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Prepare to Explode - 5Ds OCG movie Pack


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Source: http://shriek.twoday.net/

 

Yu-Gi-Oh! 5D's OCG - Movie Pack

Release Date: 26th of February 2011

Price: 300 yen (inc. tax)

 

5 cards per pack

 

Features 9 cards

 

- Includes new Sin series card. 9 cards total with 7 new cards.

 

Sin Rainbow Dragon 「Sin レインボー・ドラゴン」

DARK/Dragon - Effect/10/4000/0

 

Sin Cyber End Dragon 「Sin サイバー・エンド・ドラゴン」

DARK/Machine - Effect/10/4000/2800

 

Sin Red-Eyes Black Dragon 「Sin 真紅眼の黒竜」

 

Sin Blue Eyes White Dragon 「Sin 青眼の白龍」

 

Sin Cyber End Dragon 「Sin サイバー・エンド・ドラゴン」

 

Sin Cyber End Dragon

 

Explodes

Discuss

 

BY THE WAY THE OTHER 5 CARDS THAT ARE LEFT WILL BE TOTALLY NEW CARDS...SO WHAT DO YOU THINK THEY WILL BE

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I don't see the point in this, seeing as we don't know what it will do. For all we know, its effect is "You lose the duel if you Summon this card".

 

There's already been a thread where the addition of this card was anticipated, now one where it's confirmed to exist, and then there's going to be a third for when its effect comes out...

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i think that the malefic tuner, the malefic synchro, the junk synchro, malefic world should some of other new cards

 

lol at the CED thing, though i think i saw it coming as one of the new cards

 

I'm pretty sure the Synchro is pretty much impossible to summon.

 

Junk Gardna might be in this set.

I'm guessing the other cards will be Sin World, Sin Selector, Sin Cross, and Sin Tune. Then again, those are some big dreams.

 

I can almost see Sin Cyber End Dragon printed with no other nerfs. Sure, they'll probably make him a Nomi and maybe take away his Piercing, but since it will have all the other Malefic nerfs, I don't think they'll do anything so else horrible to it. Remember, this is Konami: they printed Judgment Dragon, so they'll probably print this maybe without its Piercing, but I'm willing to bet it still has 4000 ATK and Pierces.

 

Imagine it requiring you to remove 3 Cyber Dragons and a Polymerization from your deck, in addition to a Cyber End Dragon from the Extra Deck. That would definitely be a huge nerf.

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I'm pretty sure the Synchro is pretty much impossible to summon.

impossible?

well, sin blue-eyes and sin stardust are the only card that can summon this, but just because it's hard to summon doesn't mean they'll leave it out

 

They're not going to give us all Sin cards. That would be dumb. Likely they're going to give us the star cards of the other 3 decks, with 3 from Yusei.

let's just wait and see shall we, but I hope we get the rest of the sin monsters (oh and junk gardna because we haven't got that yet)

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impossible?

well, sin blue-eyes and sin stardust are the only card that can summon this, but just because it's hard to summon doesn't mean they'll leave it out

 

 

let's just wait and see shall we, but I hope we get the rest of the sin monsters (oh and junk gardna because we haven't got that yet)

 

Sin monsters prohibit others from being summoned. You can't summon a card if a card prohibits the summon even if part of the summon is getting rid of the card that's prohibiting the summon. This is why you can't remove Koa'ki Meiru Drago from play to summon REDMD, why you can't Tribute an Earthbound Immortal and another monster to summon another Earthbound Immortal, etc.

Sin Paradox Dragon will only be possible to summon if Sin Parallel Gear and Sin Paradox Dragon have Sin removed from their name and/or Sin Paradox Dragon gets more generic.

 

I'm expecting Junk Gardna to be made and I think maybe Reincarnation of Hope will be made, but it might be 8 or more Sin.

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Sin monsters prohibit others from being summoned. You can't summon a card if a card prohibits the summon even if part of the summon is getting rid of the card that's prohibiting the summon. This is why you can't remove Koa'ki Meiru Drago from play to summon REDMD, why you can't Tribute an Earthbound Immortal and another monster to summon another Earthbound Immortal, etc.

Sin Paradox Dragon will only be possible to summon if Sin Parallel Gear and Sin Paradox Dragon have Sin removed from their name and/or Sin Paradox Dragon gets more generic.

 

I'm expecting Junk Gardna to be made and I think maybe Reincarnation of Hope will be made, but it might be 8 or more Sin.

sin monsters are called "malefic" over here

also, sins/malefics make it so only 1 of them is on the field, it DOESN'T prohibit the summon of other monsters

they only prohibit their attacks

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sin monsters are called "malefic" over here

also, sins/malefics make it so only 1 of them is on the field, it DOESN'T prohibit the summon of other monsters

they only prohibit their attacks

 

Check the rulings for Earthbound Immortals. While they don't specifically say "summoning other Earthbound Immortals isn't possible", since they are written just like Earthbound Immortals, they should be ruled by Earthbound Immortals.

 

Earthbound Immortal rulings (or at least the ones relevant to this topic) state:

 

If the effect of "Earthbound Immortal Chacu Challhua" is negated by "Skill Drain", then you still cannot Normal Summon a second "Earthbound Immortal Chacu Challhua". This is because the effect "There can only be 1 face-up "Earthbound Immortal" monster on the field" of the second "Earthbound Immortal Chacu Challhua" is still applied while the second "Earthbound Immortal Chacu Challhua" is in the hand.

 

If "Earthbound Immortal Ccapac Apu" is face-up on the field, then you cannot choose to Special Summon an "Earthbound Immortal" monster.

 

• If "Earthbound Immortal Ccapac Apu" is face-up on the field and another "Earthbound Immortal" monster is face-down, then if the face-down monster is flipped face-up by an effect like "Swords of Revealing Light", then the "Earthbound Immortal" monster is destroyed after it is flipped face-up. Or, if multiple "Earthbound Immortal" monsters all simultaneously become face-up on the field, then the player selects one of the "Earthbound Immortal" monsters, and all the others are destroyed.

 

Just replace each Earthbound Immortal case with a Sin. Here's the bolded one is the key here. If Sin Paradox Dragon has the "Only 1 Sin" clause, it's impossible to summon.

 

The only difference between "No [archetype] cards can be summoned" and "Only 1 [archetype] may be on the field at a time" is that the prohibition of summoning [archetype] monsters works EVERYWHERE, not just on the field, so Skill Drain can never negate the summoning restriction. Well, that, and when two are out, the more recent one blows up.

 

The italicized helps bring out my other point: you can't summon a monster if another card(s) prohibits it even if the summoning process would eliminate all cards that prohibit the summon. If you control 1 "Sin", you can't choose to summon "Sin Paradox Dragon".

 

Even the wikia says:

• If this card were to be released in real life, it would be impossible to be Synchro Summoned since you can only control 1 "Malefic" monster at a time, with the exception of the Malefic monsters losing their effects.

And that was even assuming that Sin Paradox Dragon doesn't have the same weaknesses as the other Sins.

 

I prefer using the word Sin since Sin sounds a lot more epic than Malefic.

First off, Sin Parallel Gear is a Sin monster, meaning it cannot be on the field at the same time as any other Sin monster. Sin Paradox Dragon requires "Sin Parallel Gear" + 1 or more "Sin" monsters as stated in the anime. Not only does that require two Sin monsters on the field, it also requires you to be able to summon A Sin monster, which isn't possible if it has the "Only 1 Sin monster" clause.

 

Also, Sin Paradox Dragon now has little purpose. You can't summon Stardust Dragon with it, you most likely won't even use its first effect at all, and Sin Truth Dragon already has its summon conditions covered in a style much like Sin Paradigm Shift. This card has little purpose, as does Sin Paradigm Shift.

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ROFLMAO!!!!!!!!!!!!!!!! ummm is E Hero Neos Knight going to be in this?

i don't think so, last i checked, it's a VJMP promo, and the set said 7 new cards and there are 9 cards in the set, and since sin blue-eyes and sin red-eyes are in the set the rest are new

 

Check the rulings for Earthbound Immortals. While they don't specifically say "summoning other Earthbound Immortals isn't possible", since they are written just like Earthbound Immortals, they should be ruled by Earthbound Immortals.

 

Earthbound Immortal rulings (or at least the ones relevant to this topic) state:

 

If the effect of "Earthbound Immortal Chacu Challhua" is negated by "Skill Drain", then you still cannot Normal Summon a second "Earthbound Immortal Chacu Challhua". This is because the effect "There can only be 1 face-up "Earthbound Immortal" monster on the field" of the second "Earthbound Immortal Chacu Challhua" is still applied while the second "Earthbound Immortal Chacu Challhua" is in the hand.

 

If "Earthbound Immortal Ccapac Apu" is face-up on the field, then you cannot choose to Special Summon an "Earthbound Immortal" monster.

 

• If "Earthbound Immortal Ccapac Apu" is face-up on the field and another "Earthbound Immortal" monster is face-down, then if the face-down monster is flipped face-up by an effect like "Swords of Revealing Light", then the "Earthbound Immortal" monster is destroyed after it is flipped face-up. Or, if multiple "Earthbound Immortal" monsters all simultaneously become face-up on the field, then the player selects one of the "Earthbound Immortal" monsters, and all the others are destroyed.

 

Just replace each Earthbound Immortal case with a Sin. Here's the bolded one is the key here. If Sin Paradox Dragon has the "Only 1 Sin" clause, it's impossible to summon.

 

The only difference between "No [archetype] cards can be summoned" and "Only 1 [archetype] may be on the field at a time" is that the prohibition of summoning [archetype] monsters works EVERYWHERE, not just on the field, so Skill Drain can never negate the summoning restriction. Well, that, and when two are out, the more recent one blows up.

 

The italicized helps bring out my other point: you can't summon a monster if another card(s) prohibits it even if the summoning process would eliminate all cards that prohibit the summon. If you control 1 "Sin", you can't choose to summon "Sin Paradox Dragon".

 

Even the wikia says:

• If this card were to be released in real life, it would be impossible to be Synchro Summoned since you can only control 1 "Malefic" monster at a time, with the exception of the Malefic monsters losing their effects.

And that was even assuming that Sin Paradox Dragon doesn't have the same weaknesses as the other Sins.

 

I prefer using the word Sin since Sin sounds a lot more epic than Malefic.

First off, Sin Parallel Gear is a Sin monster, meaning it cannot be on the field at the same time as any other Sin monster. Sin Paradox Dragon requires "Sin Parallel Gear" + 1 or more "Sin" monsters as stated in the anime. Not only does that require two Sin monsters on the field, it also requires you to be able to summon A Sin monster, which isn't possible if it has the "Only 1 Sin monster" clause.

 

Also, Sin Paradox Dragon now has little purpose. You can't summon Stardust Dragon with it, you most likely won't even use its first effect at all, and Sin Truth Dragon already has its summon conditions covered in a style much like Sin Paradigm Shift. This card has little purpose, as does Sin Paradigm Shift.

tl;dr, cuz it was boring

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Guest PikaPerson01

Speculation threads for packs are usually against the rules, since it just becomes a "Let's name any random card" thread that contributes very little to everything overall. There can sometimes be a few exceptions if the discussion is veered mostly on individual cards or a particular archetype from a pack, but this thread clearly isn't one of those.

 

/lock

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