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Kingdom Hearts: The 13th Requiem [PG-13/Started/Not Accepting]


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[quote name='Revolver Amethyst' timestamp='1355950865' post='6098290']
Can Final Fantasy Tactics be justified as a spin-off of FFXII? If so I was kind of considering Ramza Beoulve.
[/quote]

[quote name='Merciful Idiot' timestamp='1355915516' post='6097999']
I'll make a second character later (Delita Heiral from Final Fantasy Tactics), who'll be part of the Resistance.
[/quote]

:D

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[spoiler=Haxz]
[b]Name: [/b]Haxz

[b]Gender:[/b] Male

[b]Age:[/b] Nobody Age - 22, Physical Age - 22

[b]Alignment:[/b] Nobody

[b].:Appearance:.[/b]
[b]Height:[/b] 5"9
[b]Weight:[/b] 68 kg
[b]Eye Colour:[/b] Brown
[b]Hair Colour:[/b] Black
[b]General Appearance:[/b] Haxz has short hair that is usually gelled into short spikes. His eyes are usually covered by a pair of sunglasses, as, eyes are the one thing that simply cannot lie. His Organization coat is very trim, with a form fitting waistline and thin sleeves, maybe as a way to indicate tat he isn't lying to his marks. His original attire was a ragged and dusty pinstripe suit, with a white undershirt. His tie was torn, but, most importantly, his black shoes were always well polished, as, they were the only thing he ever won in his old life.

[b]Personality:[/b] Haxz is pretty damn smug, usually for the invulnerability to grievous bodily harm that he possesses. Aside from that, he has a hotshot attitude that he uses around marks. When he has found someone to swindle, he changes to a more buddy buddy modus, enticing them with sweet words of easy Munny, before he uses his tricks unimpeded in order to swindle the sucker. To this date, he only loves Munny, and, in his own mind, Munny loves him too. Generally, he also tries to windle the other Nobodies, but, due to not having a heart, greed is no major factor in them. That's why Haxz likes going out to other worlds, more Munny to gain from stupid people.

[b]Character History:[/b] Azh used to be a bit of a con artist, however, there was one slight issue: his luck sucked so much that not even his tricks could improve the odds, as there was always some unlucky occurence that revealed them. Sufficed to say that his livlihood wasn't the most profitable. It was even worse, considering that his world was quite strife with greed, that it drew the Heartless like moths to that flickering light in the hallway. He tried running away from the horrible Shadows, but sadly, the damage they caused created debris at every turn, until, he was cornered and his Heart ripped from him. Within the oblivion of the darkness, he almost gave up, [i]almost[/i].

Sick and tired of the s**t fate he had, that he was destined for, he made one single, solemn vow to not let it control him anymore. This vow created a strong enough amount of Willpower that caused Haxz to surface as a humanoid Nobody. Thankfully, or not, he had resurfaced on his world, as it had yet to be taken. As he travelled through the ruined streets of his world, his ridiculous Luck became apparant. The Heartless that tried to go after them found them felled by freak occurences, such as well timed debris and in one case, a fallen tree. Searching the rubbles of shops for supplies, he came across the Deck of Revelation. Not that he understood what it did, but he just took it anyways. Eventually, Kreix found him after he had done some serious looting.

[b].:Equipment & Abilities:.[/b]
[b]Luck[/b] - Haxz' element is Luck, which grants him ridiculously high amounts of goood fortune. Any full of attacks made on him will have freak occurences that'll cause them to fail, either by missing, or hitting something else. Non-fatal and very low damage stuff will probably hit him, just not the death stuff. But, maybe there is a way to negate good luck.
[b]Revelation[/b] - A deck of attack cards, consisting of 12 cards. 11 of them have dots ranging from 1 to 11, the last one is a gold star, which is most powerful. Haxz attacks by drawing a card and unleashing the number of dots onto the foe, usually pummeling them into oblivion. As for the star, well, it's best not to describe that result.
[b]Levitation[/b] - Haxz can levitate himself and his weapon Revelation.
[b]Nobodies[/b] - Haxz controls the Deadbeat Nobodies, a sect of perpetually poor Nobodies that act by siphoning Munny out of their targets. They typically start out as very thin and noodle-like white stick figures, dressed in tan coloured rags. In this state they are very flexible and hard to hit, as well as that they can stretch their limbs. Whenever a Deadbeat strikes someone with Munny, the victim lose some of it, which is then swiftly gathered by the Deadbeat (they have like, 10 Treasure Magnets set). When Deadbeats collect Munny, they become a bit more defined in shape, slowly appearing more and more human until they become an exact replica of Haxz himself. Defeating them drops all the Munny they stole however.

Deadbeats are purely physical fighters, and usually hit with their flexible limbs. However, some might find things like pipes, 2x4s and beavers to hit foes with.[/spoiler]

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Thank you, Beginning. Accepted.

You raise a good point, Mugen. However, most of the Castle Oblivion members didn't have Nobodies under their control, and since they haven't met Kreix, they really don't understand the hierarchy. However, it could be like how the apprentices don't have Keyblades yet, so yes, you can say who works for you.

DaWeirdGuy, while I agree with Mugen that three sword wielders bother me, I'm more bothered by some of the story elements. In case the prologue didn't make it clear, Kreix is supposed to be the one in charge of The World That Never Was. I'll post his app to prevent further confusion. However, if you want to make him a weapons master, that's acceptable.

Well, Amethyst, since you mentioned it, yes, Tactics can count as a spin-off of XII. In fact, the whole Ivalice Alliance will count. I'll update the rules to established what counts.

Now Broken, your app is good. I like how you made a Luxord figure with an unlucky past. Accepted.

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I was thinking of changing the app anyway. I've got bored of the weapons master idea; I'm gonna make a physical guy. Gauntlets and spiked boot sorta things will be his weapons.

The prologue didn't make it clear, no; but it's easily changable. I can make him rule a clan of Nobodies on some desolate rock or something. It [i]is[/i] okay to make him rule a group of nobodies, right? I mean, he's quite an old nobody - 60-odd years - so he's bound to have garnered some followers.

@Mugen; normal, magic stuff refers to the -ra, -ga, -gun series of magicks, like Fira or Blizzaga. -Gun is a bit too far power-wise, so he wont be using them.

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[quote name='DaWeirdGuy' timestamp='1356174459' post='6098948']
Normal, magic stuff refers to the -ra, -ga, -gun series of magicks, like Fira or Blizzaga. -Gun is a bit too far power-wise, so he wont be using them.
[/quote]

So... while most of us can only use one type of elemental magic, you can... use them all?

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I wouldn't think that magic in that sense would be limited for people. The Fire/Thunder/Blizzard series are a rather common series of magic, in most FF games and their off-shoots, like KH. If there's a problem with them, I'll get rid of them, but I didn't think that the generally acceptable Fira spells and stuff were much of an issue.

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[quote name='Mugendramon' timestamp='1356182494' post='6099009']
So... while most of us can only use one type of elemental magic, you can... use them all?
[/quote]

Technically speaking, most people in Kingdom Hearts CAN use all of the lower elemental spells, but for the most part they focus on only one so that that element is more powerful and they can use the higher level attacks for that element. But it's Roxas' call, not mine.

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That was only in 358/2 Days, but even then they never used magic above the -ga levels, although at least you mentioned that it would be too much to use -gun spells. You already gave him the element of Space, so just stick to that. Giving him gauntlets and boots is interesting, since it reminds me of the Monk class. You can rule a group of Nobodies if you want. After all, I allowed Beginning446 app, which is basically a Summoner.

Kio-kun, I was hesitant to include The World Ends With You, especially since it felt like too much to introduce the concept of the Reaper's Game.

I updated the app to mention control over Nobodies, which you should mention in Equipment & Abilities.

I was going to post my app, but the site went offline as I was typing it. Fortunately, I was able to save it, so here it is.

[spoiler=Kreix][b]Name:[/b] Kreix
[b]Gender:[/b] Male
[b]Age:[/b] Was forty years old, but has been a Nobody for ten months from his perspective.
[b]Alignment:[/b] Nobody
[spoiler=Appearance][img]http://img-cache.cdn.gaiaonline.com/9abc7e296bc979b349d7e24b65a3ace6/http://i1217.photobucket.com/albums/dd389/kamjo1/Gijinka/Zekrom.jpg[/img][/spoiler]
[b]Personality:[/b] Kreix has one goal: To blanket the worlds in darkness. He has a high regard for the old Organization, and believes that the only way to truly pay respect to them was to succeed where they all failed, by having the full power of Kingdom Hearts. He does not discriminate between race, gender, or age. A victim is a victim, or a tool for an experiment. He sees his fellows Nobodies as pawns, but thinks it best to treat them as friends, despite the temptation to assert his authority. He has convinced himself that his goal of accomplishing Kingdom Hearts is justified, and believes that the lives he will sacrifice will not be lost forever, just long enough to help him achieve his goal. In battle, he will resort to the most underhanded tactics necessary to win.
[spoiler=Character History:]Erik was once an alchemist who hails from the days of King Arthur. Seeking the secret to immortality, he aligned himself with the sorceress Morgana le Fay in the hopes of discovering this. Morgana suspected that he would betray her, and tasked one of her apprentices, Maxim Horvath, with dispatching Erik. Having learned some spells in his time with Morgana, he paralyzed Horvath, but knew he could not hold him. He sought refuge with Merlin, but the wizard would not dare to give aid to a Morganian. In desperation, Erik asked Merlin to banish him to another world. Merlin reluctantly agreed to this, on the condition that Erik surrender his ability to use magic. Since the alternative was to be slain by Morgana herself, Erik accepted these terms, and was cast to a different world, one Merlin promised would be very much like the one he knew.

Erik resumed his research, certain that he was safe from Morgana's wrath, and deduced that he would be able to to find the power to become immortal with what he had learned and apply them in more scientific matters. Alas, no one would fund his research, and Erik made the mistake of saying that he had seen things they wouldn't dream of, telling them about his time with Morgana. The arguments he was met with ranged from being dismissing these accounts as myths, while others told him that those had happened over a millennia ago. Only then did he learn that he Merlin had sent him the one world Erik could not anticipate: The future.

Resigned to accept his fate, Erik ceased his research. He had lived to see a time he never thought he could, and to him, that at least mattered for something. Even if he was never able to experience things first hand, he could read up about them. Eventually, he become a teacher at a university in Florida, where he met a woman named Beatrice. Five years later, the two were wed, and shortly after, Beatrice gave birth to a girl, who the couple named Alice.

He had never told his family of his past life for fear of being met with the same reaction he did when he did his research. However, everything changed when the Heartless attacked. Erik sent Beatrice and Alice to the basement, and used a rifle to take down the Heartless. The small ones simply shook off the bullets, and as Erik ran inside his house, the roof was torn off by a gargantuan Heartless, whose face was mostly obscured by its own hair. Erik could see its golden eyes staring down at him. Struck with fear, the smaller Heartless clung to his body until he couldn't be seen anymore. As he felt his life draining from him, Erik thought of his wife and daughter, and the life he had forsaken. If, perhaps, he did not abandon his research, he could survive this. Maybe he could share it with the world, and his family wouldn't be in danger. Suddenly, Erik felt a cold rush over him as Heartless consumed him.

When he awoke, Erik stood inside the main floor of a hotel. He was escorted out by security, but the bellhop called them to stop. The bellhop was a former student of Erik's, and asked him what he had been doing. Tyler, the bellhop, told Erik that he wish he could apologize for what happened to his family. Erik, horrified, grabbed Tyler's throat and demand to hear what had happened. Security pulled him away and tossed him onto the pavement.

Desperate to find what to do, he ran as fast as he could, until he found himself surrounded by darkness again. He found himself at a city with a ruined castle collapsed onto the ground. He held his hand out towards the castle, when suddenly a weapon materialized itself. A long pole with a chain attached to sickle. He once practiced the flail during his time as an alchemist, but it was certainly not designed like what he was holding, so he chose to familiarize himself with the use of such a weapon. He swung it around and pointed it at the castle, when at that moment the chain extended as the sickle latched itself onto the castle. Willing the chain to return to its normal form, Kreix held onto the pole as he was pulled towards the castle's foyer. When he made his through the castle, he found many recordings, notes, and data, but most fascinating of all, a graveyard. Hoping to concentrate his newfound abilities, he thought to himself what it must have looked like before. Soon the graveyard, marked by desecrated gravestones, began to restore itself, and he could see people walking around. He hoped to catch their attention, but to no avail. He followed them around, listening to their conversations, as it seemed they could not notice him. The one who intrigued him the most was Xemnas, who desired the heart of all worlds: Kingdom Hearts. A moon lighted the sky, and Xemnas would often speak to it, dreaming of its completion.

Erik became fascinated by this, and notice a pattern among the inhabitants of the castle. Many of them referred to Heartless, the creatures who he came to learn were the same ones that attacked his family. The people all seemed to have suffered fates similar to Erik's own, and had adopted new identities. Crafting a new own after them, he renamed himself Kreix.

Kreix waited for a time when the people could see him, but that time never came. Suddenly, the world around him changed once again. The castle slid and sank into the ground, and a sudden beam of light shot through Kingdom Hearts, and the world itself was covered in light. Kreix found himself in the castle. It was more wrecked than when he had first entered it, and the city above was further away than before. Kreix searched the castle, and could find no one. Even though he could never talk to them before, Kreix still felt more alone than he was before.

Xemnas had said Kingdom Hearts would make the Organization whole again. If there was hope for Beatrice and Alice, Kreix would find it, and he would start with Kingdom Hearts.[/spoiler]
[b]Equipment & Abilities:[/b]Kreix uses a flail, but instead of a spiked ball, the chain is attached to a sickle. Kreix can mentally command the chain to extend, allowing Kreix to use the sickle as a grappling hook, as well as increase the range of his attacks. The handle of the flail is about as tall as a staff, and the foot of it is spiked. His element is Time, but his control of this element is very inconsistent. He can use it to travel back in time, but he cannot interfere with the flow of it, instead being limited to a spectator of the past. He can travel to the future, but never of his own accord, nor can he control far into the future he can go. An ability he does have complete control over, however, is the ability to freeze time in the present for a brief time (About one minute from his perspective), during which he can strike at his opponents. He has control over the Paladin Nobodies, centaurs with lances as their left forearm and wielding crossbows in their clawed rights hands.[/spoiler]

Well there's my app. Any comments? Feel free to adjust yours app if you feel necessary, but don't feel intimidated to include that much backstory. I just thought I should include that since Kreix [i]is[/i] the Big Bad. Granted, it's all in the app, but I hope to include it in the story. [s]And that makes him a better developed villain than Bagramon.[/s]

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[spoiler=My App]
Name: Xelo
Gender: Male
Age: Human age: 20 Nobody age: 1
Alignment: Nobody
[Spoiler=Appearance] [img]http://i49.tinypic.com/mw9u0w.png[/img][/spoiler]
Personality: Xelo is usually silent, he speaks few words but he keeps to himself a lot. His behavior is somewhat cold and emotionless. Though he acts as if he cares about nothing he desperately wants to know about his past. He’s calm, never losing composure in even the direst of situations, very mysterious, stoical, highly perceptive, cunning, and an analytical person.
Character History: Xelo formally known as Leo use to dream about being a great warrior as a kid. He use to practice fighting, hitting sticks with trash cans pretending they were “bad guys”. As he grew older he started to enter Struggle tournaments even though he wasn't very good a first as he aged he grew stronger placing in either fourth or third place. Originally this made his mother proud but in his step-fathers eyes he was always a disappointment and treated his mother horribly. Leo never knew his real father but was always told great things.
A few years later Leo actually placed first place in the struggle tournament and was offered to go to the championship. That night he ran as fast as he could to tell his mother. On his way home he saw yellow eyes in the shadows but he thought it was just a figment of his imagination so he ignored it. He walked in his mother’s house and saw small dark creatures in the house. In the corner he saw his step-father using his mother a human shield. This filled him with anger, running to save his mother the man pushed her towards the small creatures to protect himself. Leo jumped on his mother to protect her from their attacks; they started covering his body as everything started to turn black. He looked up at his step-father about to jump out the window, probably not thing twice to save them, filled with rage he screamed “I hope you burn!” Then everything turned completely dark.
He felt himself floating in the darkness, his emotions started to deplete from his body. He soon found himself waking up, his mother gone and the creatures that attacked him. He wanted to cry; knowing his mother was probably dead, but he felt empty and cold as if someone had took his soul. He put his hands on his chest and waited for a heartbeat but nothing happened. He set out to find answers, he needed to know what attacked him and what happened to his mother, but most of all what happened to him.
Equipment & Abilities:
[Spoiler=Weapon] [img]http://i50.tinypic.com/ogyphl.jpg[/img] A double sided scythe that can be split apart for dual-wielding. [/spoiler]
[Spoiler=abilities]
Though he is strong, possess great reflexes and agility, none of his skills match his speed. He's quite skilled with his weapon also wielding it as a double-sided scythe but it can be split apart for dual-wielding, when he does this he holds them in a reverse grip. He’s also able to manipulate fire.
Hellfire- Xelo causes an area to be surrounded by a circle of fire. While in that circle fire shoots out of the ground randomly.
Flamestrike- This technique fires particularly strong and destructive fiery blasts. The fire flows out of the blade and fires in the arc of the sword's swing.
Nobodies- "Silver Knights"- The Silver Knights wields a Glaive in one hand while performing fire magic with the other, their quick and strong. When defeated their bodies are designed to use a spell called "Fiery Grave" causing them to explode. Though the blast radius is small enough explosions could take down an enemy.
[/spoiler][/spoiler]

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[quote name='Phantom Roxas' timestamp='1356196454' post='6099119']
That was only in 358/2 Days, but even then they never used magic above the -ga levels, although at least you mentioned that it would be too much to use -gun spells. You already gave him the element of Space, so just stick to that. Giving him gauntlets and boots is interesting, since it reminds me of the Monk class. You can rule a group of Nobodies if you want. [b]After all, I allowed Beginning446 app, which is basically a Summoner.[/b]

I updated the app to mention control over Nobodies, which you should mention in Equipment & Abilities.


[spoiler=Kreix][b]Name:[/b] Kreix
[b]Gender:[/b] Male
[b]Age:[/b] Was forty years old, but has been a Nobody for ten months from his perspective.
[b]Alignment:[/b] Nobody
[spoiler=Appearance][img]http://img-cache.cdn.gaiaonline.com/9abc7e296bc979b349d7e24b65a3ace6/http://i1217.photobucket.com/albums/dd389/kamjo1/Gijinka/Zekrom.jpg[/img][/spoiler]
[b]Personality:[/b] Kreix has one goal: To blanket the worlds in darkness. He has a high regard for the old Organization, and believes that the only way to truly pay respect to them was to succeed where they all failed, by having the full power of Kingdom Hearts. He does not discriminate between race, gender, or age. A victim is a victim, or a tool for an experiment. He sees his fellows Nobodies as pawns, but thinks it best to treat them as friends, despite the temptation to assert his authority. He has convinced himself that his goal of accomplishing Kingdom Hearts is justified, and believes that the lives he will sacrifice will not be lost forever, just long enough to help him achieve his goal. In battle, he will resort to the most underhanded tactics necessary to win.
[spoiler=Character History:]Erik was once an alchemist who hails from the days of King Arthur. Seeking the secret to immortality, he aligned himself with the sorceress Morgana le Fay in the hopes of discovering this. Morgana suspected that he would betray her, and tasked one of her apprentices, Maxim Horvath, with dispatching Erik. Having learned some spells in his time with Morgana, he paralyzed Horvath, but knew he could not hold him. He sought refuge with Merlin, but the wizard would not dare to give aid to a Morganian. In desperation, Erik asked Merlin to banish him to another world. Merlin reluctantly agreed to this, on the condition that Erik surrender his ability to use magic. Since the alternative was to be slain by Morgana herself, Erik accepted these terms, and was cast to a different world, one Merlin promised would be very much like the one he knew.

Erik resumed his research, certain that he was safe from Morgana's wrath, and deduced that he would be able to to find the power to become immortal with what he had learned and apply them in more scientific matters. Alas, no one would fund his research, and Erik made the mistake of saying that he had seen things they wouldn't dream of, telling them about his time with Morgana. The arguments he was met with ranged from being dismissing these accounts as myths, while others told him that those had happened over a millennia ago. Only then did he learn that he Merlin had sent him the one world Erik could not anticipate: The future.

Resigned to accept his fate, Erik ceased his research. He had lived to see a time he never thought he could, and to him, that at least mattered for something. Even if he was never able to experience things first hand, he could read up about them. Eventually, he become a teacher at a university in Florida, where he met a woman named Beatrice. Five years later, the two were wed, and shortly after, Beatrice gave birth to a girl, who the couple named Alice.

He had never told his family of his past life for fear of being met with the same reaction he did when he did his research. However, everything changed when the Heartless attacked. Erik sent Beatrice and Alice to the basement, and used a rifle to take down the Heartless. The small ones simply shook off the bullets, and as Erik ran inside his house, the roof was torn off by a gargantuan Heartless, whose face was mostly obscured by its own hair. Erik could see its golden eyes staring down at him. Struck with fear, the smaller Heartless clung to his body until he couldn't be seen anymore. As he felt his life draining from him, Erik thought of his wife and daughter, and the life he had forsaken. If, perhaps, he did not abandon his research, he could survive this. Maybe he could share it with the world, and his family wouldn't be in danger. Suddenly, Erik felt a cold rush over him as Heartless consumed him.

When he awoke, Erik stood inside the main floor of a hotel. He was escorted out by security, but the bellhop called them to stop. The bellhop was a former student of Erik's, and asked him what he had been doing. Tyler, the bellhop, told Erik that he wish he could apologize for what happened to his family. Erik, horrified, grabbed Tyler's throat and demand to hear what had happened. Security pulled him away and tossed him onto the pavement.

Desperate to find what to do, he ran as fast as he could, until he found himself surrounded by darkness again. He found himself at a city with a ruined castle collapsed onto the ground. He held his hand out towards the castle, when suddenly a weapon materialized itself. A long pole with a chain attached to sickle. He once practiced the flail during his time as an alchemist, but it was certainly not designed like what he was holding, so he chose to familiarize himself with the use of such a weapon. He swung it around and pointed it at the castle, when at that moment the chain extended as the sickle latched itself onto the castle. Willing the chain to return to its normal form, Kreix held onto the pole as he was pulled towards the castle's foyer. When he made his through the castle, he found many recordings, notes, and data, but most fascinating of all, a graveyard. Hoping to concentrate his newfound abilities, he thought to himself what it must have looked like before. Soon the graveyard, marked by desecrated gravestones, began to restore itself, and he could see people walking around. He hoped to catch their attention, but to no avail. He followed them around, listening to their conversations, as it seemed they could not notice him. The one who intrigued him the most was Xemnas, who desired the heart of all worlds: Kingdom Hearts. A moon lighted the sky, and Xemnas would often speak to it, dreaming of its completion.

Erik became fascinated by this, and notice a pattern among the inhabitants of the castle. Many of them referred to Heartless, the creatures who he came to learn were the same ones that attacked his family. The people all seemed to have suffered fates similar to Erik's own, and had adopted new identities. Crafting a new own after them, he renamed himself Kreix.

Kreix waited for a time when the people could see him, but that time never came. Suddenly, the world around him changed once again. The castle slid and sank into the ground, and a sudden beam of light shot through Kingdom Hearts, and the world itself was covered in light. Kreix found himself in the castle. It was more wrecked than when he had first entered it, and the city above was further away than before. Kreix searched the castle, and could find no one. Even though he could never talk to them before, Kreix still felt more alone than he was before.

Xemnas had said Kingdom Hearts would make the Organization whole again. If there was hope for Beatrice and Alice, Kreix would find it, and he would start with Kingdom Hearts.[/spoiler]
[b]Equipment & Abilities:[/b]Kreix uses a flail, but instead of a spiked ball, the chain is attached to a sickle. Kreix can mentally command the chain to extend, allowing Kreix to use the sickle as a grappling hook, as well as increase the range of his attacks. The handle of the flail is about as tall as a staff, and the foot of it is spiked. His element is Time, but his control of this element is very inconsistent. He can use it to travel back in time, but he cannot interfere with the flow of it, instead being limited to a spectator of the past. He can travel to the future, but never of his own accord, nor can he control far into the future he can go. An ability he does have complete control over, however, is the ability to freeze time in the present for a brief time (About one minute from his perspective), during which he can strike at his opponents. He has control over the Paladin Nobodies, centaurs with lances as their left forearm and wielding crossbows in their clawed rights hands.[/spoiler]

Well there's my app. Any comments? Feel free to adjust yours app if you feel necessary, but don't feel intimidated to include that much backstory. I just thought I should include that since Kreix [i]is[/i] the Big Bad. Granted, it's all in the app, but I hope to include it in the story. [s]And that makes him a better developed villain than Bagramon.[/s]
[/quote]


Okay why does it feel like my app should be adjusted a lot I mean was it [i]that[/i] bad that it now sets precedents and forces everyone else to be lax?

As for the app...let me get this straight he sat by and quietly stalked Xemnas and crew from the rooftops? Well I can dig that. The only thing I can think of that is slightly off is the nobody minions the Paladins. In almost all cases (actually everyone but dancers) the nobody familiars resemble the weapon their master uses. So the centaur's should probably carry the same chain scythe flail combo Kreix uses.

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I noticed when posting the app, so I'll try and fix it.

You did nothing wrong, Beginning. I was just using you as a comparison to show that it's totally okay to give yourself control of others, since I'm considering your control of The Gentlemen is similar to how the Nobodies control their specific armies. As for Kreix, yes, he was quiet, but it's because he was invisible to them. The Dancers actually do fit with Demyx DANCE, WATER, DANCE!), but I see your point, so I changed the crossbows to flails.

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While Kreix is the Big Bad, it does seem that you've made him quite young. XD Only 10 months.
I expected him to be some ancient nobody. But It seems that it makes my guy the oldest of the nobodies. Hmmm.

Anyway, shall attempt to finish my app. With your nobodies age, I could possibly justify having my guy reside in the Dark City.

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Yeah, I kind of turned that part on its head by making him a time traveller. Actually, I thought of The Time Traveller's Wife as I was writing his backstory, but I already forgot how much influence it had. I wanted him to start back from Arthurian times since I thought it worked with Balthazar being the Merlin of this story. So while he was born before everyone in the roleplay, Kreix is technically younger, although Nerhyx is the second oldest. I think it's entirely possible for the main antagonist to not be as old as other villains without them being a Starscream (Although the only example that comes to mind right now is the Fullbringer arc of Bleach…), but I see your point. Either way, I'm happy with him being as old as he is.

Since it's unfair to hold you back based on information I didn't even have available for you to use as a reference, I'm fine with him being in the Dark City, since Kreix wasn't there for very long, has spent the rest of his time at the castle, and thus never ventured into the city until now, which is how he and Lexamus haven't met.

Good work, Kidd Buu. I like your character's backstory, although I have a couple questions: Has Leo been a Nobody for twenty years, or does that just carry over from how old he was when he was whole? Also, you said "Draven" at one point. Is that Leo's last name, or just a typo? Anyway, just fix those, and I'll let you in.

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[quote name='Phantom Roxas' timestamp='1356219848' post='6099474']
I think it's entirely possible for the main antagonist to not be as old as other villains without them being a Starscream (Although the only example that comes to mind right now is the Fullbringer arc of Bleach…)
[/quote]

Well, in Fairy Tail, Zeref is like 18-22 at the oldest, and even without that, there's no law saying you can't be evil unless you're over the age of X, so he could be 3 and be the Big Bad for all I care .3.

Also, I noticed you mentioned keyblade users would only be allowed at certain times, so when might one of those times be? Also, I got an idea for a world, but it's not really based on Final Fantasy. Just the native Moogles are .3. They need a home world too.

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[quote name='Phantom Roxas' timestamp='1356219848' post='6099474']
Good work, Kidd Buu. I like your character's backstory, although I have a couple questions: Has Leo been a Nobody for twenty years, or does that just carry over from how old he was when he was whole? Also, you said "Draven" at one point. Is that Leo's last name, or just a typo? Anyway, just fix those, and I'll let you in.
[/quote]
Yea that was a typo. Also it does carry over to when he was a whole.

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[quote name='Kio-kun' timestamp='1356223219' post='6099509']
Well, in Fairy Tail, Zeref is like 18-22 at the oldest, and even without that, there's no law saying you can't be evil unless you're over the age of X, so he could be 3 and be the Big Bad for all I care .3.
Also, I noticed you mentioned keyblade users would only be allowed at certain times, so when might one of those times be? Also, I got an idea for a world, but it's not really based on Final Fantasy. Just the native Moogles are .3. They need a home world too.
[/quote]

I'm pretty sure Zeref is [i]way[/i] older than that, since I've always gotten the implication - in case it wasn't outright stated, which I'm pretty sure it has been - that he's centuries old, and the current arc is even dealing with that.

TheFinalFan created his own world, so I guess I could allow other worlds, but I don't want people to get too carried away with that.

[quote name='Mugendramon' timestamp='1356223828' post='6099519']
SCREW YOU WHY WOULD YOU USE A FIRE NATION JOKE. UNACCEPTABLE.
I was actually expecting... more big baddish powers for our [i]I[/i].
Perhaps it would be a good idea to simply blank out his Powers and Abilities section, except maybe for his Nobodies?
[/quote]

BECAUSE I AM TERRIBLE, THAT'S WHY.

I was thinking of giving him ice powers in addition to time powers. Even if he's the Big Bad, I thought that might have been stretching it if I gave him two powers, unless I did something like him cryogenically freezing himself.

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