to comment Share on other sites More sharing options...
Toffee. Posted November 29, 2015 Report Share Posted November 29, 2015 They could be cool with Duke and let you Banish it to revive any WIND Tuner, and leave it at that... Or whatever. Link to comment Share on other sites More sharing options...
Lizardonx Posted November 29, 2015 Report Share Posted November 29, 2015 I don't think puzzle will make it in over hastur for the level 4 wind synchro slot. We need a speedroid foolish already. The trap is abominably bad. Link to comment Share on other sites More sharing options...
BlackBeartic Posted November 29, 2015 Report Share Posted November 29, 2015 Trap is absolute trash Link to comment Share on other sites More sharing options...
玄魔の王 Posted November 29, 2015 Report Share Posted November 29, 2015 The trap is unlikely to be printed so I won't talk about it. The Tuner is a neat idea, basically a Mezuki, and it means you can use Hagoita's effect more easily now, even from a blank field. The Synchro I think will be buffed somehow. Link to comment Share on other sites More sharing options...
~~~~ Posted November 29, 2015 Report Share Posted November 29, 2015 Well, Menko still sucks, Razorang sucks, Tri-Eyed could've been better. Speedroids could've been such a fun deck if they didn't botch 25% of the monsters for defensive purposes. No, Menko is good, Razorang sucks, yes, but Tri-Eyed dice is amazing so don't you dare insult my babies like that! You also forgot Ohajikid which could be a good card in some decks but sucks in Speedroids. OT: The trap I will ignore Archduke would be amazing if they make it this: You can banish this card from your Graveyard, then target 1 "Speedroid" Tuner monster in your Graveyard; Special Summon it. Hard OPT This would mean that finally, I can summon BRD without a Normal Summon for use with Kendama. If they put the WIND limit on it I will be kinda annoyed, but still grateful as it will still make Omega even better in Sp'roids. Finally, poor Rappa Zzle, that I had so many power fantasies about. Basically, it needs to be completely remade. At least it's not another Level 5. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 29, 2015 Report Share Posted November 29, 2015 Rappazzle could be amazing if it has a Mahagoita-like summon effect. Which is what I'm banking for it to have, since 'roids Synchro usually have either float effect (Chanba) or a conditional self summon (Kendama and Mahagoita). Archduke without LP req would be amazing. Link to comment Share on other sites More sharing options...
Blake Posted November 29, 2015 Report Share Posted November 29, 2015 No, Menko is good,menko sucks dick Link to comment Share on other sites More sharing options...
~~~~ Posted November 29, 2015 Report Share Posted November 29, 2015 menko sucks dick Yeah it sucks my dick, peasant. But seriously, it's good for making R4NK more accessible to Sp'roids because they struggle with that. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted November 29, 2015 Report Share Posted November 29, 2015 Do they even really NEED Menko for R4? I mean, Norden is a thing -_- Link to comment Share on other sites More sharing options...
Toffee. Posted November 29, 2015 Report Share Posted November 29, 2015 Yeah it sucks my dick, peasant. But seriously, it's good for making R4NK more accessible to Sp'roids because they struggle with that.>Synchro based Archetype >Better members are Level 3 >Implying you would make Rank 4s with just the Archetype >Yoyo only revives 3 or lower >Not saying Speedroids struggle because WIND Synchros are a joke >2015 Link to comment Share on other sites More sharing options...
evilfusion Posted November 30, 2015 Report Share Posted November 30, 2015 You know, that Trap wouldn't be atrociously bad if you rolled the Dice THEN chose the Synchro. By choosing the Synchro first, you are literally gambling on getting a specific dice roll, with absolutely no flexibility. And I know that's the point - it's a gamble card that rewards luck and heavily punishes failure. I dunno, I just dislike gamble cards that have such a narrow window for success, even in the anime. Joey made gamble cards work, but that's because he was banking on specific results, but the cards themselves still did something reasonably productive that justified their use at all, and the specific results were just for those SELECT situations. Link to comment Share on other sites More sharing options...
~~~~ Posted December 1, 2015 Report Share Posted December 1, 2015 I sided 3 Menko against Superheavy Samurais by mistake. :( You're right it sucks. Link to comment Share on other sites More sharing options...
Kaiji Posted December 1, 2015 Report Share Posted December 1, 2015 Kozmo is pretty big reason that Menkoat is kill Doesn't end their BP most of the time and if they have an etele they can farmgirl over Menkoat (for some reason it special summons in ATTACK because "100 ATK lolol I saved myself such edge") and you cri Link to comment Share on other sites More sharing options...
Progenitor Posted December 2, 2015 Report Share Posted December 2, 2015 The trap wouldn't be AS bad if it happened in a different order. If you got to roll, revive a dice, change the level, and THEN pick which synchro to go for, it would actually be kinda good. Not fantastic, but at least usable. Should it get printed I feel that's the path they are gonna take. Link to comment Share on other sites More sharing options...
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