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But How Will I Dance Now? (Shackles of the Underworld)


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Shackles of the Underworld

Equip Spell:

"The equipped monster cannot attack, and its ATK and DEF each become 100. During your Standby Phase, the controller of the equipped monster takes 500 damage."

 

400px-ShacklesoftheUnderworldSTBL-JP-C.jpg

 

So in doing a re-review of Starstrike Blast cards, I noticed this card is fairly decent. I'm currently trying to do something with it and Machine Dupe shenanigans. Also, I'm quite fond of the art. Discuss?

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err... they already have one.

gearframe->fortress->limiter

it's a 3 card otk on a clear field with one limited card and one generic monster.

 

adding this idiocy will just make it funnier and remove the need for limiter.

 

OT: I also think that Machines will love it!!

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^is this a special battle like last turn? Will I still get my normal battle phase? And by "other effects' date='" does that mean no honest, mirror force, etc...

[/quote']

 

 

 

"Equip Shot" cannot be activated during the Damage Step or End Step.

 

The Attack Position monster selected by "Equip Shot" must be a legal target for the selected Equip Card. If no legal targets exist' date=' "Equip Shot" cannot be activated.

 

The selected Equip Card remains under your control when it is equipped to your opponent's monster.

 

You can select a monster that has already attacked. If you select a monster that has not attacked it may conduct its regular attack after the battle caused by "Equip Shot".

 

If your opponent attacks with one monster (monster A) and you activate "Equip Shot", selecting another of their monsters (monster B), the original attacking monster (monster A) cannot attack after the battle caused by "Equip Shot", but the monster selected by "Equip Shot" (monster B) may attack after the battle created by "Equip Shot".

 

When "Equip Shot" resolves, the battle caused by "Equip Shot" proceeds directly to the Damage Step.

 

If you activate "Equip Shot" during your Battle Phase, your monster is the attacker. If you activate it during your opponent's Battle Phase, your opponent's monster is the attacker.

 

If an effect is chained that switches the monster that would be the attacker into Defense Position, the selected Equip Card is still transferred but the battle is not conducted, unless the monster can attack while in Defense Position like "Total Defense Shogun".

 

If one of the monsters affected by "Equip Shot" cannot attack, the Equip Card is still transferred.

 

[/quote']

 

I just thought it would be nice to use the Machine Duplication combo with something big. Then make your opponent have the 100 ATK monster instead.

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Hmmm, this may be the first time Equip Shot actually is useful given the rulings.

 

Goes without saying but this card also greatly helps monsters that need to destroy something in battle to get their effect. I feel this is one of those cards that is going to be made brilliant with something in the future.

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