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Inspection (TDIL)


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検問 Kenmon (Inspection)
Normal Trap Card
(1) When an opponent’s monster declares an attack: look at your opponent’s hand, and if there is a Monster Card, negate that attack, then choose 1 monster from the opponent’s hand and discard it.

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This reminds me of that one Trap Card that Jin used against Yuma. It negated an attack, then sent a monster from the hand to the Graveyard.

 

It's...okay? Battle-specific Traps are tricky, due to how much removal exists, and this doesn't really do anything other than hand peeking, and it's dependent on the contents of the hand to even negate the attack.

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Sounds sorta like a "fixed" Trap Dustshoot. Can't be used willy-nilly, needs to be set off. IDK, it doesn't seem bad but I feel like it won't see any more use than Scrap-Iron Scarecrow, as as much of an inconvenience it can be, it's not a big deal.

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Supply + Forceful Sentry + Goblin of Greed in a card? Nice.

 

It's not fantastic, but it does still disrupt the hand at the cost of needing to be triggered at battle and still not negating the attack. It would only work best in decks that are slower and are dependent on maintaining hand advantage instead of dumping it all in investment before battle.

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Supply + Forceful Sentry + Goblin of Greed in a card? Nice.

 

It's not fantastic, but it does still disrupt the hand at the cost of needing to be triggered at battle and still not negating the attack. It would only work best in decks that are slower and are dependent on maintaining hand advantage instead of dumping it all in investment before battle.

It actually does negate the attack if they have a monster in hand.

How do you think TCG will name it?

Checkpoint inspection or similar.

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