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Shadow of the Six Samurai - Shien


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[center][img]http://img39.imageshack.us/img39/2428/53748840718921651321611.jpg[/img][/center]


[center]2 Level 4 "Six Samurai" monsters[/center]
[center]Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.[/center]


[center]In the end the card makes 2000 ATK and not 3000.[/center]
[center]So Excalibur or Blade Ninja are better.[/center]
[center]Discuss.[/center]

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[quote name='Hell Marquis - Kokonoe' timestamp='1339154216' post='5953857']
Only good for racking up them Bushido Counters.
[/quote]

First thing that popped into my mind as well, and a 2500 body during your opponent's turn isn't exactly easy to run over either unless you're using Chaos Dragons. Sams can easily use 1 of this, because as said before, this feeds Gateway/United/Dojo (if someone cares about Dojo).

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[quote name='TheFinalFan' timestamp='1339181612' post='5954038']
How would it compromise the deck's consistency?
[/quote]
You're running cards that are otherwise useless without this. How does that NOT compromise consistency?

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[quote name='Yuzuru Otonashi' timestamp='1339181743' post='5954039']
You're running cards that are otherwise useless without this. How does that NOT compromise consistency?
[/quote]
Sorry. I thought Six Samurais were one of those decks that had some leniency on what you could put in them, instead of 1 specific deck build that you have to run, otherwise people dislike it.

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[quote name='TheFinalFan' timestamp='1339183481' post='5954052']
Sorry. I thought Six Samurais were one of those decks that had some leniency on what you could put in them, instead of 1 specific deck build that you have to run, otherwise people dislike it.
[/quote]

Not so much 1 deck build, moreso you don't want to draw those cards really ever unless you have absolutely perfect setup (So like, 2 United or a Gateway) along with the fact that Sams have near enough no space for techs unless they are really good and consistent techs, the Six Sam engine in itself takes up around half a deck.

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