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FIGHT MY MONSTERS ELIMINATION CONTEST! IMPORTANT ANNOUNCEMENT!!! READ FIRST POST!!!


AsterikcAde

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[quote name='Omenhiikoyashi' timestamp='1302568127' post='5131983']
Going for Broke

[spoiler=Uriel's Light][img]http://img861.imageshack.us/img861/9734/124771.jpg[/img]
Lore: You can only activate this card if their is a Level 8 or higher monster on the field. Select 1 Level 8 or higher monster on the field and equip it with this card, if the selected monster has any counters on it remove 1 counter for every card in your Graveyard and decrease it's ATK and DEF by 100 for every counter removed by this effect the monsters controller's Main Phase. The equipped monster can only attack and only attack 1 monster on the field. If the equipped monster is sent to the Graveyard then destroy this card.[/spoiler]

[spoiler=Bonus Monster Card][img]http://img263.imageshack.us/img263/6499/124771t.jpg[/img]
Lore: If 3 or more monsters you control were sent from the field to the Graveyard, during your opponent's turn you can Special Summon this card from your hand. When this card is Special Summoned place a Holy Counter on this card for every Spell Card in your Graveyard. Increase this card's ATK and DEF by 100 for every Holy Counter on it. Once per turn during your Main Phase you can remove 2 Spell Card's in your Graveyard from play to activate 1 of these effects: -Add 1 Spell Card from your deck to your hand, it cannot be activated this turn. -Send 1 Fairy-Type monster from your hand to the Graveyard and increase this card's ATK and DEF equal to half of the sent monster. -Send the top 3 cards of your deck to the Graveyard place 1 Holy Counter on this card for every Spell Card sent this way. -Send 2 cards from your hand to the Graveyard to remove from play cards in your opponent's Graveyard. Each time this card attacks remove 3 Holy Counters from this card, if there are 0 Holy Counters on this card it is returned to your deck.[/spoiler] Awesome! Added your cards!
[/quote]
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I am cutting this kind of close

[spoiler='Trap Card']
[img]http://img846.imageshack.us/img846/7113/nullifyingshard.png[/img]
[size="1"](Image Credit:-Dae-)[/size]
[size="2"]This card can only be activated if your opponent's Special Summon's a monster. Equip this card to the Special Summoned monster. The equipped monster's ATK points are decreased during each of your opponent's End Phases by 100 for each counter on your opponent's side of the field. If this card is destroyed, destroy the equipped monster. If the equipped monster is destroyed, destroy this card.[/size]
[/spoiler]


[spoiler='Monster']
[img]http://img155.imageshack.us/img155/7082/silvathedragonofthefore.png[/img]
[size="1"](Custom Attribute Credit: Lieutenant Renji)[/size]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand. When a monster on your side of the field is destroyed, and its ATK points were higher than its original you can Special Summon this card. The turn this card is Special Summoned you must discard all cards in your hand. When this card is Special Summoned place Growth Counters on it equal to the number of Plant-Type monsters in your Graveyard. This card gains 200 ATK points for each Growth Counter on it. Once per turn you can remove 1 Growth Counter from this card to select 1 Plant-Type monster on your side of the field, the selected monster gains 800 ATK points until the End Phase of this turn.
[/spoiler]
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[quote name='Talos the Wind Ninja' timestamp='1302723203' post='5135774']
I am cutting this kind of close

[spoiler='Trap Card']
[img]http://img846.imageshack.us/img846/7113/nullifyingshard.png[/img]
[size="1"](Image Credit:-Dae-)[/size]
[size="2"]This card can only be activated if your opponent's Special Summon's a monster. Equip this card to the Special Summoned monster. The equipped monster's ATK points are decreased during each of your opponent's End Phases by 100 for each counter on your opponent's side of the field. If this card is destroyed, destroy the equipped monster. If the equipped monster is destroyed, destroy this card.[/size]
[/spoiler]


[spoiler='Monster']
[img]http://img155.imageshack.us/img155/7082/silvathedragonofthefore.png[/img]
[size="1"](Custom Attribute Credit: Lieutenant Renji)[/size]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand. When a monster on your side of the field is destroyed, and its ATK points were higher than its original you can Special Summon this card. The turn this card is Special Summoned you must discard all cards in your hand. When this card is Special Summoned place Growth Counters on it equal to the number of Plant-Type monsters in your Graveyard. This card gains 200 ATK points for each Growth Counter on it. Once per turn you can remove 1 Growth Counter from this card to select 1 Plant-Type monster on your side of the field, the selected monster gains 800 ATK points until the End Phase of this turn.
[/spoiler]
[/quote] Cool, only need 3 people to turn in their entries and I would start judging right away!

[quote name='Lexadin' timestamp='1302727975' post='5136007']
My cards will be there tomorow. So plz wait for them K ;)
[/quote] No worries, you've been active in my contest for every round so I don't mind if you turn in your card tomorrow...

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[center]Here's my entry. Sorry for being late.

[spoiler=My entry]
[img]http://img855.imageshack.us/img855/9443/20638t.jpg[/img]
[size="1"]Img from Pixiv.[/size]
[i]Activate only when you haven't removed a card from the field this turn. You cannot destroy monsters until your opponents' next Standby Phase. Equip this card to a face-up monster. The equipped monster cannot select monsters as an attack target. During each player's Battle Phase, decrease the ATK and DEF of the equipped monster by its Level x 100. When the equipped monster is destroyed, destroy this card and send the top 2 cards of your Deck to the Graveyard.[/i]
[/spoiler]

[spoiler=Bonus Round]
[img]http://img823.imageshack.us/img823/966/20638r.jpg[/img]
[size="1"]Img by sandara from DA.[/size]
[i]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 3 DARK Zombie-Type monsters you control from play. When this card is Summoned, put Horror Counters on this card equal to the number of Zombie-Type monsters in your Graveyard. Increase this card's ATK by the number of Horror Counters on this card x 100. Once per turn, you can remove 1 Horror Counter from this card to remove 1 Zombie-Type monster in your Graveyard from play. Then you can Special Summon 1 Zombie-Type monster from your Deck whose Level is equal to the removed monster's Level. When there are no Horror Counters on this card, remove all Zombie-Type monsters on your side of the field and in your Graveyard and hand from play.[/i]
[/spoiler]
[/center]
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[quote name='Talos the Wind Ninja' timestamp='1302753905' post='5136976']
I forgot to ask, but I hope it is okay that the monster had a custom attribute.
[/quote]If you can recall the official rules of this contest, I didn't say that I'll penalize you if you make up your own attribute did I? So no, I don't mind at all!

[quote name='Lexadin' timestamp='1302794079' post='5137594']
[center]Here's my entry. Sorry for being late.

[spoiler=My entry]
[img]http://img855.imageshack.us/img855/9443/20638t.jpg[/img]
[size="1"]Img from Pixiv.[/size]
[i]Activate only when you haven't removed a card from the field this turn. You cannot destroy monsters until your opponents' next Standby Phase. Equip this card to a face-up monster. The equipped monster cannot select monsters as an attack target. During each player's Battle Phase, decrease the ATK and DEF of the equipped monster by its Level x 100. When the equipped monster is destroyed, destroy this card and send the top 2 cards of your Deck to the Graveyard.[/i]
[/spoiler]

[spoiler=Bonus Round]
[img]http://img823.imageshack.us/img823/966/20638r.jpg[/img]
[size="1"]Img by sandara from DA.[/size]
[i]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 3 DARK Zombie-Type monsters you control from play. When this card is Summoned, put Horror Counters on this card equal to the number of Zombie-Type monsters in your Graveyard. Increase this card's ATK by the number of Horror Counters on this card x 100. Once per turn, you can remove 1 Horror Counter from this card to remove 1 Zombie-Type monster in your Graveyard from play. Then you can Special Summon 1 Zombie-Type monster from your Deck whose Level is equal to the removed monster's Level. When there are no Horror Counters on this card, remove all Zombie-Type monsters on your side of the field and in your Graveyard and hand from play.[/i]
[/spoiler]
[/center]
[/quote] You're not late at all! The deadline time is at 11:30 PM, and at my time zone its not even 11:30 at night yet so you're good to go!

Okay, I only need 2 contestants to turn in their entries, afterward I'll start judgment immediately or tomorrow, so good luck to the remaining contestants here in my contest!
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here are my cards

[img]http://img31.imageshack.us/img31/7475/212550e.jpg[/img]

Activate only when your opponent attacks with a monster that has a higher ATK then every face-up monster you control. Equip this card to the attacking monster. As long as this card remains face-up on the field, the equipped monster cannot attack and has its effect negated. The equipped monster loses ATK equal to the number of Monster, Spell, and Trap Cards on the field X500.

[img]http://img822.imageshack.us/img822/6016/212550p.jpg[/img]

This card can only be Tribute Summoned with FIRE monsters. This card gains ATK equal to the amount of FIRE monsters in your Graveyard X300. Once per turn, you can remove any number of FIRE monsters in your Graveyard from play to decrease the ATK of all face-up monsters on the field except this card by the number of cards removed from play X500 until the end of the Battle Phase.
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[quote name='n8thegr8' timestamp='1302830866' post='5139253']
here are my cards

[img]http://img31.imageshack.us/img31/7475/212550e.jpg[/img]

Activate only when your opponent attacks with a monster that has a higher ATK then every face-up monster you control. Equip this card to the attacking monster. As long as this card remains face-up on the field, the equipped monster cannot attack and has its effect negated. The equipped monster loses ATK equal to the number of Monster, Spell, and Trap Cards on the field X500.

[img]http://img822.imageshack.us/img822/6016/212550p.jpg[/img]

This card can only be Tribute Summoned with FIRE monsters. This card gains ATK equal to the amount of FIRE monsters in your Graveyard X300. Once per turn, you can remove any number of FIRE monsters in your Graveyard from play to decrease the ATK of all face-up monsters on the field except this card by the number of cards removed from play X500 until the end of the Battle Phase.
[/quote] Okay, judging will start immediately!
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[quote name='Lexadin' timestamp='1302960948' post='5142526']
Yeah! 1st place again! Well I've voted. So lets continue this quest!
[/quote] Congrats to ya! I'll pay you the one rep that I owe you as soon as my positive rep quota is not denied...

[color=red][size=6][b]STAGE 5 IS UP![/color][/size][/b]
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Cards finished early this time!

(Simple but Effective!)

[img]http://img843.imageshack.us/img843/7222/212550.jpg[/img]

Pay 1000 Life Points to double all Counters on the field.

[img]http://img192.imageshack.us/img192/714/212550c.jpg[/img]

The equipped monster gains 500 ATK for each face-up monster on the field with the same Attribute as it. Once per turn, you can change the Attribute of the equipped monster. When this card is destroyed, destroy all monsters on the field with the same Attribute as the equipped monster.

[img]http://img543.imageshack.us/img543/7222/212550.jpg[/img]

Once per turn, you can equip one of your opponent's monsters to this card (Max 1). You can Tribute a monster equipped to this card to Special Summon 1 "Dark Brain" from your hand or Deck. This card gains 500 ATK for each monster equipped to it.

[img]http://img848.imageshack.us/img848/4642/212550w.jpg[/img]

Once per turn, Special Summon one "Sheep Token" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. This card gains 500 ATK for each token on the field. Once per turn, you can Tribute one token on your side of the field to destroy one Spell or Trap Card on the field.
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[quote name='n8thegr8' timestamp='1302986905' post='5143699']
Cards finished early this time!

(Simple but Effective!)

[img]http://img843.imageshack.us/img843/7222/212550.jpg[/img]

Pay 1000 Life Points to double all Counters on the field.

[img]http://img192.imageshack.us/img192/714/212550c.jpg[/img]

The equipped monster gains 500 ATK for each face-up monster on the field with the same Attribute as it. Once per turn, you can change the Attribute of the equipped monster. When this card is destroyed, destroy all monsters on the field with the same Attribute as the equipped monster.

[img]http://img543.imageshack.us/img543/7222/212550.jpg[/img]

Once per turn, you can equip one of your opponent's monsters to this card (Max 1). You can Tribute a monster equipped to this card to Special Summon 1 "Dark Brain" from your hand or Deck. This card gains 500 ATK for each monster equipped to it.

[img]http://img848.imageshack.us/img848/4642/212550w.jpg[/img]

Once per turn, Special Summon one "Sheep Token" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. This card gains 500 ATK for each token on the field. Once per turn, you can Tribute one token on your side of the field to destroy one Spell or Trap Card on the field.
[/quote] Nice! These are pretty good! Steppin' up arent' ya? Added your cards!
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[center]Bunny Warrior(s) vs Gnomes. Yeah, I do bring us in the wierdest situations, don't I?

Anyway here are my cards.

[spoiler=Quick-Play Spell]
[img]http://img18.imageshack.us/img18/9656/20638z.jpg[/img]
[i]Img from Pixiv.[/i]
[i]Select a Beast-Warrior-Type monster you control. Negate the effects of all face-up non-Beast-Warrior-Type monsters and the effects of all Trap Cards during this turn.[/i]
[/spoiler]
[spoiler=Equip Spell]
[img]http://img51.imageshack.us/img51/5746/20638u.jpg[/img]
[size="1"]Img by HP Doom.[/size]
[i]Equip only to a non-DARK or non-LIGHT Beast-Warrior-Type monster you control. It is treated as a "Koa'ki Meiru" monster. When the equipped monster battles a monster whose Level is higher then the equipped monster's Level, you can reveal 1 Beast-Warrior-Type monster in your hand or discard 1 "Iron Core of Koa'ki Meiru" to double the equipped monsters' ATK until the End Phase of that turn.[/i]
[/spoiler]
[spoiler=Self Summon Mon]
[img]http://img695.imageshack.us/img695/352/20638f.jpg[/img]
[size="1"]Img by HP Doom.[/size]
[i]When this card is Normal Summoned while you control another Beast-Warrior-Type monster except "Swift Imp Duv-El", you can Special Summon 1 "Swift Imp Duv-El" from your hand or Deck in face-up Attack Position. This card cannot be used as an Exceed Material Monster.[/i]
[/spoiler]
[spoiler=Token Summon Mon]
[img]http://img13.imageshack.us/img13/285/20638y.jpg[/img]
[size="1"]Img from Pixiv.[/size]
[i]Your opponent cannot remove from play or Special Summon monsters in either players Graveyards. Once per turn, you can select 1 monster in your Graveyard and Special Summon 1 "Spirit Token"(Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position. The "Spirit Token" has the same effect as the selected monster. A monster selected by this card cannot be selected again and cannot be Special Summoned while you control a "Spirit Token". The "Spirit Token" cannot be used for a Tribute Summon, Synchro Summon, Special Summon or an Exceed Summon.[/i]
[/spoiler][/center]
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[quote name='Lexadin' timestamp='1303051846' post='5145326']
[center]Bunny Warrior(s) vs Gnomes. Yeah, I do bring us in the wierdest situations, don't I?

Anyway here are my cards.

[spoiler=Quick-Play Spell]
[img]http://img18.imageshack.us/img18/9656/20638z.jpg[/img]
[i]Img from Pixiv.[/i]
[i]Select a Beast-Warrior-Type monster you control. Negate the effects of all face-up non-Beast-Warrior-Type monsters and the effects of all Trap Cards during this turn.[/i]
[/spoiler]
[spoiler=Equip Spell]
[img]http://img51.imageshack.us/img51/5746/20638u.jpg[/img]
[size="1"]Img by HP Doom.[/size]
[i]Equip only to a non-DARK or non-LIGHT Beast-Warrior-Type monster you control. It is treated as a "Koa'ki Meiru" monster. When the equipped monster battles a monster whose Level is higher then the equipped monster's Level, you can reveal 1 Beast-Warrior-Type monster in your hand or discard 1 "Iron Core of Koa'ki Meiru" to double the equipped monsters' ATK until the End Phase of that turn.[/i]
[/spoiler]
[spoiler=Self Summon Mon]
[img]http://img695.imageshack.us/img695/352/20638f.jpg[/img]
[size="1"]Img by HP Doom.[/size]
[i]When this card is Normal Summoned while you control another Beast-Warrior-Type monster except "Swift Imp Duv-El", you can Special Summon 1 "Swift Imp Duv-El" from your hand or Deck in face-up Attack Position. This card cannot be used as an Exceed Material Monster.[/i]
[/spoiler]
[spoiler=Token Summon Mon]
[img]http://img13.imageshack.us/img13/285/20638y.jpg[/img]
[size="1"]Img from Pixiv.[/size]
[i]Your opponent cannot remove from play or Special Summon monsters in either players Graveyards. Once per turn, you can select 1 monster in your Graveyard and Special Summon 1 "Spirit Token"(Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position. The "Spirit Token" has the same effect as the selected monster. A monster selected by this card cannot be selected again and cannot be Special Summoned while you control a "Spirit Token". The "Spirit Token" cannot be used for a Tribute Summon, Synchro Summon, Special Summon or an Exceed Summon.[/i]
[/spoiler][/center]
[/quote]LOL! If you would've chose the West Pathway, it would've been a lot stranger! Added your cards Lex!
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ok here's mine

[spoiler=Quick-Play][img]http://img163.imageshack.us/img163/1473/124771c.jpg[/img]
Lore: If there is a face-up Beast-Warrior-Type monster on your side of the field with Counters on it you can pay half your Life Points to double the amount of Counters on the card. When all Counters on the field are removed destroy the cards they where on.[/spoiler]

[spoiler=Equip][img]http://img855.imageshack.us/img855/1723/124771s.jpg[/img]
Lore: This card can only be equipped to a monster whose original ATK is 1500 or less. Increase the equipped monsters ATK by 500. If the equipped monster has any Counters on it activate these effects based on the number of Counters on the equipped monster: -2 You can remove 1 (only) Spell Card from your Graveyard from play, and activate the effect of the removed Spell Card. -4 Increase the ATK of the equipped monster by 500. -6 The equipped monster can attack all monsters on your opponent's side of the field once each. -8 When the equipped monster attacks your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. -10 If the equipped monster attacks an Effect Monster all effects of Effect Monsters on your opponent's side of the field are negated until the end of the Battle Phase. -12 If the equipped monster destroy's a monster inflict damage to your opponent's Life Points equal to have of the destroyed monsters original ATK.[/spoiler]

[spoiler=Copy Maker][img]http://img576.imageshack.us/img576/9734/124771.jpg[/img]
Lore: When a monster you control destroy's a monster your opponent control's you can Special Summon 1 "Mech Beetle of Zannerfall" from your hand, Deck, or Graveyard in face-up Defense Position. When a monster is Summoned on your opponent's side of the field you can send 1 "Mech Beetle of Zannerfall" to the Graveyard and inflict 300 damage to your opponent's Life Points.[/spoiler]

[spoiler=Token Maker][img]http://img856.imageshack.us/img856/7056/124771b.jpg[/img]
Lore: When you Summon a monster on your side of the field, Summon 1 "Mech Mite Token" (Machine-Type/DARK/Level 1/ATK 300/ DEF 0) on your opponent's side of the field in Defense Position. Whenever a "Mech Mite Token" is destroyed inflict 300 damage to your opponent's Life Points.[/spoiler]
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[quote name='Omenhiikoyashi' timestamp='1303075679' post='5146545']
ok here's mine

[spoiler=Quick-Play][img]http://img163.imageshack.us/img163/1473/124771c.jpg[/img]
Lore: If there is a face-up Beast-Warrior-Type monster on your side of the field with Counters on it you can pay half your Life Points to double the amount of Counters on the card. When all Counters on the field are removed destroy the cards they where on.[/spoiler]

[spoiler=Equip][img]http://img855.imageshack.us/img855/1723/124771s.jpg[/img]
Lore: This card can only be equipped to a monster whose original ATK is 1500 or less. Increase the equipped monsters ATK by 500. If the equipped monster has any Counters on it activate these effects based on the number of Counters on the equipped monster: -2 You can remove 1 (only) Spell Card from your Graveyard from play, and activate the effect of the removed Spell Card. -4 Increase the ATK of the equipped monster by 500. -6 The equipped monster can attack all monsters on your opponent's side of the field once each. -8 When the equipped monster attacks your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. -10 If the equipped monster attacks an Effect Monster all effects of Effect Monsters on your opponent's side of the field are negated until the end of the Battle Phase. -12 If the equipped monster destroy's a monster inflict damage to your opponent's Life Points equal to have of the destroyed monsters original ATK.[/spoiler]

[spoiler=Copy Maker][img]http://img576.imageshack.us/img576/9734/124771.jpg[/img]
Lore: When a monster you control destroy's a monster your opponent control's you can Special Summon 1 "Mech Beetle of Zannerfall" from your hand, Deck, or Graveyard in face-up Defense Position. When a monster is Summoned on your opponent's side of the field you can send 1 "Mech Beetle of Zannerfall" to the Graveyard and inflict 300 damage to your opponent's Life Points.[/spoiler]

[spoiler=Token Maker][img]http://img856.imageshack.us/img856/7056/124771b.jpg[/img]
Lore: When you Summon a monster on your side of the field, Summon 1 "Mech Mite Token" (Machine-Type/DARK/Level 1/ATK 300/ DEF 0) on your opponent's side of the field in Defense Position. Whenever a "Mech Mite Token" is destroyed inflict 300 damage to your opponent's Life Points.[/spoiler]
[/quote] Cool! Your cards are added!
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Felt lazy i know these have tons of OCG errors
[img]http://img820.imageshack.us/img820/1418/299323r.jpg[/img]
Select 1 Beast-Type or Beast-Warrior-Type monster. That monster cannot have its ATK or DEF decreased this turn. During this turn's Battle Phase the selected monster gains 500 ATK each time it does battle with a monster with higher ATK until the end of the Battle Phase.
[img]http://img827.imageshack.us/img827/7384/299323.jpg[/img]
This card can only be equipped to a monster during the end of your opponent's Battle Phase. The equipped monster gains 100 ATK for every monster your opponent attacked during that Battle Phase. The equipped monster cannot attack the opponent directly. The equipped monster can attack all your opponent's monster once each. During the Battle Phase your opponent cannot activate monster effects. Destroy this card at the end of your Battle Phase.
[img]http://img806.imageshack.us/img806/7384/299323.jpg[/img]
When this card is normal summoned increase the ATK of 1 monster except "Scout Dragon" you control by 100 for each monster your opponent controls. (Max. 500 ATK) While this card is face-up on the field your opponent cannot select any other monster you control as an attack target. When this card is destroyed you can Special Summon another "Scout Dragon".
[img]http://img821.imageshack.us/img821/1363/299323m.jpg[/img]
You can tribute this monster to Special Summon "Clam Tokens" (Fish-Type/WATER/Level 1/ATK 0/DEF 0) equal to the number of monsters you control. (You can equip 1 "Clam Token" to a monster you control. If that monster would be destroyed the "Clam Token" is instead.)
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[img]http://img805.imageshack.us/img805/8818/266107.jpg[/img]
When this card is activated select 1 monster on your side of the field that has 1 or more counters on it. Remove all counters from the selected monster. Then destroy all face-up monsters on your opponent's side of the field that has a level equal to or lower than the counters removed from the selected monster. The turn you activate this card the selected monster cannot attack.

[img]http://img807.imageshack.us/img807/8818/266107.jpg[/img]
This card can only be equipped to a monster that has been attacked by an opponent's monster and after Damage Calculation did not get sent to the Graveyard. Once per turn if the equipped monster would be targeted by an opponent's Spell or Trap Card you can discard 1 card to negate the Spell or Trap Card and destroy it. If the equipped monster would be destroyed you can remove this card from play, from your field, to keep the monster on the field.


[img]http://img847.imageshack.us/img847/8818/266107.jpg[/img]

If this card is selected as an attack target by your opponent you can Special Summon 1 "Seemingly Harmless Chipmunk" from your hand or Deck to negate the attack. If this card is destroyed as a result of battle you can return 1 monster on your side of the field to your hand.

[img]http://img15.imageshack.us/img15/8818/266107.jpg[/img]
Each time a monster is Special Summoned(other than by this card's effect) you can Special Summon 1 "Harmless Token" (Beast-Type/EARTH/ Level 1/ 500 ATK/ 500 DEF). The monsters Special Summoned by this card's effect can be used as a Synchro Material Monster if this card would also be used as a Synchro Material Monster with them. If this card would be destroyed by battle you can Tribute 1 "Harmless Token" on your side of the field to keep this card on the field.

I am done...finally done...
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[quote name='∞Ryujin∞' timestamp='1303255791' post='5152663']
Felt lazy i know these have tons of OCG errors
[img]http://img820.imageshack.us/img820/1418/299323r.jpg[/img]
Select 1 Beast-Type or Beast-Warrior-Type monster. That monster cannot have its ATK or DEF decreased this turn. During this turn's Battle Phase the selected monster gains 500 ATK each time it does battle with a monster with higher ATK until the end of the Battle Phase.
[img]http://img827.imageshack.us/img827/7384/299323.jpg[/img]
This card can only be equipped to a monster during the end of your opponent's Battle Phase. The equipped monster gains 100 ATK for every monster your opponent attacked during that Battle Phase. The equipped monster cannot attack the opponent directly. The equipped monster can attack all your opponent's monster once each. During the Battle Phase your opponent cannot activate monster effects. Destroy this card at the end of your Battle Phase.
[img]http://img806.imageshack.us/img806/7384/299323.jpg[/img]
When this card is normal summoned increase the ATK of 1 monster except "Scout Dragon" you control by 100 for each monster your opponent controls. (Max. 500 ATK) While this card is face-up on the field your opponent cannot select any other monster you control as an attack target. When this card is destroyed you can Special Summon another "Scout Dragon".
[img]http://img821.imageshack.us/img821/1363/299323m.jpg[/img]
You can tribute this monster to Special Summon "Clam Tokens" (Fish-Type/WATER/Level 1/ATK 0/DEF 0) equal to the number of monsters you control. (You can equip 1 "Clam Token" to a monster you control. If that monster would be destroyed the "Clam Token" is instead.)
[/quote] Yeah, laziness is a disease that everyone has including myself...added your cards!

[quote name='Talos the Wind Ninja' timestamp='1303258607' post='5152802']
[img]http://img805.imageshack.us/img805/8818/266107.jpg[/img]
When this card is activated select 1 monster on your side of the field that has 1 or more counters on it. Remove all counters from the selected monster. Then destroy all face-up monsters on your opponent's side of the field that has a level equal to or lower than the counters removed from the selected monster. The turn you activate this card the selected monster cannot attack.

[img]http://img807.imageshack.us/img807/8818/266107.jpg[/img]
This card can only be equipped to a monster that has been attacked by an opponent's monster and after Damage Calculation did not get sent to the Graveyard. Once per turn if the equipped monster would be targeted by an opponent's Spell or Trap Card you can discard 1 card to negate the Spell or Trap Card and destroy it. If the equipped monster would be destroyed you can remove this card from play, from your field, to keep the monster on the field.


[img]http://img847.imageshack.us/img847/8818/266107.jpg[/img]

If this card is selected as an attack target by your opponent you can Special Summon 1 "Seemingly Harmless Chipmunk" from your hand or Deck to negate the attack. If this card is destroyed as a result of battle you can return 1 monster on your side of the field to your hand.

[img]http://img15.imageshack.us/img15/8818/266107.jpg[/img]
Each time a monster is Special Summoned(other than by this card's effect) you can Special Summon 1 "Harmless Token" (Beast-Type/EARTH/ Level 1/ 500 ATK/ 500 DEF). The monsters Special Summoned by this card's effect can be used as a Synchro Material Monster if this card would also be used as a Synchro Material Monster with them. If this card would be destroyed by battle you can Tribute 1 "Harmless Token" on your side of the field to keep this card on the field.

I am done...finally done...
[/quote] Cool! Added your cards! It seems that Kh3rlz won't be participating in any other rounds in this contest since he hasn't turn in any cards for the past three stages, so he will be eliminated from the contest this stage! Everyone else good luck! I'll start judging immediately!

[color=red][size=6][b][u]STAGE 5 RESULTS ARE UP![/color][/size][/b][/u]
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