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Fiendish Rhino Warrior


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Fiend-Type monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.

 

So I've been playing Speedroid BA for a bit now, and this card is beautiful if you can detach it for a quick effect (such as Beatrice), because it helps with the control elements of the deck, while still letting you mill what you need to with Beatrice to advance your plays. But there aren't many (if any) rank 3s with quick effects, and you can't discard this with Fusion Dante's effect, and it doesn't have a self-summon effect unlike the rest of your deck, so where does that leave this card? What is the ideal amount to run, and is it a card you want to draw? (I found myself milling this and using the effect to mill what I wanted to mill, rather than doing it directly such as to avoid drawing this). DISCUSS!

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This, as well as BA (and Shaddolls... and kozmo) just cause me infinite frustration with the rules of chaining, and the ways it differs from MTG's stack. Triggered effects only happening after the current chain has completely resolved kills a ton of interesting interactions and just causes tons of weird stuff to happen.

 

/rant

 

This card is honestly awesome, not just with BA, but with the implications it has in various fiend-based strategies.

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I freakin love this card.

 

1. Furry

2. Loincloth

3. Fiend (up there with my favorite types)

 

I like running 3 because it lets you just sort of drop another BA guy from your hand for a quick dante. Also, he's just so darn useful. 

 

Limit it please. Getting Double Djinn'd malacoda'd is stupid

er, which Djinn? Unless you're talking about OCG (which I honestly don't pay much attention to), the only significantly annoying Djinn was Releaser, who is banned in TCG. Also, many people say Malacoda is a subpar dude in the first place.

You probably know more on this than I do, I'm just asking ¯\_(ツ)_/¯ 

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This, as well as BA (and Shaddolls... and kozmo) just cause me infinite frustration with the rules of chaining, and the ways it differs from MTG's stack. Triggered effects only happening after the current chain has completely resolved kills a ton of interesting interactions and just causes tons of weird stuff to happen.

Draghig could actually be good then if you discarded it with Fusion Dante for a search of and BA card to hand.

 

I freakin love this card.

 

1. Furry

2. Loincloth

3. Fiend (up there with my favorite types)

 

I like running 3 because it lets you just sort of drop another BA guy from your hand for a quick dante. Also, he's just so darn useful. 

 

er, which Djinn? Unless you're talking about OCG (which I honestly don't pay much attention to), the only significantly annoying Djinn was Releaser, who is banned in TCG. Also, many people say Malacoda is a subpar dude in the first place.

You probably know more on this than I do, I'm just asking ¯\_(ツ)_/¯ 

Thanks for the advice, also double djinn means Releaser (to lock Special Summons) and Demolisher (to help prevent malacoda being removed). Both are level 3 dark fiends and thus searchable with TGU, Scarm, and of course millable in many different ways. And yes, Winter is talking about the OCG.

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And yes, Winter is talking about the OCG.

Oh ok

I don't give a sheet 

 

 

It is cool in an Archfiend deck, as you can use it to mill Heiress and search whatever you need, and the protection effect allows you to use Archfiend Commander without destroying your own stuff.

 

 

I mean, as sucky as the deck is and as much as I love it, sounds sweet. Palabyrinth would also be auxiliary for free summons for no good reason, banishing Fiendish Rhino to pull out an Heiress or Eccentrick.

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Speedroid PK BA is more common than djinn lock BA js

100% Agree, but you run into Ritual BA every once in a while, and everyone once in a blue moon they get a double djinn Twister hand and you just have to sit there...then there's the bastards who run three upstart to make that a common reality. Sure it dies in siding, but it's an agonizing g1

Korea makes a BA supporter, but lacks BAs.

Japan makes Beatrice, yet, didn't have BAs at the time(if I remember correctly)

US makes the BA Archetype.

 

It's like everyone wanted to collaborate on this clusterfuck archetype.

Dreading Kozmo atm.

 

"Shuffle all your banished Kozmos into deck, special summon an equal number of kozmos with different names" 

 

:)

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