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/Assault Mode monsters - Has Konami given up?


Has Konami given up on /Assault Modes???  

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  1. 1. Has Konami given up on /Assault Modes???

    • Yes
    • No
    • Yes - For good reason...
    • No - They shouldn't, There awesome!


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Nah, they went to far, first we get what is supposed to be super Powerful cards called Synchros's but then Konami has to go "Lets make something that will make the game even more Ridiculous" For the point Konami shouldnt make Idea while High.

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Assault Mode monsters are really cool, and I've had success using them, but they're not good on a competitive level, and it is likely that we won't see any more of them.

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Stardust Dragon/Assault is worth it IMO.

Stardust/AM is definetly the best /AM. :)

but they're not good on a competitive level

That's the main problem with them. Konami could have done better or made a diffrent variety of /AMs (Using Synchros that are not as type specific such as Arcanite Magician or Hyper Psych.) I think that if the normal Assault cards (like Assault Beast etc.) had been usable for cards like A-Teleport or usable for A-Mercanary they could have been more playable.

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Guest Supreme Gamesmaster

Can anyone say "anime-bait?"

 

That's what Buster Mode is. It was created for the same reason as Toon World.

 

Thank hell and heaven they stopped making them; we do not want a repeat of NEX or Toons.

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Nah' date=' they went to far, first we get what is supposed to be super Powerful cards called Synchros's but then Konami has to go "Lets make something that will make the game even more Ridiculous" For the point Konami shouldnt make Idea while High.

[/quote']

 

Only, you know, Synchros are better than Assault Mode cards.

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I think it's a really good idea to make advanced versions of cards. These cards would have been accepted more if more general/commonly used Synchros were given /AMs.

I would have also picked:

-Dark Strike Fighter

-Goyo Guardian

- Any of the syncro-warriors

>> Blackwing Armor Master << (main choice ^_^)

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Guest PikaPerson01

These cards would have been accepted more if more general/commonly used Synchros were given /AMs.

 

Because what an overpowered, generic card needs is the ability to become more overpowered?

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Can anyone say "anime-bait?"

 

That's what Buster Mode is. It was created for the same reason as Toon World.

 

Thank hell and heaven they stopped making them; we do not want a repeat of NEX or Toons.

 

So that's why they gave Doomkaiser Dragon, Arcanite Magician, Hyper Psychic Blaster /Assault Modes. CF/AM doesn't count, since he's a TCG-exclusive.

 

I think we might see a return of them when the Fifth Dragon is revealed.

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Nah' date=' they went to far, first we get what is supposed to be super Powerful cards called Synchros's but then Konami has to go "Lets make something that will make the game even more Ridiculous" For the point Konami shouldnt make Idea while High.

[/quote']

 

I'll second that. B]

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They can seem fun for some people, but the effort to get them out is not worth it.

The Synchros are good enough by themselves and don't require space in the main Deck that has the possibility of becoming a dead draw, in which case, they need you to spend even more space of your Deck trying to prepare to situations like that.

 

Take for example, Arcanite Magician:

he usually destroys the opponent's field by himself barely loosing ATK, why would you use the /AM version that requires you to run the Trap, the /AM monster, and support to help that..

when you can run what you really need to make a decent Deck

 

fun, cards seem like fun (unconfirmed, I've never played with them before)

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They should make one more /AM.

Gaia Knight the Force of Earth.

Seriously.

I agree. although the name might not fit on the card >Gaia Knight' date=' the Force of the Earth/Assault Mode< wow...

I think we might see a return of them when the Fifth Dragon is revealed.

I hope so...

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Ok' date=' wait, I havent played Yugioh in a few months, what are buster and assault modes? There screwing it up even more!?! They should've left it the way it was at the beginning...

[/quote']

Assault Modes (Buster in JP) are advanced versions of Synchros that are effect monsters that are 2 levels higher, 500 more ATK and DEF, and have an advanced effect of the original synchro. They are summoned from your deck by activating the trap card, Assault Mode Activate. Also, if a /AM is destroyed you can summon the original Synchro from the Grave.

Hope that clears it up :)

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Ok' date=' wait, I havent played Yugioh in a few months, what are buster and assault modes? There screwing it up even more!?! They should've left it the way it was at the beginning...

[/quote']

 

Yeah, a game that was absolutely based on luck and involved no actual thinking is definitely an amazing style of gameplay.

 

If you're talking about the first series of yugioh cards, that is.

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Yeah' date=' a game that was absolutely based on luck and involved no actual thinking is definitely an amazing style of gameplay.

If you're talking about the first series of yugioh cards, that is.

[/quote']

:), Don't forget the super-crappy underpowered normal monsters and a TV show that made up rules as they go....

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