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Imagine a world where almost all cards were either at 0 or 3...


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Forbidden:

 

Monsters:

BLACK LUSTER SOLDIER - ENVOY OF THE BEGINNING

BLACK ROSE DRAGON

BLACKWING - VAYU THE EMBLEM OF HONOR

BRIONAC, DRAGON OF THE ICE BARRIER

CHAOS EMPEROR DRAGON - ENVOY OF THE END

CHAOS SORCERER

CYBER DRAGON

CYBER END DRAGON

CYBER JAR

CYBER-STEIN

CYBER TWIN DRAGON

DARK ARMED DRAGON

DARK MAGICIAN OF CHAOS

DARK STRIKE FIGHTER

DEMISE, KING OF ARMAGEDDON

DESTINY HERO - DISK COMMANDER

ELEMENTAL HERO STRATOS

EXODIA THE FORBIDDEN ONE

FIBER JAR

GLADIATOR BEAST GYZARUS

GORZ THE EMISSARY OF DARKNESS

HONEST

JUDGMENT DRAGON

MAGICAL SCIENTIST

MAKYURA THE DESTRUCTOR

MEZUKI

MIND MASTER

MORPHING JAR

PLAGUESPREADER ZOMBIE

RESCUE CAT

SANGAN

SINISTER SERPENT

SNIPE HUNTER

SUBSTITOAD

TEMPEST MAGICIAN

THOUSAND-EYES RESTRICT

TRAGOEDIA

TREEBORN FROG

TRIBE-INFECTING VIRUS

TRISHULA, DRAGON OF THE ICE BOUNDARY

VICTORY DRAGON

WITCH OF THE BLACK FOREST

XX-SABER FAULTROLL

YATA-GARASU

 

Spells:

BLACK WHIRLWIND

BRAIN CONTROL

BUTTERFLY DAGGER - ELMA

CARD DESTRUCTION

CARD OF SAFE RETURN

CHAIN STRIKE

CHANGE OF HEART

COLD WAVE

CONFISCATION

DARK HOLE

DELINQUENT DUO

DIMENSION FUSION

GRACEFUL CHARITY

GOLD SARCOPHAGUS

HARPIE'S FEATHER DUSTER

INFERNITY LAUNCHER

LAST WILL

LIMITER REMOVAL

MEGAMORPH

MIRAGE OF NIGHTMARE

MONSTER REBORN

PAINFUL CHOICE

POT OF GREED

PREMATURE BURIAL

RAIGEKI

SNATCH STEAL

THE FORCEFUL SENTRY

UNITED WE STAND

 

Traps:

CALL OF THE HAUNTED

CRUSH CARD VIRUS

EXCHANGE OF THE SPIRIT

IMPERIAL ORDER

LAST TURN

MAGICAL EXPLOSION

MAGIC CYLINDER

MIRROR FORCE

RETURN FROM THE DIFFERENT DIMENSION

RING OF DESTRUCTION

SOLEMN JUDGMENT

STARLIGHT ROAD

TIME SEAL

TRAP DUSTSHOOT

ULTIMATE OFFERING

 

 

Limited:

 

Monsters:

DESTINY HERO - MALICIOUS

SPIRIT REAPER

NIGHT ASSAILANT

NECROFACE

MARSHMALLON

 

Spells:

HEAVY STORM

LEVEL LIMIT - AREA B

 

Traps:

GRAVITY BIND

 

 

Semi-Limited:

Monsters:

CARD TROOPER

 

What did I miss? And what is in a place that doesn't make sense? Almost all of the Limited cards I left Limited were because I wasn't sure what to do with them, so any help in that regard would be great.

 

Alright, time to deal with stall. What should be done with it?

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I'm still not satisfied with how these lists handle stall. 1 LLAB + 1 Gravity Bind + 1 Marshmallon + 3 Messenger of Peace + 1 Spirit Reaper + 1 Marshmallon + 3 The Fool is just completely arbitrary. As for the other Limited cards, Mezuki can go to 0 - it's just stupid free advantage - and Lumina can go to 3 - it's just a Zombie Master with less ATK. Celestia and Wulf are the Lightlords' problems with Judgment Dragoon gone, not Lumina.

 

A "New! The following cards are no longer Limited" section would be nice, just to make finding things easier.

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Why not just ban Malicious?

 

Trooper at 2, Celestia at 3, Wulf at 3, Foolish Burial at 3, Necro Gardna at 3. Yep, still serious LS running around and doing a crap-ton of damage.

 

Mezuki at 1 is fine but not with Burial at 3, tbh.

 

Machine Duplication is fine at 3, then?

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Updated the list a bit. And a "these cards are no longer Limited" list is forthcoming as soon as I get time.

 

Ban Wulf or GTFO.

 

Seriously, if you are going to make bad 3-0 lists, at least do it right.

 

I don't even play YGO anymore, brah. The entire list is built off of my memories of when I used to play, with Faultroll and Substitoad being the only cards that I haven't had any problems with back when I was still playing being banworthy.

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Ban Wulf or GTFO. Seriously, if you are going to make bad 3-0 lists, at least do it right.

 

I've seen that thrown around a lot without any real convincing reasoning to accompany it. Why does Wulf need to be banned?

 

A few things. Why does Honest need to be banned if I may ask? It is essentially an improved Shrink for LIGHT monsters. If the fact it can stack is a problem, wouldn't it being at 1 make sense in this specific case or is there something else I'm not seeing? Mezuki should go to 0 since it is an easy Type-specific +1. With Lumina, all it is, is a Zombie Master for Lightsworns with less ATK and a less restrictive discard cost. It itself is balanced. With Card of Safe Return rightfully banned, there is no Driver Looping that can happen so I think it can go to 3.

 

EDIT: I would also like to know how you're going to deal with Infernities on this list. A consistent OTK is not good for the game. Archfiend or Launcher must go. Since Archfiend gives more to the game than an archetype-specific double Monster Reborn, Launcher should be banned.

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Alright, now to deal with stall. Like salty said, having some stall be at 1 while other stall be at 3 seems odd, so what should be done?

 

Torrential Tribute is @ 3? I'm not sure about that.

 

Ah, and perhaps Gladiator Beast Heraklinos might find a place on this list?

 

I've played many a format with Torrential at 3, and it's never caused any problems. Actually, it's solved quite a few problems by itself, mainly swarming with stuff like SixSam and Gadgets.

 

Gyzarus seems to be enough to balance Glad Beasts. If not, then I'm willing to do testing to find out what does.

 

Re:Celestia - I'm not convinced that she's as big of a problem without Wulf and J-Dragon, but I'm willing to test.

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Torrential Tribute is @ 3? I'm not sure about that.

 

Ah, and perhaps Gladiator Beast Heraklinos might find a place on this list?

 

Torrential Tribute isn't a problem at 3 despite the way it's worded. If both players are playing properly, at best it would pretty much be on par with Bottomless Trap Hole and that has no business being at anything other than 3.

 

Heraklinos itself is balanced. Gyzarus is the problem.

 

EDIT: Beaten. I'd still like to know what you're going to do about Infernities though.

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Alright, now to deal with stall. Like salty said, having some stall be at 1 while other stall be at 3 seems odd, so what should be done?

I guess just put The Fool and Messenger of Peace @ 1, alongside Spirit Reaper, Level Limit, and so on.

 

Heraklinos itself is balanced. Gyzarus is the problem.

Really? Well, I don't like Gyzarus much either, but it at least can be recovered from. Heraklinos with a plentiful hand pretty well controls the duel.

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But having a bunch of cards at 1 kinda defeats the purpose of a 3-0 list. I would rather there be more balanced mass S/T destruction so I could put all the S/T stall at 3, or decide that stall as a strategy is bad for the game and ban it all.

 

And Launcher is now banned, so there goes Infernities.

 

Re:Herk - Without Gyzarus, there isn't really a consistent way for GladBeasts to even get to Herk.

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