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The Begginning of the End


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It depends on the Deck used and what cards you removed.

 

No it doesn't, you lose no card advantage from cards being removed from your Graveyard, regardless of what Deck you're running.

 

Anyway, this seems a little dodgy, since the duel'll usually end by the time you've got 7 DARKs in the Grave and by the time you get it. It also punishes you for using Allure, Malicious, PoC, Plague or DAD, which are pretty critical to DARK Decks. It seems sorta like a DARK counterpart version of Pot of Avarice. Allure is much better than this in my opinion.

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It depends on the Deck used and what cards you removed.

 

No it doesn't' date=' you lose no card advantage from cards being removed from your Graveyard, regardless of what Deck you're running.

 

Anyway, this seems a little dodgy, since the duel'll usually end by the time you've got 7 DARKs in the Grave and by the time you get it. It also punishes you for using Allure, Malicious, PoC, Plague or DAD, which are pretty critical to DARK Decks. It seems sorta like a DARK counterpart version of Pot of Avarice. Allure is much better than this in my opinion.

[/quote']

 

Zombie decks lose advantage.

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It depends on the Deck used and what cards you removed.

 

No it doesn't' date=' you lose no card advantage from cards being removed from your Graveyard, regardless of what Deck you're running.

 

Anyway, this seems a little dodgy, since the duel'll usually end by the time you've got 7 DARKs in the Grave and by the time you get it. It also punishes you for using Allure, Malicious, PoC, Plague or DAD, which are pretty critical to DARK Decks. It seems sorta like a DARK counterpart version of Pot of Avarice. Allure is much better than this in my opinion.

[/quote']

 

Zombie decks lose advantage.

 

Not card advantage they don't. They gain advantage from the Zombies' revival effects, but loss of possible card advantage gain isn't a loss of card advantage, as you have a choice in the matter. Then there's the issue of there being no way of actually gaining card advantage through the Graveyard-activated effects of a DARK Zombie, and the only way to gain card through the revival of a Zombie in the Graveyard is through Il Blud, which is too slow, and from Card of Safe Return, which is Limited.

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Diamond Duding this is better than sex.

 

you still have to have 5 to remove from play even with Diamond Dude

 

Removing 5 is a cost' date=' having 7 is a requirement. Diamond Dude's effect nullifies them both.

[/quote']

 

No, The effect would have to say something like: "If you have 7 or more DARK-Attributes in your Graveyard, Remove 5 of them from play to activate this card. draw 3 cards"

 

Whare as it would be more specific.

You still have to remove 5.

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It says remove 5 to draw 3. Last I checked that was a cost. A card can have more than 1 cost/activation condition' date=' right?[/b']

 

I know some other cards do, I'm just too lazy to look.

Removing from play 5 DARK monsters from your Graveyard is a cost to activate this card.

 

And Yea, Just, I somewaht read Begginning's effect wrong >___>

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Guest PikaPerson01

7-5=3

 

I honestly hope this is a joke post. They teach this kind of crap in the first grade.

 

On-topic: Card is bad. Too situational, when there are better cards for grave control in this meta.

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my post+lack of anyone catching it-the one person that did=succesful joke post ftw!

 

aywho the card is a late game "Draw 3 cards hoping you get some sort of trump card" card, at the cost of 5 monsters you may or may not need later in the game; assumin you lastlong after that, what are the odds of you still being alive with 7 monsters in the grave?

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