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Shooting Star Dragon Vs. Scar-Red Nova Dragon


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RDA isn't that good. Scar is good.

Stardust is good. Star isn't that good.

 

Really, their about even. If I can only use 1, it would be Scar since having a level 12 synchro is nice. Also the trade up is much better for Scar.

 

 

Scar-Red Nova. Instant 4500 ATK monster when it hits the field (two tuners sent to the Grave)' date=' doesn't return to the Extra Deck during the End Phase and cannot get blown up by BTH, Torrential or MF.

[/quote']

Where in Stars effect does it say that it returns to the extra deck? And Star can't be destroyed by BTH, TT, or MF when only one is used. The problem comes when their is more then one, but it isn't common.

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RDA isn't that good. Scar is good.

Stardust is good. Star isn't that good.

 

Really' date=' their about even. If I can only use 1, it would be Scar since having a level 12 synchro is nice. Also the trade up is much better for Scar.

 

 

Scar-Red Nova. Instant 4500 ATK monster when it hits the field (two tuners sent to the Grave), doesn't return to the Extra Deck during the End Phase and cannot get blown up by BTH, Torrential or MF.

Where in Stars effect does it say that it returns to the extra deck? And Star can't be destroyed by BTH, TT, or MF when only one is used. The problem comes when their is more then one, but it isn't common.

 

I must be thinking of Majestic Star Dragon but still I think SRND is better.

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Scar-Red' date=' not as much luck involved

[/quote']

 

Luck?

 

He means skill.

RDA + diva = scar red. much easier.

 

lol


Scar-Red

looks easy to play' date=' can stop attacks, and prevents himself from being destroyed by card effects

plus the addition of ATK increase

[/quote']

Shooting Star can stop attacks, prevents anything from being destroyed or prevents anything.

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Scar-Red' date=' not as much luck involved

[/quote']

 

Luck?

 

He means skill.

RDA + diva = scar red. much easier.

 

lol


Scar-Red

looks easy to play' date=' can stop attacks, and prevents himself from being destroyed by card effects

plus the addition of ATK increase

[/quote']

Shooting Star can stop attacks, prevents anything from being destroyed or prevents anything.

 

yes, and it's ability to RFP itself is a necro guardna in timing, so you can pop it off the field if someone gets around it's anti-destruction.

 

 

it may be harder to get out, but it's worth the work.

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Scar-Red' date=' not as much luck involved

[/quote']

 

Luck?

 

He means skill.

RDA + diva = scar red. much easier.

 

lol


Scar-Red

looks easy to play' date=' can stop attacks, and prevents himself from being destroyed by card effects

plus the addition of ATK increase

[/quote']

Shooting Star can stop attacks, prevents anything from being destroyed or prevents anything.

 

yes, and it's ability to RFP itself is a necro guardna in timing, so you can pop it off the field if someone gets around it's anti-destruction.

 

 

it may be harder to get out, but it's worth the work.

 

It's effect is not like that at all.

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Scar-Red' date=' not as much luck involved

[/quote']

 

Luck?

 

He means skill.

RDA + diva = scar red. much easier.

 

lol


Scar-Red

looks easy to play' date=' can stop attacks, and prevents himself from being destroyed by card effects

plus the addition of ATK increase

[/quote']

Shooting Star can stop attacks, prevents anything from being destroyed or prevents anything.

 

yes, and it's ability to RFP itself is a necro guardna in timing, so you can pop it off the field if someone gets around it's anti-destruction.

 

 

it may be harder to get out, but it's worth the work.

 

It's effect is not like that at all.

 

oh, oops.

 

I looked at it little while back, it wasn't set up like that yet. I was mistaken then.

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