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Formula Synchron Support?[Sync Soldier]


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[img]http://images2.wikia.nocookie.net/__cb20101117053451/yugioh/images/thumb/d/db/SynchroSoldierSTBL-EN-C-1E.jpg/400px-SynchroSoldierSTBL-EN-C-1E.jpg[/img]

Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field.

Not only a support for getting out Formula also a card with a decent effect. Discuss.
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[quote name='Kuri' timestamp='1290319318' post='4799755']
Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field.

Not only a support for getting out Formula also a card with a decent effect. Discuss.
[/quote]

How is that Formula Synchron support?
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[s]Megamorph loves this card[/s]

Its a really good card, even if it has 0/0 stats. But that's my opinion on it. Stall cards love this (especially Gravitybind). Since I ran a decent stall deck this card is somewhat good to me.

@BehindTheMask

"That best suits Yusei..."
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This card sucks with stall. Know why? ANYTHING can run it over if it doesn't have 0 ATK. And I don't think anyone in the Meta runs only cards above level 3. It would be much better if its effect could be used on either player's Main Phase, and that would allow you to dodge attacks and effects to inflict 600 damage to your opponent.
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[quote name='Fraz' timestamp='1290466951' post='4803861']
Maybe if formula drew a card whenever it hit the field then it would be sorta playable...
[/quote]
u meen liek if it had teh anime efectz?

Let's see, it needs to change itself to Defense Position when Summoned, work more than once per turn, work in Main Phase 2, and not be destroyed by battle at least once per turn. Oh, and probably inflict more damage.
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