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FIGHT MY MONSTERS ELIMINATION CONTEST! IMPORTANT ANNOUNCEMENT!!! READ FIRST POST!!!


AsterikcAde

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I worked my ass off to bring out the full details and the continuance of the story, don't just skip to the Stage Condition, the story corresponds with the condition so read it before you go on! I worked very, very, hard on it so:

[color=red][size=6][b][u]STAGE 6 IS UP![/color][/size][/b][/u]
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[quote name='n8thegr8' timestamp='1303513664' post='5160384']
What kind of magic do i do? It seems to me like just a bunch of spells and stuff. Maybe summoning? Also why am i so lazy lol
[/quote] I should've explained it in the condition, if you don't have a certain style of magic that I mention in the story then you can choose your own.
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[quote name='n8thegr8' timestamp='1303538171' post='5161072']
wait i'm confused. Could u give an example of a specific magic?
[/quote]It could be anything, you can even make it up, for example: Pyromancer which uses fire, druid powers which controls nature, or using illusions to attack and stuff like, you can make your own custom type of magic but in this stage condition you have to use the theme of your magic type in all of your cards that represents the personality and flare of your character. For example, you can't go from making a trap that has a fire type of magic to chain to a trap that has a thunder type of magic...like that. I'm doing this to make the contest more interactive with your characters in the story.
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[quote name='Lexadin' timestamp='1303648068' post='5164005']
Ok just to be shure. So the Counter Traps cards have to respond to Galadrien's Barrier Temple's effect?
[/quote] The effects of the two counter traps have to chain to each other, and if you want you can make a combination of Spells and Traps that chain back and forth with each other to finally destroy the Barrier Temple but that's optional.
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[center]Alright here are my cards. I hope I fully understood the requirements, if not I hope I can remake them.

[spoiler=2 Counter Traps]
[img]http://img705.imageshack.us/img705/6040/20638j.jpg[/img]
[size="1"]Img by moartstudio2 from DA.[/size]
[i]Activate only while you have 10 or more monsters in your Graveyard. Negate the activation of a Effect Monsters effect. Then if the only cards in your Graveyard are Zombie-Type monsters, you can Special Summon 1 Level 6 Zombie-Type monster in your Graveyard in face-up Defense Position.[/i]

[b]I almost forgot that I used GOTHIC Necromagic. So here is the gothic translation of "Raise from the Dead".[/b]

[img]http://img850.imageshack.us/img850/8593/20638.jpg[/img]
[size="1"]Img by Kuroda Kaito.[/size]
Activate only as an Chain Link 2 or higher when the chain includes at least 1 card with "Dauthai" in its name. Discard all cards in your hand. Then your oponent removes card from the top of thier Deck from play, equal to the number of cards discarded by this card effect. If this card was activated as a Chain Link 4 or higher, return it to your Deck and shuffle it.
[/spoiler]
[spoiler=Extra Chain Cards]
[img]http://img855.imageshack.us/img855/285/20638y.jpg[/img]
[size="1"]Img by Father Wolf[/size]
[i]Remove 3 Zombie-Type monsters in your Graveyard from play. Then select 1 monster your opponent controls, draw 1 card for every 3 Levels the selected monster has.[/i]

[b]Just to be clear "Dauthai" = "the dead".[/b]

[img]http://img21.imageshack.us/img21/2269/20638q.jpg[/img]
[size="1"]Img by Ruth Tay from DA.[/size]
[i]Activate only as a Chain Link 4 or higher when the Chain has at least 2 "Dauthai" cards in it. Select 1 card on the field, remove a number of Zombie-Type monsters in your Deck or Graveyard from play equal to the selected monster's Level to destroy it. Then inflict damage to your opponent equal to halve the combined ATK and DEF of the destroyed monster.[/i]

[b]"Riurei us Dauthai'm" means "Decay of the Death".

Also If I understand it right, this should be enough to qualify for the bonus. If not plz tell me what I missed.[/b]
[/spoiler]

Sorry for the double post.[/center]
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here are my crappy cards. simple but effective again

[img]http://img845.imageshack.us/img845/2412/212550d.jpg[/img]

This card can only be activated when your opponent activates a Field Spell. Equip this card to the Field Spell and negate its effect. When the equipped card is destroyed, remove from play all cards in your opponent's Deck with the same name as the destroyed card.

[img]http://img832.imageshack.us/img832/9941/212550z.jpg[/img]

Activate only when a card is equipped with another card. Pay 2000 Life Points to destroy the card and to place 1 "Blazing Flame Orb" and 1 "Healing Aqua Orb" in your Spell and Trap Card Zones.

[img]http://img856.imageshack.us/img856/9551/212550v.jpg[/img]

This card can only be activated by "Elemental Ceremony". As long as this card remains face-up on the field, whenever a card is destroyed, inflict 300 points of damage to your opponent.

[img]http://img705.imageshack.us/img705/6302/212550ly.jpg[/img]

This card can only be activated by "Elemental Ceremony". As long as this card remains face-up on the field, whenever a monster is Summoned you gain 500 Life Points.
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[quote name='n8thegr8' timestamp='1303753682' post='5167297']
here are my crappy cards. simple but effective again

[img]http://img845.imageshack.us/img845/2412/212550d.jpg[/img]

This card can only be activated when your opponent activates a Field Spell. Equip this card to the Field Spell and negate its effect. When the equipped card is destroyed, remove from play all cards in your opponent's Deck with the same name as the destroyed card.

[img]http://img832.imageshack.us/img832/9941/212550z.jpg[/img]

Activate only when a card is equipped with another card. Pay 2000 Life Points to destroy the card and to place 1 "Blazing Flame Orb" and 1 "Healing Aqua Orb" in your Spell and Trap Card Zones.

[img]http://img856.imageshack.us/img856/9551/212550v.jpg[/img]

This card can only be activated by "Elemental Ceremony". As long as this card remains face-up on the field, whenever a card is destroyed, inflict 300 points of damage to your opponent.

[img]http://img705.imageshack.us/img705/6302/212550ly.jpg[/img]

This card can only be activated by "Elemental Ceremony". As long as this card remains face-up on the field, whenever a monster is Summoned you gain 500 Life Points.
[/quote]Your cards are not crappy! For the last two stages your scores were pretty good, just hope that the others don't show you up N8! LOL! Added your cards bud!
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[quote name='Lexadin' timestamp='1303761696' post='5167556']
Has my post been ignored or something?
[/quote]Whoops! Sorry Lex! I must have scrolled down too fast that I didn't catch your entries...

EDIT: Your cards are entered! Good luck to ya Lex! You are a survivor in this contest!
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I hope these are good enough so i can actually do something in the story (NOT DIE!)

[img]http://img707.imageshack.us/img707/7384/299323.jpg[/img]
Lore: Activate only while your opponent controls a monster and you control no monsters. Select 1 monster your opponent controls. Reveal the top cards of your deck equal to the Level of the selected monster. Then Special Summon 1 Dragon-Type monster revealed by this effect with a Level equal to or less than the Level of the selected monster ignoring the Summoning Conditions. If that monster is summoned successfully deal 500 damage to each player.

The revealing cards part is too counter the "Your Opponent cannot search his/her Deck as long as this card is attached to a Field Spell." part of the temple

[img]http://img51.imageshack.us/img51/954/299323y.jpg[/img]
Lore: Activate only as part of a Chain involving the summoning of a Dragon-Type monster. When that monster is Summoned, destroy all monsters with ATK equal to or less than the ATK of the Summoned monster + 500. (Including the Summoned monster)

Normally this effect would resolve before the first but this activates after the first card.

[img]http://img198.imageshack.us/img198/7384/299323.jpg[/img]
Lore: This card can only be activated as a Chain Link to "Dragon Overload Blast." When a monster is destroyed by the effect of "Dragon Overload Blast" deal 1000 damage to each player then draw 1 card.

This card can only be activated as a Chain Link to "Dragon Overload Blast." Normally in the official game rules only counter traps can be linked to counter traps.

[img]http://img69.imageshack.us/img69/7384/299323.jpg[/img]
Lore: When a Dragon-Type monster you control is destroyed by a card effect select 1 of the following effects: -Increase your Life Points by half of the original ATK of the destroyed monster. -Special Summon 1 Level 3 or lower Dragon Type monster from your hand, Deck, or Graveyard.

This is to recover Life Points from the 3rd card.

If anything in this Chain doesnt work then please tell me.
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[quote name='∞Ryujin∞' timestamp='1303773489' post='5168175']
I hope these are good enough so i can actually do something in the story (NOT DIE!)

[img]http://img707.imageshack.us/img707/7384/299323.jpg[/img]
Lore: Activate only while your opponent controls a monster and you control no monsters. Select 1 monster your opponent controls. Reveal the top cards of your deck equal to the Level of the selected monster. Then Special Summon 1 Dragon-Type monster revealed by this effect with a Level equal to or less than the Level of the selected monster ignoring the Summoning Conditions. If that monster is summoned successfully deal 500 damage to each player.

The revealing cards part is too counter the "Your Opponent cannot search his/her Deck as long as this card is attached to a Field Spell." part of the temple

[img]http://img51.imageshack.us/img51/954/299323y.jpg[/img]
Lore: Activate only as part of a Chain involving the summoning of a Dragon-Type monster. When that monster is Summoned, destroy all monsters with ATK equal to or less than the ATK of the Summoned monster + 500. (Including the Summoned monster)

Normally this effect would resolve before the first but this activates after the first card.

[img]http://img198.imageshack.us/img198/7384/299323.jpg[/img]
Lore: This card can only be activated as a Chain Link to "Dragon Overload Blast." When a monster is destroyed by the effect of "Dragon Overload Blast" deal 1000 damage to each player then draw 1 card.

This card can only be activated as a Chain Link to "Dragon Overload Blast." Normally in the official game rules only counter traps can be linked to counter traps.

[img]http://img69.imageshack.us/img69/7384/299323.jpg[/img]
Lore: When a Dragon-Type monster you control is destroyed by a card effect select 1 of the following effects: -Increase your Life Points by half of the original ATK of the destroyed monster. -Special Summon 1 Level 3 or lower Dragon Type monster from your hand, Deck, or Graveyard.

This is to recover Life Points from the 3rd card.

If anything in this Chain doesnt work then please tell me.
[/quote] These cards look legit! You're entries are accepted!
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