Guest BGMCANN0N Posted February 12, 2017 Report Share Posted February 12, 2017 Bestia-Blender✪✪ (Lv 2)WATER[Machine/Effect]ATK/ 500 DEF/ 500 During either player's turn, you can send this card from your hand to the Graveyard; Fusion Summon 1 Fusion Monster from your Extra Deck by banishing 1 "Polymerization" or "Fusion" card, and Fusion Materials listed on it from your Graveyard. You can only use this effect of "Bestia-Blender" once per turn. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted February 12, 2017 Report Share Posted February 12, 2017 So where are you banishing the materials and the Fusion card? Assuming from the Deck or Graveyard (as it doesn't exactly make sense to be the field, unless Fusion Gate [but that already banishes materials and doesn't have OPT] or Future Fusion [but it's banned]), but yeah, needs to be mentioned. If the assumption is correct, then it does, in a way, function similarly to Super Poly (in the sense of being able to summon on either turn) but without being unchainable and using only your own stuff. Though, if it's from the Deck, then it's essentially a faster Future Fusion without drawbacks (if banishing isn't considered one). From the field or Graveyard, then it's basically Miracle Fusion, which is fine. Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted February 12, 2017 Report Share Posted February 12, 2017 Whoops thanks for the attentive eye... One of those late night design errors. XD I intended it to banish stuff solely from your Graveyard for the Fusion Summon. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted February 13, 2017 Report Share Posted February 13, 2017 Reminds me a little of Synchro Fusionist, being a Level 2 monster and revolving around a "Fusion" cards. Though while that one adds, this one Summons. Sure, it'd be pretty conditional, but if you pull off 1 Fusion Summon, you could conduct another. Let's say for example Ancient Gear; you Summon something like Chaos Giant and then proceed to Summon Devil (or Howitzer as it's been renamed). Now you have both a heavy body, and a floater that can inflict effect damage. Granted, maybe it'd see more use in a Deck that uses Polymerization or "Fusion" cards more often, like HERO. But it's still a neat way to get more value out of your Fusion Summon, albeit conditional. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted February 13, 2017 Report Share Posted February 13, 2017 With the change in, card's basically fine (and yeah, suppose you can use your Fusion mats for a second monster). As for HEROs (because above mentioned them), suppose it'll help the older variants a bit, but nowadays they don't really Fusion Summon (least outside AbZero or something from what I recall) or recycle said Fusion cards anyway. Looking at the current Fusion heavy Decks (Predaplant, Fluffals, Eidolon/Invoked, etc), I want to say they can use this card for an emergency Fusion, but banishing Fusion fodder might hurt them in the long run; maybe to push for game if they didn't already. Card's also a Machine Dupe target, but that's not going to help too much because you want to trigger this from the hand (unless you need a wall for some reason). Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted February 13, 2017 Report Share Posted February 13, 2017 You could use Polymerization, activate this, then next turn use Parallel World Fusion. Also, one thing to note: Shouldn't this card say "except Diffusion Wave-Motion" in its effect? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted February 13, 2017 Report Share Posted February 13, 2017 (Parallel World goes well with this, yes, but again, outside of the Omni-HEROs and I suppose Core, are the others even worth it to tech this in old school HEROs?) Yeah, it does need to mention the "except "Diffusion-Wave Motion"" thing; well, least until Konami erratas the name so we can avoid having to add that text for every Fusion support card that exists. Not like Spellcaster decks are going to find much use for it, outside maybe summoning Supreme Arcanite or something. Link to comment Share on other sites More sharing options...
Sleepy Posted February 16, 2017 Report Share Posted February 16, 2017 It is a more generic Miracle Fusion/Dragon's Mirror, which I would have liked having more back in the day during the GX era. Anything that you could pull from a booster and say "Hey, I could try this out, bring out that Barrel Dragon Fusion or Master of Oz or Twin Headed Thunder Dragon" instead of "I don't run HEROs/ I need to build a Dragon deck again" is appreciated. It also fixed two issues of back then.Having people say Poly is not worth even running.The designers thinking giving Miracle Fusion to anything could be dangerous because the card was a power play and a cheap fusion. I'm talking about the card pretty much as if it was a time capsule.Nowadays Poly is essential in many decks, and in Fluffals it might even overwhelm their own Miracle Fusion in terms of what you want to draw into, there are many more Miracle Fusion-like effects for most of the archetypes that would break this card or just Fusion Summoning methods overall. The more generic things this could bring out and nothing else would support are still mostly the same old Fusions from back in the day. Save for maybe the new Destiny HERO support as additional targets that have nothing else going for them. I very much like this card. Link to comment Share on other sites More sharing options...
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