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Flash Flyer - Sakura

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Flash Flyer - Sakura last won the day on December 18 2018

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About Flash Flyer - Sakura

  • Birthday 11/15/1994

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  • Website URL
    http://stardustsapphire.icyboards.net
  • Skype
    AkakiryuRuka
  • DB Name
    Flash Flyer - Sakura
  • Discord
    Sakura#2014
  • Friend Code
    4098-4005-6931

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  • Gender
    Male
  • Location
    Oʻahu, Hawaiʻi, USA, Konohagakure, Neo Domino City (Tops Area), Mt. Lanakila, Snowvale City (Pokémon Infinity), Route 129 (Hoenn)
  • Interests
    ANIME/MANGA: YGO 5Ds, Pokémon, Naruto
    CHARACTERS: Sakura Haruno, Latias/Latios, Hikari, Reshiram, Haruka, Serena (XY), Ruka, Rua, Yusei Fudo, Jack Atlas, Judy Hopps / Nick Wilde (Zootopia), Stardust Dragon, Yumi (AE3), Life Stream Dragon, Sapphy (Saffira)
    OTHER STUFF: Zootopia, Pokémon Infinity, GFXing, Ape Escape 3, card making, writing fanfiction
    SHIPS: PearlShipping, AltoShipping, AmourShipping, PokeShipping, AdvanceShipping, NaruHina, SasuSaku, Hopps x Wilde

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  1. Hi Sakura, it's been quite a while. Hope you've been well! :)

  2. Hawaiian version of "How Far I'll Go" (still waiting for Moana to get its full dub in 'Ōlelo Hawai'i)
  3. That was just the fan translation for its Japanese name and not officially what it translated into (Shōkanju = Invoked/Summoned Beast; not Eidolon). So yeah, the name is fine (or will be permitted) /skip
  4. Only listening to this one out of interest and other stuff (also because thereʻs only so much I want to hear The Star Spangled Banner). (Also this one after, but you guys probably know how I feel about the song)
  5. "It started with a small loan of a couple thousand LP." - Donaldius J. Leonis Beast monsters that revolve around massive LP gain and damaging the opponent when you do, not unlike stock market investment and certain trade practices to make the 1% richer. Each of the members in this archetype has some form of effect that triggers when an archetype member does stuff (whether it's searching a card, Special Summoning, monster/backrow destruction, even LP gain off each other). What's the drawback? They're reliant on their initial summon (get Warning'd or something; dead) and prone to negation, but get around that and you essentially have a monopoly on the game and your opponent's resources. They do have some enabling cards to bypass the former, but obviously it costs LP to start doing it. Nonetheless, have fun becoming the 1% and making yourself the hated King of Beasts in the financial world. [spoiler=card(s)] Mil-LION-aire Oligarch Level 8 | EARTH | Beast | Effect 2800/2000 If you control 2 or more "Mil-LION-aire" monsters with different names, you can Special Summon this card (from your hand or GY). If a "Mil-LION-aire" monster you control activates/resolves its effects: Gain 500 LP, also your opponent loses 500 LP. While the difference between your LP and your opponent's LP is 6000 or more, this card cannot be targeted by your opponent's effects. Mil-LION-aire Start-Up Normal Spell Lose 1500 LP; Special Summon 2 Level 4 or lower "Mil-LION-aire" monsters from your hand or Deck with different names. Their effects are negated until the end of this turn. [i made a second card to flesh out the latter part of the prompt. Please note that you are only required to make one [1].) I did not intend for this to be a political statement, and I expect all of you not to engage in this type of discussion either with Custom Cards as politics have no place here. Intrusive Perforvine
  6. [spoiler=2 months later and I finally do the vector thing] If it looks similar to my Flash Flyer - Hayashi avatar (the one I linked to a while back when posting the raw sketch), it's mostly because I borrowed the eye stuff and fur color. I didn't add antlers though, but I think you can figure out what it's supposed to be by now. (Also using my current uniform, which does have the logo on top. One I initially drew has my 2016 uniform, without it.) BG is literally the part of the water park where I work, though I cropped out half of it and added some other effects on it. There are other W&W locations across the globe, just so you know. Now to see what I end up drawing this month (again, besides free body diagrams and flow nets for 355).
  7. [spoiler=Side note] To be fair, "haka" only applies to the Māori one that certain college teams have decided to "Americanize" without knowing their meaning; UH included to an extent, even if we do have similar things in other Polynesian cultures. Hawaiʻi has the haʻa*, Samoans have the Siva Tau, Tonga has Kailao/Sipi Tau, Rapa Nui/Easter Island has Hako (which is probably similar, but idk) and Fiji has Cibi. IDK about rest of Oceania. * yeah, I found out about this in 2015 after UH got a new one to replace the All Blacks haka theyʻve used before that. Hereʻs a link for those who care. Drahaka is a clan of Dragon monsters that derive their names from various [war] deities in Polynesian culture (and terms similar in origin within languages). As their name suggests, they are generally battle-reliant to do things but carry various effects that protect them from most forms of trickery the opponent pulls (i.e. hand traps). They otherwise have off-battle effects that shut down the opponentʻs options when multiple members are out, and gets better the more you have. As far as Extra Deck goes, theyʻre usually Fusion and Link. Either way, the scales of these dragons are constantly clanging and the soul of Oceania rises further in their blood. [spoiler=Sample card] Drahaka Chief - Tamanuiterā Level 8 | LIGHT | Dragon | Fusion | Effect 3000/2000 3 "Drahaka" monsters This card can attack all monsters your opponent controls once each. Your opponent cannot activate cards or effects during the Battle Phase. Up to twice per turn, if a "Drahaka" monster destroys an opponentʻs monster by battle: You can banish 1 card your opponent controls or in their GY. Tamanuiterā is the sun god in Māori mythology and the haka originated from one of his two wivesʻs presence, least according to Wikipedia and stuff. Makes sense to design this one on Māori because it is theirs. ==== To keep with the somewhat Pacific Island thing... Puʻeo Akua Nui (Assuming that my partial knowledge of Hawaiian grammar isnʻt shitty [as I know what the words mean individually], translates to "High owl deity")
  8. "You broke my stuff, now I'm gonna wreck your sheet, boi!" Tag-line aside, the archetype follows this type of play. If a "Revengine" gets destroyed by an opponent's card, then you can float into another one from your hand or Deck with a different name, then apply a certain effect when they go. Each member is different in what it does to the opponent, but it's usually payback for getting destroyed, whether it's burn damage, destroying an opponent's card, cutting down their Deck, etc. Self-explanatory, these are Machine monsters, but variable Attributes. They don't really have an Extra Deck barring maybe a couple Links that really put the burn on the opponent when another archetype member is destroyed (as in "opponent gets 800 burn each time archetype member dies") and do gain power from the number of Revengines in the GY. While not advised, they also have the capacity to force the opponent to kill them or treat your own effects as that of the opponent to trigger. The Deck only cares if they get destroyed by the opponent's stuff; doesn't matter if it's theirs originally or you decided to be a douche and destroy your own stuff. (And yes, they work if Aqua Dolphin gets lucky with hand sniping.) [spoiler=hi] Revengine Alpha Level 4 | WIND | Machine | Effect 1600/1400 If this card is destroyed by your opponent's card (either by battle or card effect): You can Special Summon 1 "Revengine" monster from your hand or Deck with a different name, then banish the top card of your opponent's Deck, face-down. Atterberg Limit Zoo https://en.wikipedia.org/wiki/Atterberg_limits
  9. Fair enough; might've helped if I remembered what crabs look like. The thing works though. I'm assuming you do intend to color it black later with the buttons and stuff as silver-ish, but what do you plan on doing color-wise?
  10. (Going to note that you technically need 40 words for prompts, as opposed to the 35 you currently have. It's minor and not worth nitpicking over, but in the future, you will need to write more than that.) All-Seeing is an archetype of Beast monsters that, while not exactly based on The All-Seeing White Tiger, are focused on field superiority. Each turn, you can look at either a card in your opponent's hand or face-down on the field, then you have an option of what to do with it. Each member has a different combination of said options, but they share at least 1 with another member. The only real flaw of this Deck is that the effects are mandatory and can be chained to when you don't want to, but...most of the time, you'd want to. (And now I wish this was brought up in the Singles to Archetype game, damn it.) [spoiler=Card] The All-Seeing White Tiger Emperor Level 8 | WIND | Beast | Effect 2900 | 2100 You can Special Summon this card from your hand or GY by banishing 2 "All-Seeing" monsters you control with different names. Once per turn: Look at up to 3 face-down cards and/or in your opponent's hand; reveal all of them, then activate 1 of these effects. - Banish those cards, face-down. - Shuffle them into the Deck. ==== Next archetype: Radiance Jockey
  11. Think I commented on that card a long time ago, but yeah, the picture works (and probably helps I still have a PS2 / 3 with probably working controllers, albeit not being used nowadays). IDK, I think the eyes could've been in the center where the buttons are now as opposed to the sides, but minor nitpick. Unless the PS4 ones have center buttons now, but I doubt it.
  12. "Only the greatest of all time deserve messages to remember them by." But basically, this is an archetype of Spell and Trap Cards that grant their controller a variety of effects when a monster goes to the GY, regardless of the method (Summon material / Tribute fodder, death by battle or card effect, non-destructive removal on opponent's end or being sent from Deck to GY, etc.) Similarly to actual causes, the more noble of them get better benefits (and potential revival), where the cheaper causes don't get as much. Basically, if you're going to die, then go out with dignity so you can be better remembered in the annals of history. They work better as engine techs based on the Deck you run; only use the ones that are conducive to your Deck's functions. [spoiler=card] Military Hero's Epitaph Continuous Spell If a monster you control is sent to the GY because it was destroyed by an opponent's card or effect: You can activate 1 of these effects. - Gain LP equal to the destroyed monster's original ATK. - Special Summon 1 monster from your hand or Deck with the same Type or Attribute as that monster. - Banish 1 "Epitaph" card from your hand or GY. During your next Standby Phase: Special Summon that monster from your GY. Next name: Tariffing Cow (You know what tariffs are, so figure out something. Also this has nothing to do with a certain person.)
  13. Slipped my mind for a while, but yeah. (Also when one of those RL clips at the end implicitly demonstrated the concept of moment arm). Series was good and did replay for a good chunk of 2016 here. ==== But seriously, I gotta work on that vector art for the other pic I made (the reindeer anthro wearing my Wet & Wild uniform). Should also try drawing Tails too, but we'll see. Drawing him will be different than doing Nick's profile.
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