Jump to content

[NOT Written] Alice of Zombiland


Arimetal

Recommended Posts

mOX3koh.jpg

 

2 Level 4 monsters

All monsters you control become Zombie-Type monsters. This card's ATK and DEF becomes equal to the number of Zombie-Type monsters you control x 500. You can detach 1 Xyz Material; Send 1 Zombie Type monster from your Deck to the graveyard. You can only use this effect of "Alice of Zombiland" once per turn. Your opponent cannot target this card for an attack while you control another Zombie-Type monster.

 

 

 

CnC prep is 24 hours

Link to comment
Share on other sites

So it's Lavalval Chain specifically for a type that greatly benefits from Lavalval Chain. Dumping them Mezukis while boosting the strength of this, along with the Zombie World effect opening up your opponent's grave to Zombie Master. I really cannot decide if it does too much or not enough without using it.

Link to comment
Share on other sites

Something about seeing Soul-Absorbing Bone Tower's effect in this thing makes me smile. It makes me wonder if having this and Bone Tower on the field would make an excellent way to mill stuff, since all monsters you special summon become zombie-types, although I don't know if its zombie converting effect has any real worth in non-Zombie decks.

Link to comment
Share on other sites

Not a fan of the "send a Zombie from the deck to the graveyard" effect. Not only it is bland and predictable because of Mezuki use (or abuse), but also... do you know about those Blue Oni loops that needed Lavalval Chain? yeeeah, the loops died in TCG once Lavalval Chain was hit, but you can perform it with this card instead; I don't fully know the details, but in addition to OTKs, apparently there even were FTKs involving these loops, and you know, FTKs are frowned upon and discouraged because they go against the concept of player interaction and actually playing the game. Not to mention that with 5 Zombies in the graveyard this card becomes stronger than Lavalval Chain.

 

The other effects are cute. For instance, as a generic Rank 4 so you could potentially play it in non-Zombie decks as a beater if your graveyard has a relatively high monster count. So I suggest to replace the "send 1 Zombie from the deck to the graveyard" with something else, rather than scrapping the card entirely.

Link to comment
Share on other sites

Not a fan of the "send a Zombie from the deck to the graveyard" effect. Not only it is bland and predictable because of Mezuki use (or abuse), but also... do you know about those Blue Oni loops that needed Lavalval Chain? yeeeah, the loops died in TCG once Lavalval Chain was hit, but you can perform it with this card instead; I don't fully know the details, but in addition to OTKs, apparently there even were FTKs involving these loops, and you know, FTKs are frowned upon and discouraged because they go against the concept of player interaction and actually playing the game. Not to mention that with 5 Zombies in the graveyard this card becomes stronger than Lavalval Chain.

 

The other effects are cute. For instance, as a generic Rank 4 so you could potentially play it in non-Zombie decks as a beater if your graveyard has a relatively high monster count. So I suggest to replace the "send 1 Zombie from the deck to the graveyard" with something else, rather than scrapping the card entirely.

I actually want that damn chain back. So I made it a type specific foolish effect. Zombies just aren't the same without it. (I mean, I netdecked toyo's Zombie Pends to try em out, but it still wasn't satisfying) In the end, I would very much like to keep the Foolish effect. But that Oni slipped my mind at the time of making this. If you have a suggestion of a way to keep the effect, I'm willing to listen.

Link to comment
Share on other sites

I actually want that damn chain back. So I made it a type specific foolish effect. Zombies just aren't the same without it. (I mean, I netdecked toyo's Zombie Pends to try em out, but it still wasn't satisfying) In the end, I would very much like to keep the Foolish effect. But that Oni slipped my mind at the time of making this. If you have a suggestion of a way to keep the effect, I'm willing to listen.

Maybe you could add "This card is unaffected by the effects of other Zombie-Type monsters you control" to avoid Blue - Blooded Oni's effect.
Link to comment
Share on other sites

This card kinda' sorta' has the same sort of application as Lavalval in Performages, but you would need to rely more on Hattricker rather then stuff like Jigabyte. It's still really iffy design to begin with, mostly because Mezuki is a card and the fact that this card turns everything in your Graveyard into Zombies.

So you should expect moves like-

Play Clown and Special Jiga from hand

Make This

Detach Clown to mill Mezuki

Clown revives and Special Hat from hand

Xyz into something else/use it's effect to detach Clwon

Banish Mezuki to revive Clown

 

Hell, you could even main 3 Book of Life in the Deck because of This card, and it would just be really damn silly.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...