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FIGHT MY MONSTERS ELIMINATION CONTEST! IMPORTANT ANNOUNCEMENT!!! READ FIRST POST!!!


AsterikcAde

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[img]http://img855.imageshack.us/img855/8818/266107.jpg[/img]

[img]http://img857.imageshack.us/img857/981/266107n.jpg[/img]

[img]http://img864.imageshack.us/img864/8006/266107s.jpg[/img]

[img]http://img138.imageshack.us/img138/8818/266107.jpg[/img]

They are not my best work but they will do.

Oh wait scratch that just read what Cade said above those cards do not fit the guidelines.
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[quote name='Talos the Wind Ninja' timestamp='1301770310' post='5108474']
[img]http://img855.imageshack.us/img855/8818/266107.jpg[/img]

[img]http://img857.imageshack.us/img857/981/266107n.jpg[/img]

[img]http://img864.imageshack.us/img864/8006/266107s.jpg[/img]

[img]http://img138.imageshack.us/img138/8818/266107.jpg[/img]

They are not my best work but they will do.

Oh wait scratch that just read what Cade said above those cards do not fit the guidelines.
[/quote] Yeah...the effects need to relate to each other and have a link between them...but the cards you posted here seem nice! I like the Attribute one!
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[center]Ok, here goes nothing.

[spoiler=The 4 cards]
[img]http://img863.imageshack.us/img863/8593/20638.jpg[/img]
[size="1"]Img from Jazin Kays.[/size]
[i]Activate only when a Level 4 or lower monster you control is selected as an attack target by a Level 5 or higher monster. The attacked monster is not destroyed by battle and the Battle Damage you would receive becomes 0. Draw 1 card.[/i]

[img]http://img696.imageshack.us/img696/6435/20638i.jpg[/img]
[size="1"]Img from Jazin Kays.[/size]
[i]Whenever you draw card(s) outside of your Draw Phase, you can discard the drawn card(s) to select 1 Normal Trap Card in your Graveyard and Set it. When you take Battle Damage, destroy this card and remove all Trap Cards you control from play.[/i]

[img]http://img219.imageshack.us/img219/8593/20638.jpg[/img]
[size="1"]Img by .:Kai Hiwatari:..[/size]
[i]Activate only by removing from play all other cards in your hand, including at least 1 Trap Card. During this turn only, Trap Cards can be activated the turn they are set.[/i]

[img]http://img832.imageshack.us/img832/6507/20638g.jpg[/img]
[size="1"]Img by -Dae-[/size]
[i]Activate only while you have cards removed from play. Cards that have switched their battle position this turn have thier effect negated and cannot declare an attack until the End Phase.[/i]

Tbh, I quite like them. Anyway I'll also note how they work together.
1st: "Soul of the Hunter" protects you from any harm that the battle might have caused.
2nd: "Spell of Recurring" activates sending the drawn card to the Grave to re-Set "Soul of the Hunter".
3rd (or perhaps 1st, it doesn't really matter): "Majestic Reintergration" makes the re-set "Soul of the Hunter" be playable (as set Trap Cards cannot be activated till next turn (normaly).
4th: Repeat the 1st and 2nd steps.
5th: At the end of the Battle Phase, activate "Frozen Seal of Cryonal" stopping them from attacking and using thier RFP effects.

They are connected in the same way as they are used.
[/spoiler]

If they don't fully follow the guidelines, plz tell me and let me redo them.
[/center]
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[quote name='Lexadin' timestamp='1301842763' post='5110882']
[center]Ok, here goes nothing.

[spoiler=The 4 cards]
[img]http://img863.imageshack.us/img863/8593/20638.jpg[/img]
[size="1"]Img from Jazin Kays.[/size]
[i]Activate only when a Level 4 or lower monster you control is selected as an attack target by a Level 5 or higher monster. The attacked monster is not destroyed by battle and the Battle Damage you would receive becomes 0. Draw 1 card.[/i]

[img]http://img696.imageshack.us/img696/6435/20638i.jpg[/img]
[size="1"]Img from Jazin Kays.[/size]
[i]Whenever you draw card(s) outside of your Draw Phase, you can discard the drawn card(s) to select 1 Normal Trap Card in your Graveyard and Set it. When you take Battle Damage, destroy this card and remove all Trap Cards you control from play.[/i]

[img]http://img219.imageshack.us/img219/8593/20638.jpg[/img]
[size="1"]Img by .:Kai Hiwatari:..[/size]
[i]Activate only by removing from play all other cards in your hand, including at least 1 Trap Card. During this turn only, Trap Cards can be activated the turn they are set.[/i]

[img]http://img832.imageshack.us/img832/6507/20638g.jpg[/img]
[size="1"]Img by -Dae-[/size]
[i]Activate only while you have cards removed from play. Cards that have switched their battle position this turn have thier effect negated and cannot declare an attack until the End Phase.[/i]

Tbh, I quite like them. Anyway I'll also note how they work together.
1st: "Soul of the Hunter" protects you from any harm that the battle might have caused.
2nd: "Spell of Recurring" activates sending the drawn card to the Grave to re-Set "Soul of the Hunter".
3rd (or perhaps 1st, it doesn't really matter): "Majestic Reintergration" makes the re-set "Soul of the Hunter" be playable (as set Trap Cards cannot be activated till next turn (normaly).
4th: Repeat the 1st and 2nd steps.
5th: At the end of the Battle Phase, activate "Frozen Seal of Cryonal" stopping them from attacking and using thier RFP effects.

They are connected in the same way as they are used.
[/spoiler]

If they don't fully follow the guidelines, plz tell me and let me redo them.
[/center]
[/quote][b]HOLY CRAP[/b] these are really good! Don't worry about following the guidelines of the Stage Condition because you nailed it to the head! These connect together perfectly! Just imagine executing a chain link with these cards in an actual game of YGO! Impressive, I'll gladly add your cards under the "Cards Entered" section, and you're the first one to turn in your entries, lol! Usually you're the second to last to turn in anything on my contest and since I dropped all of the judges from this contest, I have to warn you, I am gonna be more critical with my judging since I'm the only one judging now in my contest because in the past I was lenient and generous with my judgment of your guys' cards that leave the results to ties, but not anymore I'm gonna be more strict with my judging since there are only seven people left in my contest. So just hope that yours make it!
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[img]http://img508.imageshack.us/img508/8818/266107.jpg[/img]This card can only be activated if your opponent Summons a monster, you can discard 1 card of the same Type to destroy the Summoned monster.[img]http://img59.imageshack.us/img59/3510/266107b.jpg[/img]When this card is activated select 1 monster in your Graveyard that was discarded. Special Summon it to your side of the field in Attack Position and equip it with this card. If this card is destroyed, destroy the equipped monster. If the equipped monster is destroyed, destroy this card.[img]http://img684.imageshack.us/img684/6965/266107hp.jpg[/img]This card can only be activated when you Special Summon a monster from your Graveyard. Destroy all other monsters on the field with the same Attribute of the Special Summoned monster.[img]http://img864.imageshack.us/img864/8096/266107devj.jpg[/img]When a monster is destroyed by the effect of a Trap Card the controller of the destroyed monster must send to the Graveyard, from their Deck, all monsters with the same name as the destroyed monster.Here are my cards. The cards go in order of their connection. If you need more explanation PM me and I will explain.
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Here are my cards. I'm a little worried about these. Also how come I'm not really in your story?

[spoiler=Cards][img]http://img203.imageshack.us/img203/7222/212550.jpg[/img]

Activate only when a monster on your side of the field is removed from play by an opponent's card effect. Special Summon the removed from play monster in face-up attack position.

[img]http://img541.imageshack.us/img541/7222/212550.jpg[/img]

Activate only when a removed from play monster is Special Summoned to your side of the field and is the only monster you control. Special Summon one monster equal to or lower than the Level of the Special Summoned monster.

[img]http://img541.imageshack.us/img541/5011/212550q.jpg[/img]

Activate only when you control 2 or more monsters. Inflict damage to your opponent's Life Points equal to the total Level of all face-up monsters you control X100.

[img]http://img705.imageshack.us/img705/2703/212550g.jpg[/img]

Activate only when your opponent takes damage to their Life Points from a card effect. Gain Life Points equal to the amount of damage your opponent takes.[/spoiler]
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[color=red][size=5][b]IMPORTANT ANNOUNCEMENT! READ FIRST POST![/color][/size][/b]

[quote name='Talos the Wind Ninja' timestamp='1302048974' post='5117273']
[img]http://img508.imageshack.us/img508/8818/266107.jpg[/img]This card can only be activated if your opponent Summons a monster, you can discard 1 card of the same Type to destroy the Summoned monster.[img]http://img59.imageshack.us/img59/3510/266107b.jpg[/img]When this card is activated select 1 monster in your Graveyard that was discarded. Special Summon it to your side of the field in Attack Position and equip it with this card. If this card is destroyed, destroy the equipped monster. If the equipped monster is destroyed, destroy this card.[img]http://img684.imageshack.us/img684/6965/266107hp.jpg[/img]This card can only be activated when you Special Summon a monster from your Graveyard. Destroy all other monsters on the field with the same Attribute of the Special Summoned monster.[img]http://img864.imageshack.us/img864/8096/266107devj.jpg[/img]When a monster is destroyed by the effect of a Trap Card the controller of the destroyed monster must send to the Graveyard, from their Deck, all monsters with the same name as the destroyed monster.Here are my cards. The cards go in order of their connection. If you need more explanation PM me and I will explain.
[/quote] Added your cards already, good luck Talos!

[quote name='n8thegr8' timestamp='1302066060' post='5117859']
Here are my cards. I'm a little worried about these. Also how come I'm not really in your story?

[spoiler=Cards][img]http://img203.imageshack.us/img203/7222/212550.jpg[/img]

Activate only when a monster on your side of the field is removed from play by an opponent's card effect. Special Summon the removed from play monster in face-up attack position.

[img]http://img541.imageshack.us/img541/7222/212550.jpg[/img]

Activate only when a removed from play monster is Special Summoned to your side of the field and is the only monster you control. Special Summon one monster equal to or lower than the Level of the Special Summoned monster.

[img]http://img541.imageshack.us/img541/5011/212550q.jpg[/img]

Activate only when you control 2 or more monsters. Inflict damage to your opponent's Life Points equal to the total Level of all face-up monsters you control X100.

[img]http://img705.imageshack.us/img705/2703/212550g.jpg[/img]

Activate only when your opponent takes damage to their Life Points from a card effect. Gain Life Points equal to the amount of damage your opponent takes.[/spoiler]
[/quote] I only add winners of stages by name to the story, but I'm trying to slowly and progressively introduce the remaining contestants in the story kinda like Green One, he didn't win a single stage but I introduced him in the storyline cut of this contest (but since now he's gone from the contest he'll be eliminated in some way in the story), but don't worry I'm planning to to put all of the contestant's in the story slowly though, but if you win a stage, you will be mentioned throughout the story often, glad you're enjoying the story though! ^^ and hope that your cards gather my attention this Stage alright? Good luck!
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I'm a little worried about these but I did my best (btw i'm just at a wi-fi hotspot on my laptop for today but i will be getting my internet back up running at home on sunday afternoon)

[spoiler=the 4 cards][img]http://img856.imageshack.us/img856/5789/124771u.jpg[/img]
Lore: If a monster your opponent controls Battle Position if switched if must attack all monsters you control. If your monsters DEF is higher than your opponent's ATK decrease the monsters ATK by the difference. If the atttacking monsters ATK is decreased to 0 it is removed from play.

[img]http://img856.imageshack.us/img856/9497/124771l.jpg[/img]
Lore: If you activate 2 or more Trap Cards you can pay 1000 Life Points to play this card as if it was a Quick-Play Spell Card. If 2 or more monsters you control's ATK and DEF would be decreased it is increassed instead.

[img]http://img856.imageshack.us/img856/923/124771i.jpg[/img]
Lore: Select 1 face-up Defense Position monster on your opponent's side of the field and change it to face-up Attack Position, and change all face-up monsters you control to face-up Defence Position. As long as this card remains face-up on the field face-up monsters cannot change their Battle Position. Increase the DEF of all monster you control by the selects monsters DEF your opponent controls.

[img]http://img856.imageshack.us/img856/757/124771ur.jpg[/img]
Lore: If you opponent Special Summons a monster that requires 2 or more Rock-Type or EARTH monsters to be removed from play, Special Summon the removed monsters to your side of the field in face-up Defense Position and decrease all Special Summoned monsters ATK and DEF by x 100 of the total Level of the Special Summoned monster.[/spoiler]
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[quote name='Omenhiikoyashi' timestamp='1302126375' post='5118907']
I'm a little worried about these but I did my best (btw i'm just at a wi-fi hotspot on my laptop for today but i will be getting my internet back up running at home on sunday afternoon)

[spoiler=the 4 cards][img]http://img856.imageshack.us/img856/5789/124771u.jpg[/img]
Lore: If a monster your opponent controls Battle Position if switched if must attack all monsters you control. If your monsters DEF is higher than your opponent's ATK decrease the monsters ATK by the difference. If the atttacking monsters ATK is decreased to 0 it is removed from play.

[img]http://img856.imageshack.us/img856/9497/124771l.jpg[/img]
Lore: If you activate 2 or more Trap Cards you can pay 1000 Life Points to play this card as if it was a Quick-Play Spell Card. If 2 or more monsters you control's ATK and DEF would be decreased it is increassed instead.

[img]http://img856.imageshack.us/img856/923/124771i.jpg[/img]
Lore: Select 1 face-up Defense Position monster on your opponent's side of the field and change it to face-up Attack Position, and change all face-up monsters you control to face-up Defence Position. As long as this card remains face-up on the field face-up monsters cannot change their Battle Position. Increase the DEF of all monster you control by the selects monsters DEF your opponent controls.

[img]http://img856.imageshack.us/img856/757/124771ur.jpg[/img]
Lore: If you opponent Special Summons a monster that requires 2 or more Rock-Type or EARTH monsters to be removed from play, Special Summon the removed monsters to your side of the field in face-up Defense Position and decrease all Special Summoned monsters ATK and DEF by x 100 of the total Level of the Special Summoned monster.[/spoiler]
[/quote] Added your cards! Now I only need two more people to turn in their cards and maybe we'll start judging early...
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[quote name='AsterikcAde' timestamp='1302124899' post='5118853']

I only add winners of stages by name to the story, but I'm trying to slowly and progressively introduce the remaining contestants in the story kinda like Green One, he didn't win a single stage but I introduced him in the storyline cut of this contest (but since now he's gone from the contest he'll be eliminated in some way in the story), but don't worry I'm planning to to put all of the contestant's in the story slowly though, but if you win a stage, you will be mentioned throughout the story often, glad you're enjoying the story though! ^^ and hope that your cards gather my attention this Stage alright? Good luck!
[/quote]

Yeah I kinda doubt that cuz my cards suck this round. But thanks for explaining.
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Here are my cards not really good because I didn't really like these requirements.
[img]http://img684.imageshack.us/img684/9654/299323e.jpg[/img]
Select 1 monster. When that monster is selected as the target of a card effect that effect also applies to all other monsters on the field with the same name as that card. If that monster has 2000 or more ATK reduce its ATK by 500.
[img]http://img684.imageshack.us/img684/9519/299323g.jpg[/img]
Activate only when the ATK of a monster your opponent controls is reduced. Switch the battle position of that monster to Defense Position and negate its effects. That monster cannot change its battle position while this card remains on the field. When that monster is removed from the field destroy this card.
[img]http://img861.imageshack.us/img861/7384/299323.jpg[/img]
When this card is activated select 1 Defense Position Level 5 or higher monster on the field. Remove it from play. Then gain Life Points equal to the Level of the removed from play monster x 200. If the removed from play monster is Special Summoned to your opponent's side of the field, take control of that monster.
[img]http://img90.imageshack.us/img90/7384/299323.jpg[/img]
Activate only when a monster(s) is removed from play. Special Summon those monster(s) to your opponent's side of the field after 3 Standby Phases since they were removed from play. When those monsters are Special Summoned gain 300 Life Points.
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[quote name='∞Ryujin∞' timestamp='1302408367' post='5127145']
Here are my cards not really good because I didn't really like these requirements.
[img]http://img846.imageshack.us/img846/6912/299323l.jpg[/img]
Select 1 monster. When that monster is selected as the target of a card effect that effect also applies to all other monsters on the field with the same name as that card.
[img]http://img717.imageshack.us/img717/8664/299323d.jpg[/img]
Select 1 Attack Position monster your opponent controls. Switch the battle position of that monster and negate its effects. That monster cannot change its battle position while this card remains on the field. When that monster is removed from the field destroy this card.
[img]http://img861.imageshack.us/img861/7384/299323.jpg[/img]
When this card is activated select 1 Defense Position Level 5 or higher monster on the field. Remove it from play. Then gain Life Points equal to the Level of the removed from play monster x 200. If the removed from play monster is Special Summoned to your opponent's side of the field, take control of that monster.
[img]http://img90.imageshack.us/img90/7384/299323.jpg[/img]
Activate only when a monster(s) is removed from play. Special Summon those monster(s) to your opponent's side of the field after 3 Standby Phases since they were removed from play. When those monsters are Special Summoned gain 300 Life Points.
[/quote] Well what did you expect? As you progress through this contest the conditions are going to get harder and the grand prize is 8 reps and all of the points in the pot...I will add these cards to the "Cards Entered" section but you're missing one card, you need to make 2 Spells and 2 Traps that has effects that relate to each other.

Alright, one more contestant needs to turn in their entries and I will start judging as soon as possible.
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Here
[img]http://img541.imageshack.us/img541/7384/299323.jpg[/img]
This card can only be activated while you control a Dragon-Type monster. Equip this card to a monster your opponent controls. During your opponent's Battle Phase remove 2 counters from the equipped creature for each Dragon-Type monster you control. Then decrease the ATK and DEF of a monster equipped with this card by 200 for each counter removed by this effect.
[spoiler=Bonus Condition][img]http://img541.imageshack.us/img541/1720/299323p.jpg[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning 2 monsters in your Graveyard to your Deck. This card gains 300 ATK and DEF for every monster in your Graveyard. When this card destroys a monster by battle return 2 monsters in your Graveyard to your Deck. If there are no monsters in your Graveyard this card cannot declare an attack.[/spoiler]
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[quote name='∞Ryujin∞' timestamp='1302562773' post='5131719']
Here
[img]http://img541.imageshack.us/img541/7384/299323.jpg[/img]
This card can only be activated while you control a Dragon-Type monster. Equip this card to a monster your opponent controls. During your opponent's Battle Phase remove 2 counters from the equipped creature for each Dragon-Type monster you control. Then decrease the ATK and DEF of a monster equipped with this card by 200 for each counter removed by this effect.
[spoiler=Bonus Condition][img]http://img541.imageshack.us/img541/1720/299323p.jpg[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning 2 monsters in your Graveyard to your Deck. This card gains 300 ATK and DEF for every monster in your Graveyard. When this card destroys a monster by battle return 2 monsters in your Graveyard to your Deck. If there are no monsters in your Graveyard this card cannot declare an attack.[/spoiler]
[/quote] Cool! Added your cards!
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Going for Broke

[spoiler=Uriel's Light][img]http://img861.imageshack.us/img861/9734/124771.jpg[/img]
Lore: You can only activate this card if their is a Level 8 or higher monster on the field. Select 1 Level 8 or higher monster on the field and equip it with this card, if the selected monster has any counters on it remove 1 counter for every card in your Graveyard and decrease it's ATK and DEF by 100 for every counter removed by this effect the monsters controller's Main Phase. The equipped monster can only attack and only attack 1 monster on the field. If the equipped monster is sent to the Graveyard then destroy this card.[/spoiler]

[spoiler=Bonus Monster Card][img]http://img263.imageshack.us/img263/6499/124771t.jpg[/img]
Lore: If 3 or more monsters you control were sent from the field to the Graveyard, during your opponent's turn you can Special Summon this card from your hand. When this card is Special Summoned place a Holy Counter on this card for every Spell Card in your Graveyard. Increase this card's ATK and DEF by 100 for every Holy Counter on it. Once per turn during your Main Phase you can remove 2 Spell Card's in your Graveyard from play to activate 1 of these effects: -Add 1 Spell Card from your deck to your hand, it cannot be activated this turn. -Send 1 Fairy-Type monster from your hand to the Graveyard and increase this card's ATK and DEF equal to half of the sent monster. -Send the top 3 cards of your deck to the Graveyard place 1 Holy Counter on this card for every Spell Card sent this way. -Send 2 cards from your hand to the Graveyard to remove from play cards in your opponent's Graveyard. Each time this card attacks remove 3 Holy Counters from this card, if there are 0 Holy Counters on this card it is returned to your deck.[/spoiler]
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