Darkteutonic Posted December 15, 2015 Report Share Posted December 15, 2015 Good day to all, This is my first card, that I believe could work in the current meta, given this card is a Zombie-Type monster card, and while Zombie is not the strongest type of deck, I think it would be an interesting addition to the zombie library of Boss card. I kept the Signature ATK of the Blue-Eyes White Dragon; 3000 but chose 0 for DEF as most zombie have very low defense rating. Feel free to comment and any suggestion is welcome, please don't be too harsh :)[spoiler='The card's effects][Zombie/Synchro/Effect]"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type Synchro MonstersOnce per turn, while this card is in your Graveyard during your Main Phase 2, you can activate 1 of these effects.● Target 1 of your banished Zombie-Type monster and banish this card; Add that target to the hand.● Target 1 other card in your Graveyard and return this card to the Extra Deck; add that target to your hand, and if you do, skip your next Draw Phase.● Banish this card and 1 other Zombie-Type monster from your Graveyard: Add 1 "Zombie World" from your Deck or Graveyard to your hand. [spoiler=The card's image] [spoiler=Link to the card's image]http://i.imgur.com/QjU87ij.jpg Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 15, 2015 Report Share Posted December 15, 2015 What possible connection to blue eyes does this have...? Link to comment Share on other sites More sharing options...
Darkteutonic Posted December 15, 2015 Author Report Share Posted December 15, 2015 Well with the upcoming support card of the blue-eyes, I thought it could possibly be supported by other card that target blue-eyes card and also because we already had a Red-eyes Zombie Dragon, so why not the Blue-eyes zombie dragon, aside from that, not much. Link to comment Share on other sites More sharing options...
Mr Dr Professor Spaz Posted December 15, 2015 Report Share Posted December 15, 2015 How would you summon this? There are a total of 5 Zombie-Type Synchro monsters, 4 of which are Level 6, and the last is Level 8. Link to comment Share on other sites More sharing options...
SirReal Posted December 15, 2015 Report Share Posted December 15, 2015 Grand Master Penguin Spaz, you would summon this with a Plaguespreader and 2 level 4 non tuner zombies (ideally Zombie Master and Goblin Zombie) I find it very interesting that this card offers nothing on the field except being a 3k beatstick but offers utility in the grave. Forcing its effects to only be used during MP2 is a painful restriction albeit a fair one. I also like the fact that each effect moves this card out of the grave to limit or prevent turn after turn abuse. Link to comment Share on other sites More sharing options...
Dragulas Posted December 15, 2015 Report Share Posted December 15, 2015 Its not related to the blue eyes archtype at all (at least red eyes zombie matchs the level), but its your card so i just wanted to make that point.On the card, the summon is nearly imposible by conventional ways, as other stated before there are no zombie synchros to match the summon.Their effects in general are not that bad, but combined a nearly impossible summing condition they are underwhelming, its not worthy at all give up 3 monster for a card that needs to be in the grave to be used. I like what the actual different effects, but they seem more properly for a main deck card than an extra deck monster, specially for something this hard to summonGrand Master Penguin Spaz, you would summon this with a Plaguespreader and 2 level 4 non tuner zombies (ideally Zombie Master and Goblin Zombie) I find it very interesting that this card offers nothing on the field except being a 3k beatstick but offers utility in the grave. Forcing its effects to only be used during MP2 is a painful restriction albeit a fair one. I also like the fact that each effect moves this card out of the grave to limit or prevent turn after turn abuse. It requires non tuner synchro zombies, but if that is changed to regular zombies it actually makes it playable and a go for synchro in zombies (plague variant) Link to comment Share on other sites More sharing options...
Darkteutonic Posted December 15, 2015 Author Report Share Posted December 15, 2015 To answer for the problem of summoning the monsters its simple, you have to use the effect of Pain Painter, to target 1 synchro (non-tuner such as Archfiend zombie skull or Revived King Ha Des or simply any synchro monster while zombie world is on the field). an have it treated as a level 2 until the end of the turn.[spoiler=Link to Pain Painter (Wikia website)]http://yugioh.wikia.com/wiki/Pain_Painter Link to comment Share on other sites More sharing options...
Darkteutonic Posted December 15, 2015 Author Report Share Posted December 15, 2015 I originally intented to have the monster be level 6, so that you would target both monster with the effect of Pain Painter to have both monster treated as level 2. But I was wondering if the monster shouldn't be higher in level due to having such an effect and being somewhat of a Blue-eyes monster, also I was referring to card such as; when I wrote earlier about other support card of the blue-eyes[spoiler=Priestess with Eyes of Blue]http://yugioh.wikia.com/wiki/Priestess_with_Eyes_of_Blue Link to comment Share on other sites More sharing options...
Dragulas Posted December 15, 2015 Report Share Posted December 15, 2015 To answer for the problem of summoning the monsters its simple, you have to use the effect of Pain Painter, to target 1 synchro (non-tuner such as Archfiend zombie skull or Revived King Ha Des or simply any synchro monster while zombie world is on the field). an have it treated as a level 2 until the end of the turn.[spoiler=Link to Pain Painter (Wikia website)]http://yugioh.wikia.com/wiki/Pain_PainterYou realize you will need the 5 monster zones for that (painter and 4 synchros), that will be just a way to summon, but not an answer, you are giving 5 monsters for a card that has to wait to be in grave to do something, that is if it touches the grave at all. Beelze does a better job as a 3k beater and omega to a certain degree the recycle part Link to comment Share on other sites More sharing options...
Darkteutonic Posted December 15, 2015 Author Report Share Posted December 15, 2015 Well to be exact it would be 4 monster (2 Synchro) summoning a Synchro using just 1 turner and 1 level 4 monsters(Revived King Ha Des) for example. True that you could use omega to recycle card, but it sends it back in the deck instead of your hand, with this card you would add that card to your hand to use immediately. There is also the effect of zombie world, which I use a lot. Imagine for example you are currently in your Main phase 2, the field was just cleared, you have no card left on the field, and no cards in your hands, you have 1 Mezuki in your Graveyard, you activate the effect banish it to special summon Zombie Master from the Graveyard, then, you activate this card effect, target Mezuki, add Mezuki to your hand, then use Zombie master effect to special summon any level 4 zombie monster, by sending Mezuki to the grave, and then you could even go ahead and banish Mezuki again to special summon another zombie monster. Depending on the situation, this effect might be preferable over the effect of omega. Link to comment Share on other sites More sharing options...
Dragulas Posted December 16, 2015 Report Share Posted December 16, 2015 Well to be exact it would be 4 monster (2 Synchro) summoning a Synchro using just 1 turner and 1 level 4 monsters(Revived King Ha Des) for example. True that you could use omega to recycle card, but it sends it back in the deck instead of your hand, with this card you would add that card to your hand to use immediately. There is also the effect of zombie world, which I use a lot. I was talking about omega effect which returns a banshed card to the graveyard, not the one shuffles it back, zombies want to be in the graveyard not in hand (its just quicker), if you get it back, you will want it in the grave again in most casesLike i said those effects immortal have are neat, but not for a synchro that hard to summon. Link to comment Share on other sites More sharing options...
The Highlander Posted December 16, 2015 Report Share Posted December 16, 2015 ...It is a Zombie Synchro of Level 10, seems like something we still miss ... and to be fair ... it can be summoned with the Shiranui Tuners grave effect ... Link to comment Share on other sites More sharing options...
Darkteutonic Posted December 16, 2015 Author Report Share Posted December 16, 2015 This card wasn't meant to replace Omega. It's simply a Tool/Utility card that will remain in your graveyard, waiting for the moment you choose to use it. In the end :), this card is the perfect partner to Omega, just have both in the deck, while omega does its magic on the field, this card await for an opportunity to be used from the graveyard, use it well, and then bring it back with omega when needed. The only thing I am hesitating with, is its level, the original card that I had created was level 6. (Requiring the use of Zombie World and Pain Painter to target both Synchro non-Tuner and have them treated as level 2) in other to properly Synchro Summon this card. You could also use Shiranui Spectralsword (Tuner) and two level 2 Zombie monster in your graveyard to Special Summon it. If the card is level 10, The need for Pain Painter is no longer mandatory, Zombie world is still necessary but now, you may Synchro summon it using a combination of Plaguespreader and; 2 non-Tuner Synchro monster level 2 + 6, 3 + 5, 4+ 4 or even 1 + 7 (with the help of a card such as Level Returner for example). I also thought about having it be level 8 like the original Blue-eye, since Red-eyes Zombie Dragon is the same level as its normal counter-part. What do you guys think, should I keep the card level 10, increase its level to 12 or reduce it to 8 or 6 ? Link to comment Share on other sites More sharing options...
Fluffyfish Posted December 16, 2015 Report Share Posted December 16, 2015 Sorry, but the card is really weak overall.Either for a level 10 monster or for a monster which requires 2 synchros to summon (which is a lot, cards like this should be way stronger, but most would require a Synchro tuner as well, so I dunno). Also, you guys realize that Youtou - Shiranui (the tuner) cannot summon this right? (From grave, I mean). His grave Synchro in only possible using only 1 other non-tuner zombie, therefore he can't summon one which requires more than 2 materials. Ok, for his requirements and level it wouldn't be weird for him to have 4000 ATK (I mean it). But if you want him to be an undead version of Blue-eyes, I'do recommend lowering his level after all (8 is fine). And sorry again, but a "boss monster" which only effect activates on grave is not fit to be a boss monster at all (if it would summon itself back it could work). Plus all it does is granting you some zombies back from graveyard (or zombie world, but that's even worse), and we have the plebeian zombies to do it for us already. His effect needs to be much much wilder for him to be remotely worth summoning. And as I see it, Pain Painter is still the only viable way of summoning it (you target only 1 of the synchros with pain effect, then you have him + Lv 2 synchro + Lv 6 Synchro). All other possibilities of summoning it (even with zombie world) are way way too troublesome and painful (there's no way summoning this would be fun in any scenario), the other things I can think of (without pain painter) are plaguespreader + 2 random Lv 4 Synchros (while you have zombie world on), which seems stupid annoying to do (there aren't many Lv 4 synchros worth summoning, and you would need a bunch of lv 2 non-tuners to help with it, and not every deck has space for random lv 2 monsters). All in all, if you treasure your creation, you must seriously decide what you want this card to be.- Is it an undead Blue-eyes? If so, make it Lv 8 and give it some effects on field (no blue-eyes would want to stay on the grave, it's embarrassing for the archetype).- It's a synchro with cool effects on grave? If so, lower it's restrictions and give it a cool suicidal effect (Example: when your opp targets this card for a battle/effect, you can destroy this card and 2 cards your opp controls).- It's actually a boss monster? You may keep the level and restrictions, give it 4000 ATK, some effects while on field, and some trolly revival effect (example: when this card is sent to grave, you can reduce it's ATK by 1000 and Special Summon it back). You are sort of trying to mix too many concepts, and the card as of now wouldn't survive in any meta (it's light years away from the current meta). Link to comment Share on other sites More sharing options...
Dragulas Posted December 16, 2015 Report Share Posted December 16, 2015 You are sort of trying to mix too many concepts, and the card as of now wouldn't survive in any meta (it's light years away from the current meta).Not even against casual decks, Immortal requires to much set up, plague and 2 synchros (these 2 require even more set up) on top of that, those 3 effects you can only use 1 of them, so you waste all those resources to get this thing out, be in the grave for just 1 of those 3 effects, which other cards can do (or do similar things) with very much less effort Link to comment Share on other sites More sharing options...
The Highlander Posted December 16, 2015 Report Share Posted December 16, 2015 Also, you guys realize that Youtou - Shiranui (the tuner) cannot summon this right? (From grave, I mean). His grave Synchro in only possible using only 1 other non-tuner zombie, therefore he can't summon one which requires more than 2 materials.... You do realize this made my day ?Youtou Shiranui does NEITHER Synchro Summon, nor require the materials for a proper Synchro Summon ... and considering it can also summon zombie-skull it should be obvious ... Link to comment Share on other sites More sharing options...
Darkteutonic Posted December 16, 2015 Author Report Share Posted December 16, 2015 Well its not like every card Konami comes with is Tournament Worthy, I mean, you say that it isn't even near the Meta, I think it works in the meta, but simply lack the speed and efficiency of other more powerful and faster deck of the moment, Zombie is currently weak compare too so many new archetype, not the weakest but far from being the most competitive. With that being said my goal was to create something decent, that wouldn't be ban, and would be a somewhat interesting card to add in a zombie deck, not an O.P. monster which would end up breaking the game, and being banned on the next Ban list.I thought a Boss card only meant a powerful monster, with higher stat than most common card of the archetype, even if it is not very powerful like Omega is a Boss card to the Psyframe, and it has 2800 ATK. Plus aside from Number 22: Zombiestein, zombie monster tend to be among the weakest in terms of stat of all the archetypes. WIth a card like [spoiler=Toutou Shiranui / Shiranui Spectralsword]http://yugioh.wikia.com/wiki/Shiranui_Spectralsword it should be interesting to summon, plus this card is meant to remain in the grave so even if its not properly summon, you will still be able to use its effect. Link to comment Share on other sites More sharing options...
Dragulas Posted December 17, 2015 Report Share Posted December 17, 2015 Well its not like every card Konami comes with is Tournament Worthy, I mean, you say that it isn't even near the Meta, I think it works in the meta, but simply lack the speed and efficiency of other more powerful and faster deck of the moment, Zombie is currently weak compare too so many new archetype, not the weakest but far from being the most competitive. With that being said my goal was to create something decent, that wouldn't be ban, and would be a somewhat interesting card to add in a zombie deck, not an O.P. monster which would end up breaking the game, and being banned on the next Ban list.A card can work against the meta even if it lacks speed or efficiency, but not both, even worst if the card needs to fit in non-meta decksYour monster on the field does nothing, its not broken and even if it was generic it wouldnt be, because only zombies get to use it anyways, the materials just restrict this card from helping the deck it was meant to boost. Link to comment Share on other sites More sharing options...
Bellringer Angel Posted December 19, 2015 Report Share Posted December 19, 2015 Ok, so here are my comments and suggestions. Might be too harsh (and too long).1. The materials needed are REALLY insane, even summoning Mega Zaborg to send this card to the grave is easier than this. Just cutting out the "Synchro" parts should be fine. ex: "Plaguespreader Zombie + 2 non-Tuner Zombie-Type Monsters" or "Plaguespreader Zombie + 1 Blue-Eyes monster (if you want to make this card actually being related to Blue-Eyes at all).2. The card needs some effect(s) on the field. Something like "When this card is Synchro Summoned, you can send 1 Zombie-Type or Dragon-Type monster from your deck to your graveyard" should not be that O.P.3. No need to change the level, but if you want to, I recommend you to change the material (assuming that you dont want to include Blue-Eyes) from 2 non-Tuner Zombie-Type monsters into 1 or more non-Tuner Zombie-Type monster or something similar for extra usage.Other than that, nice art! Link to comment Share on other sites More sharing options...
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