vla1ne Posted June 10, 2013 Report Share Posted June 10, 2013 During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand. Discuss Link to comment Share on other sites More sharing options...
Sleepy Posted June 10, 2013 Report Share Posted June 10, 2013 I always wanted this card's effect to stack and be able to exchange all 3 copies for your Draw Phase. I understand that's not the case, but it would have made it so much more viable. It'd be a nice support for: -Hand Destruction -Summoner Monk -Slifer -Magical Stone Excavation It'd be more hand advantage by missing out on your Draw Phase. Seems fair to me, at least on paper. Otherwise, most Koakis would rather reveal a monster of matching type. There is also that Koaki Beast-Warrior deck that made fun 3k monsters. I played it IRL for a while. Link to comment Share on other sites More sharing options...
vla1ne Posted June 11, 2013 Author Report Share Posted June 11, 2013 As the core card for an entire archtype, that's needed in multiple places for multiple cards of said archtype to even work properly It doesent do anywhere near enough. if it ever gets any form of support, then I hope the support works like an alternate core, because 1 spell card shouldn't have this many cards relying on it. At least polymerization has alternate cards to support fusion-centric decks like Dragons Mirror, the E-fusions, and Super Poly. I love the Koa'ki Meiru Cards, but they aren't well enough designed to rely on this one card as much as they do. Link to comment Share on other sites More sharing options...
Blake Posted June 11, 2013 Report Share Posted June 11, 2013 "Activate only if you control a "Koa'Ki Meiru" monster: Draw 1 card. You can only activate this effect of "Iron Core of Koa'Ki Meiru" once per turn. During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand."And then it would be fine. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted June 11, 2013 Report Share Posted June 11, 2013 Most of the Koa'ki Meiru cards on their own fit more in their respective Type Decks, rather than just having them all bunched up together in one Deck. It's a double-edged sword; the core fundamental aspect of the Deck isn't fast enough, but yet the cards themselves are fast if combined with lesser, other parallel cards. Link to comment Share on other sites More sharing options...
Toffee. Posted June 11, 2013 Report Share Posted June 11, 2013 @Black: Then it becomes "Iron CoЯe of Koa'ki Meiru". Link to comment Share on other sites More sharing options...
evilfusion Posted June 11, 2013 Report Share Posted June 11, 2013 I think the biggest issue with the archetype as a cohesive Deck is the absurd reliance on the Core to use most of the support. They have very potent support, but they're so inconsistent with how they rely on the Core that running all of them risks massive dead draws. Some want the Core in your hand to discard. Others want the Core in the Grave. The Core itself wants to steal your Draw Phase and does nothing in your hand except act as fodder. Link to comment Share on other sites More sharing options...
vla1ne Posted June 11, 2013 Author Report Share Posted June 11, 2013 I think the biggest issue with the archetype as a cohesive Deck is the absurd reliance on the Core to use most of the support. They have very potent support, but they're so inconsistent with how they rely on the Core that running all of them risks massive dead draws. Some want the Core in your hand to discard. Others want the Core in the Grave. The Core itself wants to steal your Draw Phase and does nothing in your hand except act as fodder. This. It's needed in too many places for any one card. Hand, Top Deck, Grave. it's needed everywhere and it doesn't give back enough. If it had another card taking up the slack the way polymerization does then it would be fine, for instance a card that said This card's name is treated as "Iron Core of Koa'ki Meiru" while it's in your hand or graveyard. That would be enough to cover for Iron Core but they never will, and I know this, and that makes me sad to see an Archtype this powerful being crippled by it's own maintenance/ effect costs. As good of a card as Iron Core is, it can't do enough to support it's Archtype. Link to comment Share on other sites More sharing options...
Airride Posted June 11, 2013 Report Share Posted June 11, 2013 It only protects 1 of your Koa'Kis at a time at the end phase, which is what really tears it for me. If only they found some way to make it protect all of them... Link to comment Share on other sites More sharing options...
vla1ne Posted June 11, 2013 Author Report Share Posted June 11, 2013 Tht's because it's a maintenance cost for the monsters, you can't pay for multiple cards maintenance cost. the reveal effect can cover for that though. Link to comment Share on other sites More sharing options...
wero-vasto Posted June 11, 2013 Report Share Posted June 11, 2013 It should let search for a Koa'ki in the Deck or recover one in the Graveyard, IMO. At least, it should let you discard 1 Koa'ki during either phase of your turn rather than in your Draw Phase. I like this in ÜrKnightXyz.deck, just that. Link to comment Share on other sites More sharing options...
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