Guest BGMCANN0N Posted April 2, 2017 Report Share Posted April 2, 2017 MimiclamWATER✪✪ (Lv 2)[Aqua/Effect]ATK/ 100 DEF/ 2300 If this card if flipped face-up: Once during this turn, this card cannot be destroyed by battle or by card effects. After damage calculation, if this card battles an opponent's monster: Equip this card with that monster. While this card has at least 1 card your opponent owns equipped to it: You can Tribute this card; draw 1 card for each card of your opponent's that was equipped to this card. Link to comment Share on other sites More sharing options...
GarlandChaos Posted April 2, 2017 Report Share Posted April 2, 2017 Some quick PSCT fixes: After damage calculation, if this card battles an opponent's monster: Equip this card with that monster. While this card has at least 1 card your opponent owns equipped to it: You can Tribute this card; draw 1 card for each card your opponent owns that was equipped to this card. It's cute, for sure, but 2300 DEF isn't the highest value around. Most Normal Summonable monsters that don't require a tribute can't run over it, yeah, but just about anything else can crack it pretty easily. However, in terms of casual play(which this is likely intended for), it's actually kinda potent, especially when combo'ed with Waboku. However, it loses a lot of its use once it gets flipped face-up because your opponent knows not to attack it now. Even if you tribute it with that 1 monster you stole, you're not plussing at all. You're going neutral. Cute concept, but it's sadly a one-trick pony with a poorly executed trick. (Sorry if I was a bit harsh; I sometimes have a bit of trouble switching from one mindset to another.) Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted April 2, 2017 Report Share Posted April 2, 2017 Some quick PSCT fixes: After damage calculation, if this card battles an opponent's monster: Equip this card with that monster. While this card has at least 1 card your opponent owns equipped to it: You can Tribute this card; draw 1 card for each card your opponent owns that was equipped to this card. It's cute, for sure, but 2300 DEF isn't the highest value around. Most Normal Summonable monsters that don't require a tribute can't run over it, yeah, but just about anything else can crack it pretty easily. However, in terms of casual play(which this is likely intended for), it's actually kinda potent, especially when combo'ed with Waboku. However, it loses a lot of its use once it gets flipped face-up because your opponent knows not to attack it now. Even if you tribute it with that 1 monster you stole, you're not plussing at all. You're going neutral. Cute concept, but it's sadly a one-trick pony with a poorly executed trick. (Sorry if I was a bit harsh; I sometimes have a bit of trouble switching from one mindset to another.) No probs... Either criticism or praise of ideas I accept. In fact my intent was to make this kind of a one trick pony. :) Anyhow thanks for the PSCT fix. Link to comment Share on other sites More sharing options...
Darj Posted April 2, 2017 Report Share Posted April 2, 2017 Why not make it Level2 for Toadally? :v That aside, I find the card odd. Slow, non-targeting non-destructive removal that then turns into a card draws. Also I don't really see this getting to equip 2+ opponent's cards to it so the possibility of drawing more than 1 card isn't a concern. Not quite metaworthy IMO but good enough for a casual level, I guess. I'm thinking you could get away with making it indestructible by battle when attacked face-down, to make it a bit more reliable. Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted April 2, 2017 Report Share Posted April 2, 2017 Why not make it Level2 for Toadally? :v That aside, I find the card odd. Slow, non-targeting non-destructive removal that then turns into a card draws. Also I don't really see this getting to equip 2+ opponent's cards to it so the possibility of drawing more than 1 card isn't a concern. Not quite metaworthy IMO but good enough for a casual level, I guess. I'm thinking you could get away with making it indestructible by battle when attacked face-down, to make it a bit more reliable.Okay... I'll bite on these ideas. :P Thanks :) Link to comment Share on other sites More sharing options...
Darj Posted April 2, 2017 Report Share Posted April 2, 2017 MimiclamWATER✪✪✪ (Lv 2)[Aqua/Effect]ATK/ 100 DEF/ 2300 When this card is flipped face-up: It cannot be destroyed by battle or by card effect. After damage calculation, if this card battles an opponent's monster: Equip this card with that monster. While this card has at least 1 card your opponent owns equipped to it: You can Tribute this card; draw 1 card for each card of your opponent's that was equipped to this card. Hold on, there xDI was mostly thinking only making it indestructible by the battle it was attacked while face-down, but this effect here makes it keep the protection, so after being attacked or flipping it face-up yourself, you can ram it, take some damage, and equip-steal the monster anyway. I had in mind something like this instead:If this card if flipped face-up: once during this turn, this card cannot be destroyed by battle or by card effects. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted April 5, 2017 Report Share Posted April 5, 2017 I like it. A high DEF monster you can Normal Set and mess with your opponent. Sure, if they bring out something like Utopia the Lightning this would just get run over, but more often than not, your opponent would just proceed to attack with whatever monster they have. Plus there's that draw effect for fun. A plus for you and an indirect way of disposing of your opponent's monsters! It's certainly an amusing card. I could see someone losing their boss or Extra Deck monster to this. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 5, 2017 Report Share Posted April 5, 2017 On its own, protection effect is fine coupled with its great DEF (as far as being a Level 2 goes) and stealing stuff is always nice. You still have to worry about common bosses that usually break 2300 or other forms of non-destructive removal, yes, but that should be common knowledge by now. If you can stall the opponent long enough, the draws can add up quickly, but for most intents/purposes, you'll probably get a single draw at most (considering you probably want the other backrow slots for things instead of storing them for draws you may not get in the long run). Would've still been fine at Level 3, though you lose being material for Treatoad; at least it's still revivable via Surface. Link to comment Share on other sites More sharing options...
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