Jump to content

[DP21] Cyber Angels

Recommended Posts




Cyber Angel Izuna 
Light Fairy / Ritual / Effect
LV8 2500/2600
You can Ritual Summon this card with "Machine Angel Ritual".
(1) If this card is Ritual Summoned: You can make your opponent send 1 Spell & Trap Card they control to the GY. 
(2) When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can have this card attack a monster once more in a row.
(3) Once per turn, when an opponent's card effect that targets a "Cyber Angel" Ritual Monster(s) you control is activated (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.

Cyber Egg Angel
LIGHT Fairy/Effect
LV2 200/300
You can only use this card name's effect once per turn.
(1): If this card is Summoned: You can add 1 "Machine Angel" Spell Card or 1 "Ritual Sanctuary" from your Deck to your hand.



Oujin no Kikai Tenshi / Machine Angel Manifestation
Spell Continuous
You can only use this card name's (2) effect once per turn.
(1) Your "Cyber Angel" monsters cannot be destroyed by battle.
(2) When you take battle damage or damage from an opponent's card effect: You can Tribute 1 "Cyber Angel" Ritual Monster from your field or hand; Special Summon 1 "Cyber Angel" Ritual Monster from your hand (this is treated as a Ritual Summon).

Jihibukaki Kikai Tenshi/The Merciful Machine Angel

Spell Normal

You can only activate a card with this card’s name once per turn.

(1): Tribute 1 “Cyber Angel” Ritual Monster in your hand or on your side of the field; draw 2 cards, then return 1 card from your hand to the bottom of your Deck, also for the rest of the turn after this card resolves, you cannot Special Summon monsters, except Ritual Monsters.


Link to comment
Share on other sites

Also locks you out of any Impcantations you draw, should you want to play those.

cyber angels don't really need impcantations though. the entire deck is capable of running itself normally. (not saying they arent massive consistency boosters, but the deck has enough support overall that it does not absolutely have to run them)


izuna's 2nd and 3rd effects go really well with vrash, giving the deck protection against destruction and targeting while clearing the board for vrash's 8K double strike, the send effect likely won't happen all that often in a format with so little backrow, but it could easily come in handy against floodgates and such.


egg angel is pretty much a worse petit angel. not to mention it takes up space that preparation of rites and terraforming, already have on lock. it's the only support in this set that is legitimately redundant.


manifestation is surprisingly good. it grants battle protection to your entire board (assuming you're playing pure angels) while making sure any damage you take can net you extra advantage (if you tribute benten or idaten for the 2nd effect, You automatically make up for your tribute by putting out a new monster and either boosting your entire board, or searching a new monster)


merciful angel is... the oddball. on one hand, it can fix dead hands, on the other hand, if you drew things like impcantations, It prevents tem from being used. strange problem, but one that's not too large of a setback, considering you can pretty easily play around with the trade-in/constellation draw power cards (the deck has up to 6 level 6 and level 8 monsters now) instead of impcantation searchers. which build might be better is something to be seen.



overall, this support, aside from egg, seems decent enough to me.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

  • Create New...