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Super Grand Contest | OVER


Cloister

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Well Here are my cards. Even though i'm getting pretty anoyed from making all those Synchro's & Tuners.

 

[spoiler=[color=#FFD700]Illuminator Dragon[/color]]

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When this card is discarded from your hand, both players must show their hands to each other for the remainder of the duel. If this card is Special Summoned from the Graveyard, this cards level is treated as 4 and this card gains 1400 ATK and DEF.

Pic from Jazin Kays Img archive

 

 

 

[spoiler=[b]Fungelli, the Cave Beast[/b]]

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1 level 4 Tuner + 1 Level 3 non-Tuner monster

Once per turn, during your Battle Phase, you can select 1 card from your opponents hand and activate 1 of the following effects depending on the selected card's Type. -Monster Card: Double this cards ATK until the End Phase. - Spell Card: Destroy this card. - Trap Card: Destroy all your opponents face-down Spell and Trap Cards.

Pic from DeviantArtist: einen

 

 

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[spoiler=Absorbing Synchron] 63741d.jpg

Lore:This card cannot be Special Summoned or Set. This card can only be Normal Summoned while you control a Level 7 Warrior-Type Monster. When this card is Summoned, select up to 2 Tuner Monsters in your Graveyard. This card gains ATK equal to the removed from play Monster's Level X300. When this card is selected as an attack target, you can remove from play 1 Tuner Monster in your Graveyard to negate the attack and gain Life Points equal to half the ATK of the attacking Monster. Once per turn, when you have 10000 Life Points or more, you can remove from play this card and destroy all Monsters you control. During your 2nd Standby Phase after this effect has resolved, Special Summon this card. This card gains ATK equal to the Monsters destroyed by this effect. Once per turn, pay 500 Life Points to select one of the Monsters removed from play by this effect. This card gains the selected Monsters effect, until the End Phase. This card can only be used for a Synchro Summon 2 turns after it is Summoned.

 

[spoiler=Absorbing Warrior] 63741x.jpg

Lore:Absorbing Synchron + 1 Level 7 Non Tuner Monster

 

When this card is Synchro Summoned, select 1 Synchro Monster in your Graveyard. This card gains the selected Monster's effect. This card gains 100 ATK for every "Synchron" Monster in your Graveyard. When this card is selected as an attack target, you can remove from play 1 "Synchron" Monster in your Graveyard to negate the attack, destroy the attacking Monster and inflict Damage to your opponent equal to the attacking Monster's ATK. Once per turn, When your opponent's Life Points are 4000 or less, you can remove from play this card and destroy all Monsters on your opponent's side of the field. If your opponent's Life Points would reach 0 the turn this card is removed from play, you lose the duel. All Monsters must attack the turn this card is removed from play. During your next Standby Phase, Special Summon this card in attack position on your opponent's side of the field. While this card is in attack position on your opponent's side of the field, you lose 1000 Life Points each Standby Phase. When this card is destroyed while it's on your opponent's side of the field, remove from play all Monster cards in your hand, Deck and Graveyard to inflict Damage to both players equal to this card's ATK. If you don't have any "Syncron" Monsters in your Graveyard, destroy this card.

 

I use most of or better said almost all of my images from:

Alcander's Custom Image Archive.

Leo's Custom Image Archive.

HP Doom's Custom Image Archive.

Wanderley's Custom Image Archive.

shadowplasma's Custom Image Archive.

And of course Jazin Kay's Image Archive.

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Made Gold Ultra Rare edition, just for your viewing pleasure.

Water support. For judges; refer to lore written in post and not on card.

[spoiler=Tuner]

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348588x.jpgp><p>[center][font=Times New Roman]When this card is Summoned, you can Special Summon 1 Level 4 or lower WATER monster from your hand or Graveyard. That monster

 

 

[spoiler=Synchro]

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LORE

 

[align=center]"Arctic Caller" + 1 or more non-Tuner monsters

During the your Battle Phase only, this card gains 1000 ATK for every other WATER monster you control. Once per turn, by paying 1000 Life Points, destroy a number of cards on the field equal to the number of WATER monsters you control (except this card). [/align]

 

 

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[spoiler= [b]Tuner="Legendary Phoenix"[/b]]

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During the turn that this cards is Summoned, if you have at least 3 more cards in your hand than your opponent does, you can add 1 Level 3 or lower monster from your Deck to your hand. You can discard half of your hand to Special Summon the card added to your hand by this effect.

 

 

 

[spoiler= [b]Synchro="Phoenix Warrior Natsuki"[/b]]

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"Legendary Flame Pheonix" + 1 or more non-Tuner monsters

This card is also treated as a FIRE monster. When "Legendary Flame Pheonix" is sent from the field to the Graveyard by the Synchro Summoning of this card, you can add that card to your Deck and shuffle it. If this card inflicts Battle Damage to your opponent, place 1 Phoenix Counter on this card (max. 5). You can remove 1 Phoenix Counter from this card to decrease your opponent's Life Points equal to the difference of each player's cards in their hands x100.

 

 

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[spoiler=Ishikoro Senpuu]

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You can select 1 Synchro monster in your Extra Deck to Special Summon this card. If you Special Summon this card this way, you cannot Synchro Summon the selected monster until your next turn. If this card was sent to the Graveyard for the Synchro Summon of an EARTH Synchro monster, you can return up to 2 cards from your opponent's side of the field to their owner's hand.

 

 

 

[spoiler=Gaia Bannin]

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1 Level 3 or Lower Tuner + 1 or more Level 3 or lower non-Tuner monster.

When this card is Synchro Summoned, you can destroy up to a number of cards equal to the number of non-Tuner monster(s) used for the Synchro Summon of this card. While you control this face-up Defense Position card, your opponent cannot select another monster as an attack target. Once per turn, you can Tribute 1 Level 3 or lower monster you control to return 1 card your opponent controls to the Top of his/her Deck. Special Summon the Tributed monster during your next Standby Phase.

 

 

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ENTRY FOR ROUND 2!!

 

[spoiler=Summoner of The Ancient Soul]384351s.jpg

 

Lore:

If this card is destroyed by card effects and sent to the Graveyard, Special Summon 1 "Incarnate Token" (Winged Beast-Type/EARTH/Level 1/ATK 100/DEF 100). The "Incarnate Token" cannot be used as a Tribute for a Tribute Summon (or Set) and is treated as Tuner monster. If this card is used for a Synchro Summon of a Dinosaur-Type Synchro monster, that monster's ATK is halved until the End Phase and it can attack your opponent directly the turn it is Synchro Summoned.

 

[spoiler=Furious Allosaur]384351v.jpg

 

Lore:

1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters

Once per turn, you can remove from play 2 Dinosaur-Type monster from your Graveyard to negate the effect of a card that destroys a card(s) or removes a card(s) from play and destroy it.

 

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[align=center][spoiler=Tuner]411470.jpg

When this card is Summoned, you can remove from play 1 DARK monster and 1 Spell Card from your Deck to Special Summon 1 Level 4 or lower "Animus" monster from your Graveyard. If you used this card for the Synchro Summon of an "Animus" monster, you can remove this card from play and select 1 "Animus" Synchro monster you control. It is unaffected by the effects of Trap Cards.

 

 

[spoiler=Synchro]411470l.jpg

1 "Animus" Tuner + 1 non-Tuner monster

 

When this card is Synchro Summoned, you can destroy up to 2 cards on the field. This card gains ATK equal to the number of "Animus" monsters removed from play x 200. Once per turn, if this card would be destroyed by the effect of a Spell card, you can return 1 removed from play "Animus" monster to your Deck instead.

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here are my cards:) are from differents combos, but both could be used combined to create a new combo:) enjoy it and sorry, but i still busy for school stuff:/

[spoiler=Tuner Monster]

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[spoiler=effect]While this card remains face-up on the field, “Nine Tails” monsters you control cannot be affected by Spell or Trap Cards. Each time that a monster(s) are removed from play from your Graveyard, increase your Life Points by 600. Once per turn, you can remove from play 2 cards from your Graveyard to draw a card.

 

 

 

[spoiler=Synchro Monster]

“The senses of the nature are inside of all life forms. That sense becomes the soul of all things and starts to transforms the world”. Synchro Summon!! Bud from Mother Earth!! Great Sage of the Hidden Wood!!

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[spoiler=effect]1 Tuner + 1 or more non-Tuner Plant-Type monsters

When this card is Synchro Summoned successfully, you can Special Summon 2 “Sprout Tokens” (Plant-Type/EARTH/Level 4/ATK 1000/DEF 1000) on your opponent’s side of the field. “Sprout Tokens” cannot be destroyed by battled or used for a Synchro Summon (Damage calculation is applied normally). Once per turn, you can remove from play 1 Plant-Type monster you control from your Graveyard. This card’s ATK becomes 500 x the Level of the removed monster until the end of the turn. If this card attacks a face-up “Sprout Token” on the field and inflicts damage to your opponent, destroy 2 cards on the field and skip your next Draw Phase. When a face-up “Sprout Token” is destroyed by an opponent card effect, takes 700 damage and draws 1 card.

 

 

 

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sorry for being late, here u go

[spoiler=Tuner]

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[spoiler=Lore]

When this card is used for the Synchro Summon of a Level 6 or higher Synchro Monster, increase the Synchro Summoned monster's ATK by 400. When this card is in your Graveyard, each time 1 of your Spell or Trap Cards is sent to the Graveyard, you can pay 1000 Life Points to return the Spell or Trap Card to your hand. If you use this effect, remove the Spell or Trap Card from play when it is destroyed.

 

 

[spoiler=Synchro]

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[spoiler=Lore]

"Desert Fairy" + 1 or more non-Tuner Dragon-Type monsters

This card is also treated as a Spellcaster-Type monster. When you would lose Life Points from a card effect, you can remove from play 1 card you control to negate the damage. For each Dragon-Type monster in your Graveyard, place 1 Summon Counter on this card (max. 12). You can remove a number of Summon Counters from this card to Special Summon 1 Dragon-Type monster from your Graveyard with a Level equal to the number of Summon Counters removed. If the Special Summoned monster is Level 8 or higher, pay Life Points equal to the monster's Level x 200.

 

 

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