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Elemental HERO Spark Wingman, supports HEROs


I Hate Snatch Steal

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(This card is also WIND) If your opponent controls a monster and all the monsters you control (if any) are "HERO" monsters, you can special summon this card (from your hand). If this card is summoned: you can discard 1 "HERO" monster to target 1 spell/trap card on the field; destroy that target. This card's name becomes "Elemental HERO Sparkman" while its in the hand, on the field, or in the graveyard.

 

I made this for a deck that didn't end up working out, but I thought I'd see what people thought of it anyway.

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Hmm it's nice that it is a self-Special Summon and an S/T removal, and that Malicious and Necroshade can take advantage of this, plus the Sparkman treatment.

It feels like a card from GX's anime to get out of a tough spot when against a lockdown or something along those lines. The idea is interesting but it feels a little too tight in terms of what it can do. 

 

I'd personally make the S/T removal effect an independent and quick once per turn effect.

KamiKaze seems to be the end goal. [/freeStratos]

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I like how it has a self-Summoning effect (as almost none of the Elemental Hero monsters do, but that's likely due to their Fusion Summoning theme). However, for the effect, I think you can cut straight to things with "While you control an "Elemental HERO" monster with a different name: You can Special Summon this card from your hand.".

 

And it's cute that regardless of Summon, you are capable of destroying a Spell/Trap Card on the field. Normal Summon? Destroy. Flip Summon? Destroy. Special Summon? Destroy.

 

And how it doubles as Sparkman is a cute touch, allowing you to access Fusion monsters that require Sparkman. It may not be much, but it's neat to have the option.

 

Did you intend this to be a retrain of Sparkman?

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